Player Matchup

Sun Wukong
Sun Wukong
TK-PatoX
Sun Wukong
Level 71
God Stats
5W - 5L
1,374 SR
Queue Stats
181W - 172L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
antuuh
Baron Samedi
Level 98
God Stats
0W - 2L
1,274 SR
Queue Stats
129W - 124L
1,408 Elo+
Solo
Rama
Rama
cutiti9
Rama
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,444 Elo+
Party 1
Arachne
Arachne
germanNC1973
Arachne
Level 62
God Stats
5W - 3L
1,639 SR
Queue Stats
150W - 127L
1,578 Elo+
Party 1
Athena
Athena
thayolivb
Athena
Level 107
God Stats
48W - 60L
1,315 SR
Queue Stats
221W - 253L
1,455 Elo+
Solo
Team Averages
Level 88
1,420 SR
1,473 Elo+

VS

Team Averages
Level 105
1,446 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Buxudowisk
Skadi
Level 95
God Stats
11W - 4L
1,475 SR
Queue Stats
212W - 198L
1,428 Elo+
Party 2
Anhur
Anhur
JudasLeo
Anhur
Level 149
God Stats
17W - 15L
1,469 SR
Queue Stats
253W - 256L
1,542 Elo+
Solo
Anubis
Anubis
Panic4life4648
Anubis
Level 57
God Stats
16W - 16L
1,399 SR
Queue Stats
282W - 288L
1,486 Elo+
Solo
Charon
Charon
Tetralergico
Charon
Level 69
God Stats
6W - 4L
1,386 SR
Queue Stats
98W - 106L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TK-PatoX
Sun Wukong
12
1 / 0 / 1
6,498
650
2,499
7,375
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
antuuh
Baron Samedi
4
0 / 2 / 0
3,936
394
808
2,310
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
cutiti9
Rama
8
0 / 2 / 0
4,561
456
1,528
6,143
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
germanNC1973
Arachne
8
0 / 2 / 2
4,796
480
2,388
6,145
2,253
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
thayolivb
Athena
8
1 / 0 / 1
5,079
508
2,262
7,757
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 0 / 1
6,345
635
3,562
7,162
3,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
0 / 1 / 1
5,061
506
4,025
4,222
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
JudasLeo
Anhur
11
1 / 0 / 1
5,723
572
4,801
5,486
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
4,681
468
710
2,886
1,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon
10
1 / 0 / 2
5,940
594
2,961
4,966
3,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
6
6
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
1
3.5
W
Skadi
0
1
1
0.5
W
Anhur
JudasLeo
Anhur
1
0
1
1.5
W
1
1
0
1
L
Sun Wukong
TK-PatoX
Sun Wukong
1
0
1
1.5
W
Charon
1
0
2
2
L
Baron Samedi
antuuh
Baron Samedi
0
2
0
0
L
Rama
cutiti9
Rama
0
2
0
0
L
Arachne
germanNC1973
Arachne
0
2
2
0.5
L
Athena
thayolivb
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,485
Damage
16,059
29,730
Taken
24,722
13,059
Mitigated
13,172
8,821
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,562
535
197
4,861
7,162
3,124
0
1,173
5,989
39,950
1,688
W
Skadi
4,025
954
0
1,102
4,222
3,578
0
374
3,848
0
34,163
W
Anhur
JudasLeo
Anhur
4,801
2,137
0
2,036
5,486
1,855
768
729
4,757
0
47,948
W
710
80
0
565
2,886
1,167
0
284
2,602
17,344
0
L
Sun Wukong
TK-PatoX
Sun Wukong
2,499
473
0
2,749
7,375
3,702
0
497
6,274
0
48,747
W
Charon
2,961
631
0
1,260
4,966
3,448
0
510
4,456
19,423
0
L
Baron Samedi
antuuh
Baron Samedi
808
40
0
584
2,310
710
0
1,702
608
8,745
0
L
Rama
cutiti9
Rama
1,528
1,383
0
1,169
6,143
1,579
0
1,208
4,935
0
22,028
L
Arachne
germanNC1973
Arachne
2,388
1,401
0
2,572
6,145
2,253
0
1,930
4,176
0
28,556
L
Athena
thayolivb
Athena
2,262
442
0
1,747
7,757
4,815
0
1,896
5,861
19,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
27,750
234
Minions Killed
266
0
Camps Cleared
0
856,951
Distance Traveled
891,347
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,345
635
73
7
0
167,323
6
W
Skadi
5,061
506
59
6
0
181,740
1
W
Anhur
5,723
572
90
9
0
200,304
0
W
Anubis
4,681
468
26
3
0
134,664
0
L
Sun Wukong
6,498
650
91
9
0
177,997
0
W
Charon
5,940
594
18
2
0
207,316
0
L
Baron Samedi
3,936
394
19
2
0
59,254
0
L
Rama
4,561
456
42
4
0
178,119
2
L
Arachne
4,796
480
47
5
0
232,133
0
L
Athena
5,079
508
35
4
0
209,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role