Player Matchup

Hachiman
Hachiman
BionicSphinx
Hachiman
Level 102
God Stats
3W - 6L
1,500 SR
Queue Stats
122W - 138L
1,436 Elo+
Party 1
Bakasura
Bakasura
Lionhartt
Bakasura
Level 158
God Stats
2W - 2L
1,826 SR
Queue Stats
105W - 116L
1,417 Elo+
Party 1
Hera
Hera
MaestroFaz
Hera
Level 119
God Stats
1W - 1L
1,774 SR
Queue Stats
268W - 264L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
UwUkillyou
Ne Zha
Level 40
God Stats
2W - 1L
1,760 SR
Queue Stats
88W - 105L
1,431 Elo+
Party 1
Bellona
Bellona
ferryzenda
Bellona
Level 127
God Stats
3W - 5L
1,206 SR
Queue Stats
404W - 431L
1,503 Elo+
Solo
Team Averages
Level 109
1,613 SR
1,447 Elo+

VS

Team Averages
Level 124
1,549 SR
1,518 Elo+
Xbalanque
Xbalanque
Akeno_Yamamoto
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 116L
1,474 Elo+
Solo
Zeus
Zeus
HirumaYouichi90
Zeus
Level 128
God Stats
2W - 1L
1,557 SR
Queue Stats
191W - 171L
1,544 Elo+
Party 2
Mulan
Mulan
MorgaMagnum
Mulan
Level 137
God Stats
27W - 12L
1,819 SR
Queue Stats
143W - 120L
1,557 Elo+
Party 2
Ares
Ares
shinyhobbit
Ares
Level 86
God Stats
9W - 5L
1,554 SR
Queue Stats
261W - 272L
1,501 Elo+
Solo
Poseidon
Poseidon
xS4MUx
Poseidon
Level 142
God Stats
2W - 2L
1,315 SR
Queue Stats
229W - 229L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BionicSphinx
Hachiman
15
3 / 1 / 1
8,789
517
8,261
14,633
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Lionhartt
Bakasura
15
5 / 2 / 1
8,231
484
6,264
17,348
8,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 6
7,494
441
7,918
10,097
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
UwUkillyou
Ne Zha
14
5 / 7 / 5
8,496
500
11,668
14,550
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bellona
ferryzenda
Bellona
9
0 / 5 / 0
6,612
389
4,000
12,492
12,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Akeno_Yamamoto
Xbalanque
14
1 / 6 / 5
8,308
489
6,315
13,155
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 0
9,261
545
7,778
7,580
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 0 / 4
11,650
685
15,947
13,017
9,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 3 / 3
8,135
479
4,659
17,349
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
xS4MUx
Poseidon
15
7 / 4 / 1
9,499
559
10,631
12,380
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
15
Kills
20
21
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Akeno_Yamamoto
Xbalanque
1
6
5
0.58
L
Hachiman
BionicSphinx
Hachiman
3
1
1
3.5
W
2
2
0
1
L
Bakasura
Lionhartt
Bakasura
5
2
1
2.75
L
2
6
6
0.83
W
8
0
4
10
L
Ne Zha
UwUkillyou
Ne Zha
5
7
5
1.07
L
Bellona
ferryzenda
Bellona
0
5
0
0
W
2
3
3
1.17
W
Poseidon
xS4MUx
Poseidon
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
45,330
69,120
Taken
63,481
37,250
Mitigated
38,614
17,228
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Akeno_Yamamoto
Xbalanque
6,315
2,140
0
1,476
13,155
5,466
810
1,938
10,317
0
69,883
L
Hachiman
BionicSphinx
Hachiman
8,261
4,262
0
6,808
14,633
5,358
0
9,301
5,332
0
72,303
W
7,778
914
0
1,640
7,580
2,392
285
0
7,510
62,218
937
L
Bakasura
Lionhartt
Bakasura
6,264
4,075
0
5,375
17,348
8,916
0
5,715
11,633
0
60,913
L
7,918
2,361
0
291
10,097
3,811
0
2,210
7,887
33,155
1,695
W
15,947
1,412
0
7,623
13,017
9,887
330
981
11,636
0
101,383
L
Ne Zha
UwUkillyou
Ne Zha
11,668
3,231
0
2,158
14,550
6,333
0
4,617
9,933
0
52,565
L
Bellona
ferryzenda
Bellona
4,000
1,320
0
2,596
12,492
12,832
0
941
11,551
0
33,807
W
4,659
529
0
3,371
17,349
16,822
263
3,413
13,108
25,570
861
W
Poseidon
xS4MUx
Poseidon
10,631
2,274
0
3,905
12,380
4,047
288
475
11,337
76,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
46,853
442
Minions Killed
509
0
Camps Cleared
0
1,511,173
Distance Traveled
1,703,577
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,308
489
98
6
0
310,166
2
L
Hachiman
8,789
517
121
7
0
311,653
0
W
Zeus
9,261
545
113
7
0
327,088
3
L
Bakasura
8,231
484
118
7
0
401,177
0
L
Hera
7,494
441
50
3
0
277,025
3
W
Mulan
11,650
685
160
9
0
352,504
4
L
Ne Zha
8,496
500
85
5
0
325,509
0
L
Bellona
6,612
389
68
4
0
195,809
0
W
Ares
8,135
479
20
1
0
338,598
4
W
Poseidon
9,499
559
118
7
0
375,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role