Player Matchup

Terra
Terra
LYB LEVIATHAN
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,542 Elo+
Party 1
Mercury
Mercury
SlaadM
Mercury
Level 125
God Stats
0W - 5L
1,110 SR
Queue Stats
418W - 412L
1,505 Elo+
Solo
Danzaburou
Danzaburou
The Show005
Danzaburou
Level 109
God Stats
1W - 5L
1,376 SR
Queue Stats
82W - 84L
1,537 Elo+
Party 1
Yu Huang
Yu Huang
YancyCigpen
Yu Huang
Level 186
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 309L
1,544 Elo+
Solo
Ymir
Ymir
Zerikaii-Syraii
Ymir
Level 140
God Stats
1W - 1L
1,891 SR
Queue Stats
90W - 96L
1,513 Elo+
Solo
Team Averages
Level 130
1,475 SR
1,528 Elo+

VS

Team Averages
Level 106
1,610 SR
1,466 Elo+
Neith
Neith
HAPPY1101
Neith
Level 132
God Stats
13W - 11L
1,393 SR
Queue Stats
202W - 198L
1,448 Elo+
Solo
Ullr
Ullr
JIdaKing
Ullr
Level 119
God Stats
1W - 0L
1,726 SR
Queue Stats
6W - 5L
1,482 Elo+
Solo
Set
Set
PantsGoblin29
Set
Level 96
God Stats
8W - 3L
1,551 SR
Queue Stats
51W - 48L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
RetiredGigilo69
Baron Samedi
Level 74
God Stats
1W - 0L
1,757 SR
Queue Stats
24W - 27L
1,460 Elo+
Solo
Hercules
Hercules
TeamBACKPACK
Hercules
Level 107
God Stats
8W - 6L
1,626 SR
Queue Stats
57W - 66L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,337
459
4,280
11,025
11,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
SlaadM
Mercury
13
0 / 3 / 1
7,230
452
4,081
18,036
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
The Show005
Danzaburou
14
0 / 4 / 0
8,050
503
5,585
10,603
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
YancyCigpen
Yu Huang
13
1 / 5 / 0
7,656
479
6,437
9,569
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 0
7,684
480
3,669
14,447
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HAPPY1101
Neith
14
2 / 0 / 5
8,793
550
6,508
9,842
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ullr
15
1 / 0 / 3
8,943
559
4,420
8,322
3,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 2 / 1
9,521
595
10,603
13,023
8,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
RetiredGigilo69
Baron Samedi
15
3 / 0 / 3
9,327
583
10,281
5,904
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TeamBACKPACK
Hercules
13
3 / 2 / 3
8,319
520
6,486
11,482
10,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
HAPPY1101
Neith
2
0
5
4.5
W
Ullr
1
0
3
2.5
L
1
1
1
1.5
W
9
2
1
4.75
W
Baron Samedi
RetiredGigilo69
Baron Samedi
3
0
3
4.5
L
Mercury
SlaadM
Mercury
0
3
1
0.17
W
Hercules
TeamBACKPACK
Hercules
3
2
3
2.25
L
Danzaburou
The Show005
Danzaburou
0
4
0
0
L
Yu Huang
YancyCigpen
Yu Huang
1
5
0
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,052
Damage
38,298
63,680
Taken
48,573
33,015
Mitigated
29,210
17,939
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
HAPPY1101
Neith
6,508
862
0
3,728
9,842
4,165
2,074
4,836
5,006
0
69,050
W
Ullr
4,420
742
0
3,349
8,322
3,901
420
612
7,710
0
73,995
L
4,280
934
838
3,000
11,025
11,181
0
949
9,979
25,035
3,591
W
10,603
4,622
0
3,127
13,023
8,067
0
2,864
10,099
0
81,804
W
Baron Samedi
RetiredGigilo69
Baron Samedi
10,281
634
367
4,061
5,904
3,076
704
1,508
4,188
58,311
2,574
L
Mercury
SlaadM
Mercury
4,081
1,001
0
8,001
18,036
6,752
0
1,750
16,220
0
51,320
W
Hercules
TeamBACKPACK
Hercules
6,486
1,476
0
3,917
11,482
10,001
482
3,577
7,757
0
20,453
L
Danzaburou
The Show005
Danzaburou
5,585
1,845
0
3,706
10,603
4,369
924
0
10,603
0
72,841
L
Yu Huang
YancyCigpen
Yu Huang
6,437
1,135
0
1,290
9,569
3,892
0
0
9,569
56,441
0
L
3,669
724
0
1,104
14,447
6,821
0
7,111
6,479
43,856
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,957
Gold Earned
44,903
424
Minions Killed
480
0
Camps Cleared
0
1,483,447
Distance Traveled
1,548,907
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,793
550
117
7
0
298,881
0
W
Ullr
8,943
559
132
8
0
302,262
6
L
Terra
7,337
459
39
2
0
325,472
0
W
Set
9,521
595
103
6
0
367,718
0
W
Baron Samedi
9,327
583
111
7
0
240,353
0
L
Mercury
7,230
452
93
6
0
381,529
1
W
Hercules
8,319
520
17
1
0
339,693
0
L
Danzaburou
8,050
503
110
7
0
307,836
0
L
Yu Huang
7,656
479
93
6
0
234,891
0
L
Ymir
7,684
480
89
6
0
233,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role