Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
JacerOK
Chang'e
Level 111
God Stats
18W - 10L
1,830 SR
Queue Stats
458W - 420L
1,547 Elo+
Solo
Cthulhu
Cthulhu
R Wolfblade
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,455 Elo+
Solo
Nut
Nut
franchusambar89
Nut
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Thor
Thor
Ähmed
Thor
Level 130
God Stats
80W - 75L
1,578 SR
Queue Stats
618W - 567L
1,510 Elo+
Party 2
Team Averages
Level 122
1,582 SR
1,502 Elo+

VS

Team Averages
Level 162
1,727 SR
1,511 Elo+
Ra
Ra
CragnDazzle
Ra
Level 168
God Stats
8W - 8L
1,807 SR
Queue Stats
216W - 193L
1,518 Elo+
Solo
Hades
Hades
Elusive1170
Hades
Level 226
God Stats
1W - 3L
1,708 SR
Queue Stats
422W - 399L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Salmiakki01
Hou Yi
Level 148
God Stats
1W - 1L
1,870 SR
Queue Stats
274W - 256L
1,525 Elo+
Party 1
Yemoja
Yemoja
YellowPenguin89
Yemoja
Level 143
God Stats
2W - 4L
1,818 SR
Queue Stats
65W - 58L
1,575 Elo+
Party 1
Mercury
Mercury
snbr19
Mercury
Level 127
God Stats
18W - 24L
1,432 SR
Queue Stats
224W - 231L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
5 / 2 / 2
6,480
720
8,118
9,254
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
JacerOK
Chang'e
11
3 / 1 / 1
6,443
716
3,925
5,885
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
R Wolfblade
Cthulhu
10
0 / 0 / 1
5,554
617
3,934
7,417
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
5,602
622
1,629
4,835
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Ähmed
Thor
12
4 / 0 / 4
6,747
750
4,194
6,854
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,460
607
1,272
4,292
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 7 / 0
5,530
614
4,352
13,770
8,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
0 / 2 / 0
4,894
544
5,253
5,544
2,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 1 / 0
5,726
636
3,008
7,981
5,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
snbr19
Mercury
3
0 / 1 / 0
3,710
412
535
2,087
657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
3
3
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
2
3
L
0
2
0
0
L
2
7
0
0.29
W
Chang'e
JacerOK
Chang'e
3
1
1
3.5
W
Cthulhu
R Wolfblade
Cthulhu
0
0
1
0.5
L
Hou Yi
0
2
0
0
L
1
1
0
1
W
1
0
2
2
L
Mercury
snbr19
Mercury
0
1
0
0
W
Thor
Ähmed
Thor
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
14,420
34,245
Taken
33,674
17,844
Mitigated
18,333
14,104
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,118
1,984
0
4,026
9,254
5,547
0
3,210
6,044
0
39,123
L
1,272
110
12
1,082
4,292
1,476
0
1,018
3,274
41,587
0
L
4,352
817
0
4,157
13,770
8,573
0
0
13,229
30,337
144
W
Chang'e
JacerOK
Chang'e
3,925
0
315
2,761
5,885
1,916
436
1,128
4,541
44,987
2,466
W
Cthulhu
R Wolfblade
Cthulhu
3,934
194
91
1,933
7,417
5,858
81
1,346
6,071
31,268
2,634
L
Hou Yi
5,253
2,810
0
1,427
5,544
2,123
23
2,518
3,026
0
40,160
L
3,008
1,117
405
1,698
7,981
5,504
0
3,680
4,301
26,272
1,730
W
1,629
698
0
1,296
4,835
1,851
941
1,107
3,728
0
32,138
L
Mercury
snbr19
Mercury
535
327
0
369
2,087
657
0
264
1,823
0
6,333
W
Thor
Ähmed
Thor
4,194
1,524
0
3,682
6,854
2,672
0
1,473
5,257
0
43,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
25,320
321
Minions Killed
261
0
Camps Cleared
0
949,458
Distance Traveled
712,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,480
720
56
6
0
191,716
0
L
Ra
5,460
607
86
10
0
183,438
0
L
Hades
5,530
614
53
6
0
142,858
0
W
Chang'e
6,443
716
64
7
0
200,966
0
W
Cthulhu
5,554
617
47
5
0
180,411
0
L
Hou Yi
4,894
544
71
8
0
167,847
0
L
Yemoja
5,726
636
37
4
0
163,753
0
W
Nut
5,602
622
65
7
0
175,436
0
L
Mercury
3,710
412
14
2
0
54,938
0
W
Thor
6,747
750
89
10
0
200,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role