Player Matchup

Artio
Artio
BigCountry45
Artio
Level 104
God Stats
34W - 18L
1,598 SR
Queue Stats
328W - 314L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Exotic_rain09
Hun Batz
Level 49
God Stats
2W - 3L
1,420 SR
Queue Stats
94W - 111L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
FajQueif
Kukulkan
Level 103
God Stats
3W - 0L
1,384 SR
Queue Stats
12W - 8L
1,543 Elo+
Solo
Izanami
Izanami
PsiconicEquil
Izanami
Level 64
God Stats
7W - 3L
1,500 SR
Queue Stats
154W - 137L
1,556 Elo+
Solo
Jormungandr
Jormungandr
lnstabiIityy
Jormungandr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 143L
1,443 Elo+
Party 2
Team Averages
Level 70
1,480 SR
1,508 Elo+

VS

Team Averages
Level 107
1,400 SR
1,472 Elo+
Odin
Odin
Thaasch
Odin
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 87L
1,443 Elo+
Solo
Kukulkan
Kukulkan
dunner12345
Kukulkan
Level 149
God Stats
10W - 17L
1,460 SR
Queue Stats
36W - 52L
1,438 Elo+
Party 1
Artemis
Artemis
miatnt
Artemis
Level 131
God Stats
3W - 4L
1,472 SR
Queue Stats
113W - 130L
1,508 Elo+
Solo
Amaterasu
Amaterasu
plague6ghost
Amaterasu
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 90L
1,492 Elo+
Solo
Bake Kujira
Bake Kujira
super5hark5
Bake Kujira
Level 87
God Stats
0W - 5L
1,067 SR
Queue Stats
18W - 23L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
10,330
574
10,206
11,244
11,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Exotic_rain09
Hun Batz
18
3 / 0 / 4
10,102
561
10,402
16,841
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
FajQueif
Kukulkan
17
2 / 1 / 0
10,330
574
5,641
9,287
4,067
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
16
3 / 3 / 6
10,112
562
12,720
10,562
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
lnstabiIityy
Jormungandr
15
6 / 2 / 6
9,229
513
7,859
13,066
6,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Thaasch
Odin
11
0 / 2 / 0
7,205
400
5,759
16,397
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dunner12345
Kukulkan
16
0 / 2 / 0
9,367
520
7,320
8,508
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
miatnt
Artemis
3
0 / 2 / 0
5,716
318
1,025
2,389
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
plague6ghost
Amaterasu
16
4 / 2 / 1
8,926
496
7,314
20,037
11,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
super5hark5
Bake Kujira
14
2 / 7 / 1
8,613
479
7,636
19,961
13,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
6
6
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Hun Batz
Exotic_rain09
Hun Batz
3
0
4
5
W
Kukulkan
FajQueif
Kukulkan
2
1
0
2
W
Izanami
3
3
6
2
L
Odin
Thaasch
Odin
0
2
0
0
L
Kukulkan
dunner12345
Kukulkan
0
2
0
0
W
Jormungandr
lnstabiIityy
Jormungandr
6
2
6
4.5
L
Artemis
miatnt
Artemis
0
2
0
0
L
Amaterasu
plague6ghost
Amaterasu
4
2
1
2.25
L
Bake Kujira
super5hark5
Bake Kujira
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,828
Damage
29,054
61,000
Taken
67,292
34,859
Mitigated
42,611
19,205
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,206
243
75
4,707
11,244
11,949
468
63
10,408
68,821
2,057
W
Hun Batz
Exotic_rain09
Hun Batz
10,402
4,503
0
8,134
16,841
7,745
29
3,569
13,234
0
99,489
W
Kukulkan
FajQueif
Kukulkan
5,641
465
0
500
9,287
4,067
1,011
4,845
4,442
88,461
0
W
Izanami
12,720
9,390
0
3,464
10,562
4,288
1,315
2,722
7,793
0
88,205
L
Odin
Thaasch
Odin
5,759
1,909
0
1,446
16,397
13,474
0
5,181
10,430
0
39,550
L
Kukulkan
dunner12345
Kukulkan
7,320
48
0
1,515
8,508
3,498
0
4,330
4,151
79,737
2,972
W
Jormungandr
lnstabiIityy
Jormungandr
7,859
3,240
0
2,325
13,066
6,810
1,283
4,245
8,774
49,195
0
L
Artemis
miatnt
Artemis
1,025
388
0
441
2,389
615
0
678
1,711
0
4,108
L
Amaterasu
plague6ghost
Amaterasu
7,314
2,828
0
2,069
20,037
11,502
0
5,081
14,742
0
84,011
L
Bake Kujira
super5hark5
Bake Kujira
7,636
4,761
0
2,131
19,961
13,522
0
6,414
13,495
46,092
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,103
Gold Earned
39,827
621
Minions Killed
429
0
Camps Cleared
0
1,832,996
Distance Traveled
1,432,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,330
574
144
8
0
347,488
0
W
Hun Batz
10,102
561
139
8
0
456,248
0
W
Kukulkan
10,330
574
155
9
0
332,785
0
W
Izanami
10,112
562
142
8
0
340,855
2
L
Odin
7,205
400
58
3
0
289,701
0
L
Kukulkan
9,367
520
155
9
0
340,848
0
W
Jormungandr
9,229
513
41
2
0
355,620
0
L
Artemis
5,716
318
5
0
0
49,518
1
L
Amaterasu
8,926
496
118
7
0
413,634
0
L
Bake Kujira
8,613
479
93
5
0
338,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role