Player Matchup

Arachne
Arachne
FUT Bueno
Arachne
Level 67
God Stats
7W - 8L
1,490 SR
Queue Stats
43W - 57L
1,403 Elo+
Party 2
Ymir
Ymir
JFidelis
Ymir
Level 18
God Stats
6W - 9L
1,470 SR
Queue Stats
7W - 13L
1,369 Elo+
Party 2
Skadi
Skadi
iBoava__
Skadi
Level 28
God Stats
7W - 13L
1,458 SR
Queue Stats
50W - 65L
1,417 Elo+
Party 2
Ra
Ra
stronghorde1
Ra
Level 114
God Stats
25W - 18L
1,621 SR
Queue Stats
62W - 59L
1,480 Elo+
Solo
Izanami
Izanami
zDioogo
Izanami
Level 20
God Stats
4W - 4L
1,545 SR
Queue Stats
7W - 17L
1,316 Elo+
Party 2
Team Averages
Level 49
1,517 SR
1,397 Elo+

VS

Team Averages
Level 98
1,504 SR
1,426 Elo+
Aphrodite
Aphrodite
JowweBR
Aphrodite
Level 53
God Stats
17W - 14L
1,678 SR
Queue Stats
146W - 137L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
Luizerax
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,470 Elo+
Solo
Thor
Thor
Plutã0
Thor
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 120L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dfbdfbdf
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,303 SR
Queue Stats
34W - 36L
1,259 Elo+
Solo
Athena
Athena
werpelking
Athena
Level 203
God Stats
4W - 1L
1,541 SR
Queue Stats
377W - 370L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FUT Bueno
Arachne
14
1 / 5 / 2
8,596
409
8,640
20,646
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
1 / 3 / 2
9,425
449
7,583
14,856
17,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
iBoava__
Skadi
15
1 / 1 / 2
9,990
476
8,273
9,045
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 5 / 1
9,079
432
9,850
16,351
6,408
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
zDioogo
Izanami
14
0 / 5 / 3
8,328
397
6,693
12,909
4,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JowweBR
Aphrodite
14
0 / 0 / 13
9,615
458
5,914
9,347
9,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Luizerax
Jing Wei
18
5 / 1 / 6
11,475
546
10,622
15,959
8,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Plutã0
Thor
15
6 / 1 / 8
9,793
466
12,583
18,714
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Morgan Le Fay
dfbdfbdf
Morgan Le Fay
18
5 / 1 / 7
11,091
528
15,027
7,522
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
werpelking
Athena
16
3 / 2 / 11
10,528
501
10,853
19,633
22,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
5
Kills
19
19
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
FUT Bueno
Arachne
1
5
2
0.4
L
Ymir
1
3
2
0.67
W
Aphrodite
JowweBR
Aphrodite
0
0
13
6.5
W
Jing Wei
Luizerax
Jing Wei
5
1
6
8
W
Thor
Plutã0
Thor
6
1
8
10
W
Morgan Le Fay
dfbdfbdf
Morgan Le Fay
5
1
7
8.5
L
Skadi
iBoava__
Skadi
1
1
2
2
L
2
5
1
0.5
W
Athena
werpelking
Athena
3
2
11
4.25
L
Izanami
zDioogo
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,039
Damage
54,999
73,807
Taken
71,175
42,240
Mitigated
53,355
19,506
Healing
29,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FUT Bueno
Arachne
8,640
5,570
0
4,370
20,646
8,551
0
8,119
12,338
0
54,420
L
Ymir
7,583
563
264
2,241
14,856
17,708
0
5,418
9,338
36,545
1,756
W
Aphrodite
JowweBR
Aphrodite
5,914
1,089
8,732
7,183
9,347
9,203
184
2,963
6,384
21,116
865
W
Jing Wei
Luizerax
Jing Wei
10,622
8,528
0
5,253
15,959
8,512
1,943
3,413
12,546
0
112,781
W
Thor
Plutã0
Thor
12,583
2,961
0
7,082
18,714
9,069
0
3,768
14,946
0
70,508
W
Morgan Le Fay
dfbdfbdf
Morgan Le Fay
15,027
478
0
726
7,522
4,126
177
2,260
5,262
97,574
565
L
Skadi
iBoava__
Skadi
8,273
2,139
0
1,624
9,045
4,674
44
5,418
3,505
0
64,622
L
9,850
513
1,958
5,822
16,351
6,408
121
8,017
8,206
63,502
0
W
Athena
werpelking
Athena
10,853
1,824
0
834
19,633
22,445
0
6,032
13,470
60,148
2,109
L
Izanami
zDioogo
Izanami
6,693
3,812
363
2,864
12,909
4,899
0
4,074
8,785
0
62,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
52,502
428
Minions Killed
548
0
Camps Cleared
0
1,729,642
Distance Traveled
1,969,533
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,596
409
64
3
0
422,322
0
L
Ymir
9,425
449
50
2
0
351,944
0
W
Aphrodite
9,615
458
27
1
0
405,239
3
W
Jing Wei
11,475
546
164
8
0
372,403
0
W
Thor
9,793
466
89
4
0
402,522
1
W
Morgan Le Fay
11,091
528
143
7
0
385,150
7
L
Skadi
9,990
476
91
4
0
246,733
0
L
Ra
9,079
432
110
5
0
365,148
7
W
Athena
10,528
501
125
6
0
404,219
0
L
Izanami
8,328
397
113
5
0
343,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role