Player Matchup

Bellona
Bellona
 
Bellona
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AceLeader3033
Cernunnos
Level 45
God Stats
1W - 4L
1,300 SR
Queue Stats
134W - 163L
1,313 Elo+
Solo
Hachiman
Hachiman
Blam710
Hachiman
Level 5
God Stats
2W - 10L
1,430 SR
Queue Stats
13W - 28L
1,232 Elo+
Party 1
Cerberus
Cerberus
BlazeYE444
Cerberus
Level 16
God Stats
2W - 7L
1,388 SR
Queue Stats
50W - 88L
1,266 Elo+
Party 1
Ratatoskr
Ratatoskr
Tbhkyyy
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,678 Elo+
Party 1
Team Averages
Level 29
1,424 SR
1,398 Elo+

VS

Team Averages
Level 61
1,548 SR
1,454 Elo+
Medusa
Medusa
Gimtastic
Medusa
Level 39
God Stats
1W - 0L
1,450 SR
Queue Stats
14W - 14L
1,392 Elo+
Solo
Vulcan
Vulcan
KomeBackCarti
Vulcan
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 45L
1,477 Elo+
Party 2
Mercury
Mercury
Legend_Status33
Mercury
Level 59
God Stats
3W - 5L
1,328 SR
Queue Stats
118W - 129L
1,419 Elo+
Party 2
Zeus
Zeus
WarnerTorres
Zeus
Level 115
God Stats
91W - 66L
1,640 SR
Queue Stats
153W - 141L
1,472 Elo+
Solo
Bellona
Bellona
ZEROPRANKSTER
Bellona
Level 48
God Stats
14W - 7L
1,823 SR
Queue Stats
131W - 97L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
6,355
636
3,914
7,046
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
AceLeader3033
Cernunnos
7
0 / 3 / 1
4,467
447
1,351
7,252
2,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
Blam710
Hachiman
8
2 / 3 / 1
5,252
525
1,953
5,567
1,880
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
BlazeYE444
Cerberus
7
0 / 5 / 2
4,783
478
1,607
9,490
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Tbhkyyy
Ratatoskr
10
3 / 3 / 2
6,118
612
4,960
8,152
3,323
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gimtastic
Medusa
10
9 / 2 / 1
6,153
615
9,102
8,384
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 5
6,149
615
5,430
3,383
1,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
5,445
545
1,424
7,502
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 2
6,522
652
2,095
2,872
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
2 / 2 / 0
5,993
599
4,441
9,185
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
14
15
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
L
Cernunnos
AceLeader3033
Cernunnos
0
3
1
0.17
L
Hachiman
Blam710
Hachiman
2
3
1
0.83
L
Cerberus
BlazeYE444
Cerberus
0
5
2
0.2
W
Medusa
Gimtastic
Medusa
9
2
1
4.75
W
1
1
5
3.5
W
1
1
3
2.5
L
Ratatoskr
Tbhkyyy
Ratatoskr
3
3
2
1.33
W
1
0
2
2
W
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,785
Damage
22,492
37,507
Taken
31,326
20,194
Mitigated
14,669
6,428
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,914
1,212
0
1,344
7,046
6,621
0
0
6,586
0
37,517
L
Cernunnos
AceLeader3033
Cernunnos
1,351
507
0
1,552
7,252
2,535
0
1,623
5,629
0
24,133
L
Hachiman
Blam710
Hachiman
1,953
624
0
895
5,567
1,880
0
1,892
3,341
0
17,427
L
Cerberus
BlazeYE444
Cerberus
1,607
340
0
1,934
9,490
5,835
0
3,184
6,306
12,360
0
W
Medusa
Gimtastic
Medusa
9,102
3,572
0
1,361
8,384
2,990
400
687
7,697
0
32,305
W
5,430
411
0
972
3,383
1,684
155
726
2,657
27,368
2,053
W
1,424
383
0
3,584
7,502
2,638
0
194
7,308
0
28,838
L
Ratatoskr
Tbhkyyy
Ratatoskr
4,960
1,294
0
703
8,152
3,323
375
423
7,651
0
37,443
W
2,095
224
0
500
2,872
811
344
0
2,872
40,027
77
W
Bellona
4,441
1,596
0
2,463
9,185
6,546
0
0
8,724
0
29,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
30,262
212
Minions Killed
278
0
Camps Cleared
0
884,226
Distance Traveled
976,945
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,355
636
65
7
0
179,383
1
L
Cernunnos
4,467
447
42
4
0
163,661
0
L
Hachiman
5,252
525
25
3
0
182,714
2
L
Cerberus
4,783
478
27
3
0
146,140
0
W
Medusa
6,153
615
36
4
0
210,709
0
W
Vulcan
6,149
615
50
5
0
207,784
0
W
Mercury
5,445
545
54
5
0
207,219
0
L
Ratatoskr
6,118
612
53
5
0
212,328
0
W
Zeus
6,522
652
81
8
0
162,828
1
W
Bellona
5,993
599
57
6
0
188,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role