Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Dangess
Ix Chel
Level 64
God Stats
6W - 0L
1,918 SR
Queue Stats
16W - 10L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
mefa_9
Sun Wukong
Level 25
God Stats
3W - 2L
1,308 SR
Queue Stats
16W - 10L
1,393 Elo+
Party 2
Team Averages
Level 52
1,575 SR
1,429 Elo+

VS

Team Averages
Level 30
1,500 SR
1,311 Elo+
Cthulhu
Cthulhu
Alkahes
Cthulhu
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,324 Elo+
Solo
Agni
Agni
MrRVosloo
Agni
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,109 Elo+
Party 1
Artemis
Artemis
doomraider69
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 0 / 16
10,140
845
14,534
9,703
4,141
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Dangess
Ix Chel
15
13 / 0 / 7
10,998
917
17,442
6,796
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sun Wukong
mefa_9
Sun Wukong
14
4 / 1 / 12
9,117
760
7,189
12,153
8,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alkahes
Cthulhu
11
0 / 8 / 1
7,169
597
7,354
19,737
15,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
11
0 / 6 / 1
7,124
594
6,285
9,858
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
doomraider69
Artemis
12
1 / 8 / 0
7,513
626
5,064
13,419
4,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
22
Kills
1
1
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
16
13
L
Cthulhu
Alkahes
Cthulhu
0
8
1
0.06
W
Ix Chel
Dangess
Ix Chel
13
0
7
16.5
L
Agni
0
6
1
0.08
L
Artemis
doomraider69
Artemis
1
8
0
0.13
W
Sun Wukong
mefa_9
Sun Wukong
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
18,703
28,652
Taken
43,014
15,973
Mitigated
22,994
6,660
Healing
1,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,534
6,487
0
1,291
9,703
4,141
842
4,844
4,859
0
48,659
L
Cthulhu
Alkahes
Cthulhu
7,354
373
0
748
19,737
15,774
0
6,433
12,265
24,410
1,130
W
Ix Chel
Dangess
Ix Chel
17,442
2,640
659
1,976
6,796
2,961
671
3,105
3,691
49,512
1,083
L
Agni
6,285
224
0
490
9,858
2,814
0
3,961
5,308
27,999
0
L
Artemis
doomraider69
Artemis
5,064
1,723
0
0
13,419
4,406
0
4,658
8,043
0
13,955
W
Sun Wukong
mefa_9
Sun Wukong
7,189
2,084
0
2,734
12,153
8,871
334
5,176
6,977
0
22,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
21,806
180
Minions Killed
95
0
Camps Cleared
0
717,063
Distance Traveled
577,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,140
845
84
7
0
230,282
0
L
Cthulhu
7,169
597
34
3
0
179,353
0
W
Ix Chel
10,998
917
76
6
0
250,040
0
L
Agni
7,124
594
39
3
0
212,511
0
L
Artemis
7,513
626
22
2
0
185,356
0
W
Sun Wukong
9,117
760
20
2
0
236,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role