Player Matchup

Scylla
Scylla
Bloo__Kazoo
Scylla
Level 69
God Stats
18W - 20L
1,737 SR
Queue Stats
54W - 64L
1,466 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 84
God Stats
285W - 246L
1,444 SR
Queue Stats
322W - 286L
1,394 Elo+
Solo
Ymir
Ymir
M4gic_Pepo27
Ymir
Level 21
God Stats
2W - 1L
1,666 SR
Queue Stats
6W - 15L
1,335 Elo+
Party 2
Susano
Susano
depetarepalmundo
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Martichoras
Martichoras
ll-ALPHIN-ll
Martichoras
Level 86
God Stats
6W - 2L
1,801 SR
Queue Stats
194W - 191L
1,446 Elo+
Party 2
Team Averages
Level 54
1,630 SR
1,422 Elo+

VS

Team Averages
Level 57
1,436 SR
1,381 Elo+
Surtr
Surtr
BobAtTarget
Surtr
Level 107
God Stats
4W - 6L
1,564 SR
Queue Stats
83W - 102L
1,400 Elo+
Party 1
Loki
Loki
CCGZOID
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,387 Elo+
Solo
Cerberus
Cerberus
FriedCookiePuff2
Cerberus
Level 45
God Stats
7W - 5L
1,389 SR
Queue Stats
54W - 77L
1,401 Elo+
Solo
Neith
Neith
SammichSis
Neith
Level 29
God Stats
0W - 7L
1,251 SR
Queue Stats
65W - 116L
1,335 Elo+
Party 1
Hel
Hel
pendragon1412
Hel
Level 73
God Stats
6W - 8L
1,477 SR
Queue Stats
145W - 238L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 2 / 1
8,217
548
4,410
6,397
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 3
8,308
554
9,457
15,051
15,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 10
8,492
566
5,593
10,749
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 7
9,054
604
9,338
13,809
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Martichoras
ll-ALPHIN-ll
Martichoras
15
5 / 0 / 6
9,277
618
12,679
11,120
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,891
526
11,638
17,606
16,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
CCGZOID
Loki
14
1 / 3 / 2
7,405
494
5,150
13,298
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 3 / 1
5,945
396
6,060
12,818
13,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
9
1 / 4 / 1
6,221
415
5,106
9,064
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 1
7,654
510
6,920
10,282
4,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
1
1.25
L
2
3
0
0.67
L
Loki
CCGZOID
Loki
1
3
2
0.67
L
0
3
1
0.17
W
2
1
3
3.5
W
2
1
10
7
L
Neith
1
4
1
0.38
W
6
0
7
9.5
W
Martichoras
ll-ALPHIN-ll
Martichoras
5
0
6
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
34,874
57,126
Taken
63,068
39,536
Mitigated
43,101
20,676
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,410
80
0
292
6,397
1,638
0
4,129
2,268
43,023
1,922
L
11,638
3,990
0
5,658
17,606
16,770
0
8,469
9,097
2,063
59,940
L
Loki
CCGZOID
Loki
5,150
1,192
0
5,784
13,298
5,463
0
3,182
10,004
0
62,535
L
6,060
306
0
5,029
12,818
13,168
0
2,604
10,174
36,259
0
W
9,457
1,971
0
6,068
15,051
15,295
440
1,822
13,229
61,315
2,481
W
5,593
962
0
2,007
10,749
11,297
458
2,362
8,387
26,824
0
L
Neith
5,106
1,449
0
2,395
9,064
2,835
0
1,098
7,966
0
30,665
W
9,338
2,731
0
6,942
13,809
6,079
0
1,883
11,926
0
79,289
W
Martichoras
ll-ALPHIN-ll
Martichoras
12,679
5,047
0
5,367
11,120
5,227
466
3,500
7,620
0
85,487
L
6,920
217
764
2,325
10,282
4,865
876
2,656
7,314
60,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
35,116
483
Minions Killed
444
0
Camps Cleared
0
1,439,599
Distance Traveled
1,417,288
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,217
548
86
6
0
260,999
0
L
Surtr
7,891
526
101
7
0
269,500
0
L
Loki
7,405
494
96
6
0
340,842
2
L
Cerberus
5,945
396
98
7
0
283,783
0
W
Cthulhu
8,308
554
119
8
0
275,528
4
W
Ymir
8,492
566
37
2
0
269,739
5
L
Neith
6,221
415
46
3
0
244,792
0
W
Susano
9,054
604
121
8
0
380,743
0
W
Martichoras
9,277
618
120
8
0
252,590
0
L
Hel
7,654
510
103
7
0
278,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role