Player Matchup

Thanatos
Thanatos
Carlosags
Thanatos
Level 108
God Stats
1W - 0L
1,889 SR
Queue Stats
3W - 6L
1,197 Elo+
Party 1
Bacchus
Bacchus
Rober_rum
Bacchus
Level 148
God Stats
13W - 9L
1,280 SR
Queue Stats
368W - 268L
1,562 Elo+
Solo
Hera
Hera
Sulo2
Hera
Level 84
God Stats
2W - 2L
1,443 SR
Queue Stats
11W - 18L
1,403 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,387 Elo+

VS

Team Averages
Level 106
1,565 SR
1,451 Elo+
Fafnir
Fafnir
Opa4ku
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,324 Elo+
Party 2
Anhur
Anhur
Sleeepppyy
Anhur
Level 156
God Stats
2W - 1L
1,647 SR
Queue Stats
40W - 22L
1,553 Elo+
Party 2
Hel
Hel
frzbek
Hel
Level 52
God Stats
9W - 8L
1,549 SR
Queue Stats
15W - 18L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carlosags
Thanatos
15
7 / 4 / 6
10,545
753
12,544
13,897
5,723
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Rober_rum
Bacchus
16
5 / 1 / 9
10,704
765
7,576
12,754
16,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Sulo2
Hera
15
3 / 4 / 10
9,987
713
13,844
9,039
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Opa4ku
Fafnir
16
2 / 0 / 7
10,018
716
7,284
10,941
15,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
13
3 / 8 / 5
9,581
684
6,810
14,396
5,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
frzbek
Hel
15
4 / 7 / 2
10,368
741
12,698
15,256
6,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
9
9
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Carlosags
Thanatos
7
4
6
2.5
L
Fafnir
Opa4ku
Fafnir
2
0
7
5.5
W
Bacchus
Rober_rum
Bacchus
5
1
9
9.5
L
Anhur
3
8
5
0.69
W
Hera
Sulo2
Hera
3
4
10
2
L
Hel
frzbek
Hel
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
26,792
35,690
Taken
40,593
25,151
Mitigated
26,916
14,683
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Carlosags
Thanatos
12,544
2,327
0
8,197
13,897
5,723
0
7,381
6,221
0
41,526
L
Fafnir
Opa4ku
Fafnir
7,284
1,514
0
1,587
10,941
15,155
0
6,174
4,745
14,086
1,142
W
Bacchus
Rober_rum
Bacchus
7,576
674
0
5,511
12,754
16,353
72
6,050
6,152
22,742
109
L
Anhur
6,810
3,082
0
722
14,396
5,512
250
7,727
6,642
0
35,173
W
Hera
Sulo2
Hera
13,844
3,671
0
975
9,039
3,075
541
4,867
3,827
52,483
161
L
Hel
frzbek
Hel
12,698
268
1,440
5,036
15,256
6,249
0
7,283
7,931
49,466
2,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
29,967
160
Minions Killed
143
0
Camps Cleared
0
750,741
Distance Traveled
755,363
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,545
753
42
3
0
244,241
0
L
Fafnir
10,018
716
16
1
0
278,660
0
W
Bacchus
10,704
765
41
3
0
277,341
1
L
Anhur
9,581
684
44
3
0
211,856
0
W
Hera
9,987
713
77
6
0
229,159
0
L
Hel
10,368
741
83
6
0
264,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role