Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Marxman09
He Bo
Level 143
God Stats
1W - 3L
1,541 SR
Queue Stats
134W - 124L
1,587 Elo+
Solo
Maman Brigitte
Maman Brigitte
Xarahx
Maman Brigitte
Level 124
God Stats
2W - 3L
1,609 SR
Queue Stats
294W - 273L
1,580 Elo+
Party 1
Hercules
Hercules
pandashanda
Hercules
Level 82
God Stats
15W - 15L
1,298 SR
Queue Stats
122W - 122L
1,543 Elo+
Party 1
Athena
Athena
x Asuna o
Athena
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,493 Elo+
Solo
Team Averages
Level 123
1,490 SR
1,541 Elo+

VS

Team Averages
Level 153
1,496 SR
1,565 Elo+
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BorkBorkNomNoms
Zhong Kui
Level 214
God Stats
2W - 6L
1,263 SR
Queue Stats
376W - 324L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
ByronWow
Tsukuyomi
Level 126
God Stats
4W - 1L
1,735 SR
Queue Stats
89W - 85L
1,633 Elo+
Solo
Bacchus
Bacchus
CNZKang
Bacchus
Level 68
God Stats
2W - 1L
1,400 SR
Queue Stats
9W - 5L
1,696 Elo+
Solo
Bellona
Bellona
ClownGoSoft x
Bellona
Level 239
God Stats
14W - 12L
1,582 SR
Queue Stats
342W - 348L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 3 / 1
5,338
485
4,575
8,901
3,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Marxman09
He Bo
12
6 / 2 / 2
7,006
637
8,064
8,607
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Xarahx
Maman Brigitte
11
1 / 5 / 5
5,881
535
7,318
11,753
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
pandashanda
Hercules
11
1 / 4 / 0
6,348
577
4,626
11,821
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
x Asuna o
Athena
9
3 / 1 / 2
5,834
530
5,602
11,163
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 2 / 3
6,770
615
7,213
8,037
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
BorkBorkNomNoms
Zhong Kui
11
1 / 5 / 3
6,011
546
6,866
10,652
8,024
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ByronWow
Tsukuyomi
12
2 / 4 / 2
6,148
559
3,495
9,171
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
CNZKang
Bacchus
11
5 / 0 / 3
6,815
620
6,894
10,315
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
13
5 / 1 / 1
7,805
710
8,583
10,185
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
15
15
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
W
Skadi
 
Skadi
2
2
3
1.75
W
Zhong Kui
BorkBorkNomNoms
Zhong Kui
1
5
3
0.5
W
Tsukuyomi
ByronWow
Tsukuyomi
2
4
2
0.75
W
Bacchus
CNZKang
Bacchus
5
0
3
6.5
W
Bellona
5
1
1
5.5
L
He Bo
Marxman09
He Bo
6
2
2
3.5
L
Maman Brigitte
Xarahx
Maman Brigitte
1
5
5
0.7
L
Hercules
pandashanda
Hercules
1
4
0
0.25
L
Athena
x Asuna o
Athena
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
33,051
52,245
Taken
48,360
28,113
Mitigated
34,591
12,654
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,575
2,415
0
2,091
8,901
3,245
10
1,741
7,160
0
33,923
W
Skadi
 
Skadi
7,213
3,094
0
3,198
8,037
3,160
8
3,015
5,022
0
56,601
W
Zhong Kui
BorkBorkNomNoms
Zhong Kui
6,866
1,762
0
2,319
10,652
8,024
0
6,669
3,343
35,244
9,013
W
Tsukuyomi
ByronWow
Tsukuyomi
3,495
528
0
3,434
9,171
3,346
0
4,715
4,286
0
45,573
W
Bacchus
CNZKang
Bacchus
6,894
917
111
4,522
10,315
9,800
0
4,471
5,677
21,628
2,147
W
Bellona
8,583
3,789
0
5,868
10,185
10,261
0
844
9,341
0
61,477
L
He Bo
Marxman09
He Bo
8,064
424
0
1,019
8,607
3,382
0
5,297
3,310
41,191
1,610
L
Maman Brigitte
Xarahx
Maman Brigitte
7,318
932
0
3,704
11,753
4,700
0
3,477
8,235
43,468
852
L
Hercules
pandashanda
Hercules
4,626
1,969
0
2,273
11,821
6,890
0
0
11,033
0
42,650
L
Athena
x Asuna o
Athena
5,602
2,048
0
3,567
11,163
9,896
12
2,781
8,382
17,722
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
33,549
281
Minions Killed
336
0
Camps Cleared
0
1,139,579
Distance Traveled
1,205,352
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,338
485
43
4
0
212,764
2
W
Skadi
6,770
615
65
6
0
211,542
0
W
Zhong Kui
6,011
546
64
6
0
204,790
0
W
Tsukuyomi
6,148
559
70
6
0
270,397
0
W
Bacchus
6,815
620
31
3
0
265,250
5
W
Bellona
7,805
710
106
10
0
253,373
0
L
He Bo
7,006
637
77
7
0
216,687
2
L
Maman Brigitte
5,881
535
61
6
0
242,192
0
L
Hercules
6,348
577
79
7
0
210,539
0
L
Athena
5,834
530
21
2
0
257,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role