Player Matchup

Scylla
Scylla
Fran-PSdark
Scylla
Level 102
God Stats
8W - 6L
1,525 SR
Queue Stats
410W - 478L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
Joysen141
Sylvanus
Level 47
God Stats
3W - 9L
1,236 SR
Queue Stats
40W - 49L
1,409 Elo+
Party 2
Xbalanque
Xbalanque
Lucabriel20_25
Xbalanque
Level 66
God Stats
2W - 3L
1,282 SR
Queue Stats
159W - 224L
1,406 Elo+
Party 2
Hercules
Hercules
YoichiSenpai
Hercules
Level 69
God Stats
3W - 4L
1,334 SR
Queue Stats
426W - 509L
1,423 Elo+
Party 2
Loki
Loki
bautistabachi201
Loki
Level 29
God Stats
8W - 24L
1,143 SR
Queue Stats
131W - 173L
1,377 Elo+
Party 2
Team Averages
Level 63
1,304 SR
1,402 Elo+

VS

Team Averages
Level 123
1,563 SR
1,462 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Buxudowisk
Neith
Level 95
God Stats
7W - 3L
1,762 SR
Queue Stats
203W - 182L
1,441 Elo+
Party 1
Maui
Maui
Historious
Maui
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 243L
1,521 Elo+
Solo
Hera
Hera
Tetralergico
Hera
Level 69
God Stats
2W - 3L
1,665 SR
Queue Stats
89W - 91L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
byMurilx
Hun Batz
Level 111
God Stats
32W - 32L
1,387 SR
Queue Stats
122W - 114L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 1 / 1
5,745
575
5,292
5,555
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Joysen141
Sylvanus
9
1 / 0 / 3
5,419
542
1,509
7,471
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Lucabriel20_25
Xbalanque
10
1 / 0 / 0
5,386
539
1,986
4,311
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
YoichiSenpai
Hercules
10
3 / 0 / 1
6,421
642
3,897
5,991
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 4
5,087
509
1,737
5,539
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 3 / 0
4,466
447
1,381
6,966
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
0 / 0 / 0
5,250
525
2,061
1,752
575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 0
4,760
476
2,642
7,264
5,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 0
5,364
536
4,222
5,317
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
byMurilx
Hun Batz
9
0 / 1 / 0
4,669
467
3,242
6,546
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Neith
0
0
0
0
W
Scylla
2
1
1
2.5
L
0
2
0
0
W
Sylvanus
Joysen141
Sylvanus
1
0
3
2.5
W
Xbalanque
Lucabriel20_25
Xbalanque
1
0
0
1
L
1
3
0
0.33
W
Hercules
YoichiSenpai
Hercules
3
0
1
3.5
W
1
0
4
3
L
Hun Batz
byMurilx
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,421
Damage
13,548
28,867
Taken
27,845
15,789
Mitigated
12,648
10,192
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,381
699
0
2,337
6,966
2,884
0
0
6,753
0
22,002
L
Neith
2,061
405
0
1,284
1,752
575
0
117
1,635
0
34,893
W
Scylla
5,292
531
0
960
5,555
1,944
0
3,410
1,936
46,216
1,623
L
2,642
455
0
2,022
7,264
5,184
0
2,241
4,922
18,652
0
W
Sylvanus
Joysen141
Sylvanus
1,509
543
1,188
3,765
7,471
5,188
86
1,997
5,358
15,278
0
W
Xbalanque
Lucabriel20_25
Xbalanque
1,986
870
0
867
4,311
1,582
0
471
3,840
0
36,871
L
4,222
1,204
0
450
5,317
1,863
0
2,599
2,412
33,559
0
W
Hercules
YoichiSenpai
Hercules
3,897
1,319
0
2,597
5,991
5,276
62
128
5,863
0
37,362
W
1,737
289
0
815
5,539
1,799
0
517
5,006
0
27,275
L
Hun Batz
byMurilx
Hun Batz
3,242
512
0
2,266
6,546
2,142
0
1,288
5,086
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
24,509
285
Minions Killed
245
0
Camps Cleared
0
1,026,991
Distance Traveled
987,806
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,466
447
36
4
0
171,112
3
L
Neith
5,250
525
70
7
0
208,114
4
W
Scylla
5,745
575
78
8
0
181,055
0
L
Maui
4,760
476
16
2
0
212,114
2
W
Sylvanus
5,419
542
16
2
0
188,122
2
W
Xbalanque
5,386
539
73
7
0
176,559
0
L
Hera
5,364
536
72
7
0
177,445
0
W
Hercules
6,421
642
68
7
0
207,784
0
W
Loki
5,087
509
50
5
0
273,471
0
L
Hun Batz
4,669
467
51
5
0
219,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role