Player Matchup

Gilgamesh
Gilgamesh
Anthony1207
Gilgamesh
Level 127
God Stats
1W - 0L
1,492 SR
Queue Stats
27W - 24L
1,406 Elo+
Party 1
Khepri
Khepri
Heheheheyum
Khepri
Level 16
God Stats
18W - 9L
1,615 SR
Queue Stats
25W - 13L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LookMaxMewMog
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,460 Elo+
Party 1
Arachne
Arachne
ThatRatWasntGood
Arachne
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
20W - 15L
1,430 Elo+
Party 1
Izanami
Izanami
boolindulan
Izanami
Level 27
God Stats
3W - 3L
1,432 SR
Queue Stats
6W - 7L
1,403 Elo+
Party 1
Team Averages
Level 45
1,552 SR
1,440 Elo+

VS

Team Averages
Level 21
1,654 SR
1,516 Elo+
Poseidon
Poseidon
Bufoncito21
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
DanVortex30
Lancelot
Level 23
God Stats
28W - 23L
1,870 SR
Queue Stats
261W - 225L
1,551 Elo+
Solo
Agni
Agni
Doggolover
Agni
Level 21
God Stats
5W - 6L
1,493 SR
Queue Stats
30W - 35L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spade_180
Ah Muzen Cab
Level 28
God Stats
2W - 6L
1,759 SR
Queue Stats
15W - 17L
1,479 Elo+
Solo
King Arthur
King Arthur
StopArthur
King Arthur
Level 29
God Stats
52W - 51L
1,647 SR
Queue Stats
52W - 51L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anthony1207
Gilgamesh
12
1 / 2 / 5
6,735
962
3,904
8,741
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 1 / 2
6,386
912
1,851
7,151
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
LookMaxMewMog
Baron Samedi
14
5 / 1 / 4
7,778
1,111
7,712
4,881
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 6
7,057
1,008
5,186
8,485
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
boolindulan
Izanami
13
2 / 4 / 2
7,068
1,010
7,383
8,632
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bufoncito21
Poseidon
12
3 / 3 / 4
6,809
973
6,500
4,865
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
DanVortex30
Lancelot
12
3 / 3 / 4
6,735
962
7,887
8,346
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 4
6,718
960
6,252
6,673
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Spade_180
Ah Muzen Cab
9
1 / 1 / 0
5,960
851
664
1,708
580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
StopArthur
King Arthur
11
0 / 3 / 5
6,093
870
7,320
9,688
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
8
8
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anthony1207
Gilgamesh
1
2
5
1.75
L
Poseidon
Bufoncito21
Poseidon
3
3
4
1.67
L
Lancelot
DanVortex30
Lancelot
3
3
4
1.67
L
1
1
4
3
W
Khepri
0
1
2
1
W
Baron Samedi
LookMaxMewMog
Baron Samedi
5
1
4
7
L
Ah Muzen Cab
Spade_180
Ah Muzen Cab
1
1
0
1
L
King Arthur
StopArthur
King Arthur
0
3
5
0.83
W
3
0
6
6
W
Izanami
boolindulan
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
28,623
37,890
Taken
31,280
22,074
Mitigated
13,819
9,235
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anthony1207
Gilgamesh
3,904
1,104
0
1,154
8,741
5,032
0
2,902
5,584
0
15,973
L
Poseidon
Bufoncito21
Poseidon
6,500
667
0
0
4,865
1,576
0
1,363
3,455
12,836
0
L
Lancelot
DanVortex30
Lancelot
7,887
868
0
146
8,346
3,665
0
2,662
5,521
0
18,196
L
6,252
566
0
500
6,673
2,579
0
698
5,934
18,640
0
W
Khepri
1,851
53
0
293
7,151
6,722
201
2,214
4,829
8,868
0
W
Baron Samedi
LookMaxMewMog
Baron Samedi
7,712
527
995
1,905
4,881
2,406
427
901
3,934
25,058
458
L
Ah Muzen Cab
Spade_180
Ah Muzen Cab
664
177
0
264
1,708
580
0
803
905
0
2,856
L
King Arthur
StopArthur
King Arthur
7,320
895
0
1,266
9,688
5,419
0
3,874
5,739
0
18,226
W
5,186
2,577
0
4,129
8,485
4,743
805
1,517
6,779
0
11,532
W
Izanami
boolindulan
Izanami
7,383
4,397
0
759
8,632
3,171
1,129
4,440
4,012
0
25,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
32,315
162
Minions Killed
127
0
Camps Cleared
0
735,581
Distance Traveled
648,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,735
962
29
4
0
159,980
0
L
Poseidon
6,809
973
23
3
0
135,923
0
L
Lancelot
6,735
962
26
4
0
164,883
0
L
Agni
6,718
960
35
5
0
156,055
0
W
Khepri
6,386
912
13
2
0
125,575
0
W
Baron Samedi
7,778
1,111
55
8
0
145,769
0
L
Ah Muzen Cab
5,960
851
7
1
0
42,605
0
L
King Arthur
6,093
870
36
5
0
148,657
0
W
Arachne
7,057
1,008
17
2
0
180,008
0
W
Izanami
7,068
1,010
48
7
0
124,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role