Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
ESPrieto
Ymir
Gold III
Level 135
God Stats
11W - 3L
1,925 SR
Queue Stats
106W - 100L
1,511 MMR
Solo
Neith
Neith
Gold III
HakkaHokki
Neith
Gold III
Level 64
God Stats
3W - 8L
1,442 SR
Queue Stats
49W - 54L
1,518 MMR
Solo
Mulan
Mulan
Gold IV
KuKuXu
Mulan
Gold IV
Level 102
God Stats
10W - 7L
1,595 SR
Queue Stats
71W - 70L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,592 SR
1,509 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,369 SR
1,506 MMR
Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold III
Edem2017
Artemis
Gold III
Level 111
God Stats
1W - 2L
1,209 SR
Queue Stats
70W - 70L
1,501 MMR
Solo
Ares
Ares
Gold III
Siknavickas
Ares
Gold III
Level 147
God Stats
1W - 1L
1,313 SR
Queue Stats
79W - 76L
1,509 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
namechanged8619
Erlang Shen
Gold IV
Level 55
God Stats
1W - 0L
1,309 SR
Queue Stats
27W - 25L
1,516 MMR
Party 1
Ra
Ra
Platinum IV
reбer
Ra
Platinum IV
Level 268
God Stats
14W - 14L
1,514 SR
Queue Stats
595W - 603L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
1 / 2 / 4
7,868
525
7,641
16,271
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
11
2 / 3 / 0
7,013
468
4,655
5,234
1,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 2 / 3
7,433
496
3,546
11,792
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
15
2 / 2 / 1
8,247
550
6,001
10,269
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
KuKuXu
Mulan
15
4 / 4 / 0
8,921
595
10,605
19,020
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LokiSusanoBastetCu Chulainn

VS

Bans
Ao KuangXbalanqueThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 2 / 3
9,908
661
13,617
12,578
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Edem2017
Artemis
16
0 / 2 / 0
8,807
587
6,374
10,400
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 2
7,627
508
6,120
9,141
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
namechanged8619
Erlang Shen
16
2 / 1 / 3
9,755
650
11,890
16,004
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
13
3 / 2 / 3
8,236
549
7,066
8,123
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
13
13
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
4
1.5
L
He Bo
 
He Bo
2
3
0
0.67
W
Anubis
 
Anubis
7
2
3
4.25
L
Ymir
0
2
3
0.75
W
Artemis
Edem2017
Artemis
0
2
0
0
L
Neith
2
2
1
1.25
L
Mulan
KuKuXu
Mulan
4
4
0
1
W
1
2
2
1
W
Erlang Shen
namechanged8619
Erlang Shen
2
1
3
3.5
W
Ra
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
45,067
62,586
Taken
56,246
35,534
Mitigated
32,952
16,991
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,641
3,130
0
5,397
16,271
5,415
0
10,390
5,881
0
61,571
L
He Bo
 
He Bo
4,655
231
0
0
5,234
1,627
0
3,136
2,051
46,613
0
W
Anubis
 
Anubis
13,617
674
0
5,438
12,578
6,651
0
2,323
10,072
83,879
694
L
Ymir
3,546
318
0
2,507
11,792
9,971
0
5,865
5,684
24,416
1,682
W
Artemis
Edem2017
Artemis
6,374
3,227
0
4,525
10,400
4,931
759
477
9,923
0
82,426
L
Neith
6,001
1,359
0
3,255
10,269
3,982
581
2,313
7,956
0
71,969
L
Mulan
KuKuXu
Mulan
10,605
1,781
0
5,832
19,020
14,539
0
4,424
13,766
0
57,625
W
6,120
687
0
1,339
9,141
5,158
191
1,840
7,301
13,839
1,232
W
Erlang Shen
namechanged8619
Erlang Shen
11,890
6,155
0
10,674
16,004
12,723
422
0
15,362
0
82,798
W
Ra
7,066
175
661
2,236
8,123
3,489
0
3,663
4,460
63,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
44,333
442
Minions Killed
462
0
Camps Cleared
0
1,453,037
Distance Traveled
1,454,541
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,868
525
99
7
0
371,243
0
L
He Bo
7,013
468
89
6
0
253,071
0
W
Anubis
9,908
661
98
7
0
342,490
2
L
Ymir
7,433
496
46
3
0
291,795
4
W
Artemis
8,807
587
122
8
0
239,010
3
L
Neith
8,247
550
106
7
0
266,416
0
L
Mulan
8,921
595
102
7
0
270,512
2
W
Ares
7,627
508
17
1
0
248,783
0
W
Erlang Shen
9,755
650
118
8
0
343,648
0
W
Ra
8,236
549
107
7
0
280,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role