Player Matchup

Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
CamelAtor2703
Susano
Platinum III
Level 145
God Stats
5W - 8L
1,486 SR
Queue Stats
57W - 49L
1,851 MMR
Party 1
Athena
Athena
Platinum I
Monkesex22
Athena
Platinum I
Level 69
God Stats
3W - 0L
1,962 SR
Queue Stats
105W - 90L
1,958 MMR
Party 1
Agni
Agni
Diamond V
SZND-SaltyBallzz
Agni
Diamond V
Level 171
God Stats
30W - 21L
1,615 SR
Queue Stats
233W - 217L
1,936 MMR
Solo
Osiris
Osiris
Diamond V
yourGARBAGESON
Osiris
Diamond V
Level 149
God Stats
26W - 24L
1,813 SR
Queue Stats
89W - 80L
2,112 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,675 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,632 SR
1,903 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
COFFEEBLACK V
Kumbhakarna
Platinum III
Level 175
God Stats
12W - 7L
1,693 SR
Queue Stats
556W - 558L
1,896 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
DaddyJéw
Baron Samedi
Platinum V
Level 95
God Stats
0W - 1L
1,863 SR
Queue Stats
31W - 20L
1,937 MMR
Solo
Janus
Janus
Diamond IV
KingNicholsx
Janus
Diamond IV
Level 214
God Stats
12W - 14L
1,603 SR
Queue Stats
833W - 824L
2,054 MMR
Solo
Ne Zha
Ne Zha
Platinum III
choniiii
Ne Zha
Platinum III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 2 / 4
8,459
604
8,235
10,408
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 3
7,661
547
6,419
12,448
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Monkesex22
Athena
12
2 / 1 / 6
7,654
547
6,880
12,508
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 4
8,199
586
3,057
3,673
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 2
9,550
682
9,468
14,239
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusRavanaKaliZhong Kui

VS

Bans
LancelotCthulhuThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 3
6,677
477
3,996
9,631
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
COFFEEBLACK V
Kumbhakarna
10
0 / 3 / 2
6,165
440
2,644
14,611
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
DaddyJéw
Baron Samedi
14
1 / 3 / 0
7,692
549
6,203
8,393
7,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 3
7,324
523
8,610
7,464
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
choniiii
Ne Zha
13
3 / 1 / 0
7,077
506
5,103
12,913
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
2
4
2
L
Rama
 
Rama
0
3
3
0.5
L
Kumbhakarna
COFFEEBLACK V
Kumbhakarna
0
3
2
0.33
W
2
1
3
3.5
L
Baron Samedi
DaddyJéw
Baron Samedi
1
3
0
0.33
L
1
1
3
2.5
W
Athena
Monkesex22
Athena
2
1
6
5
W
1
0
4
3
L
Ne Zha
choniiii
Ne Zha
3
1
0
3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
26,556
53,276
Taken
53,012
34,392
Mitigated
30,692
21,159
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,235
4,645
0
3,928
10,408
4,520
90
2,327
7,955
0
75,359
L
Rama
 
Rama
3,996
3,022
0
2,821
9,631
3,238
0
2,105
7,526
0
49,759
L
Kumbhakarna
COFFEEBLACK V
Kumbhakarna
2,644
351
0
2,219
14,611
10,452
0
3,566
11,045
11,178
1,232
W
6,419
1,034
0
7,061
12,448
4,425
0
3,812
8,332
0
71,616
L
Baron Samedi
DaddyJéw
Baron Samedi
6,203
670
0
2,270
8,393
7,572
0
267
7,189
51,281
508
L
8,610
755
0
563
7,464
3,117
0
2,206
5,207
64,605
0
W
Athena
Monkesex22
Athena
6,880
1,706
0
3,720
12,508
10,997
107
3,978
8,316
22,747
1,806
W
3,057
329
0
500
3,673
1,317
162
118
3,545
71,444
1,858
L
Ne Zha
choniiii
Ne Zha
5,103
1,586
0
2,452
12,913
6,313
0
1,433
11,335
0
63,047
W
9,468
1,531
0
5,950
14,239
13,133
126
5,310
8,019
0
77,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
34,935
529
Minions Killed
428
0
Camps Cleared
0
1,505,529
Distance Traveled
1,418,900
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,459
604
116
8
0
289,562
5
L
Rama
6,677
477
89
6
0
260,864
5
L
Kumbhakarna
6,165
440
13
1
0
279,879
4
W
Susano
7,661
547
112
8
0
328,863
0
L
Baron Samedi
7,692
549
97
7
0
242,640
0
L
Janus
7,324
523
146
10
0
310,075
4
W
Athena
7,654
547
21
2
0
296,558
0
W
Agni
8,199
586
152
11
0
299,341
7
L
Ne Zha
7,077
506
83
6
0
325,442
4
W
Osiris
9,550
682
128
9
0
291,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role