Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fernando137
Kukulkan
Level 122
God Stats
5W - 3L
1,923 SR
Queue Stats
396W - 379L
1,538 Elo+
Solo
Achilles
Achilles
Zrewy
Achilles
Level 123
God Stats
1W - 2L
1,666 SR
Queue Stats
2W - 5L
1,677 Elo+
Party 1
Bellona
Bellona
jiveTurkey17
Bellona
Level 9
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
xOPGMiLky
Baron Samedi
Level 144
God Stats
1W - 4L
1,184 SR
Queue Stats
107W - 119L
1,485 Elo+
Solo
Team Averages
Level 92
1,601 SR
1,576 Elo+

VS

Team Averages
Level 87
1,601 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
JORGE GOX
Morgan Le Fay
Level 185
God Stats
26W - 24L
1,524 SR
Queue Stats
599W - 652L
1,517 Elo+
Solo
Danzaburou
Danzaburou
MajinXeno
Danzaburou
Level 42
God Stats
2W - 1L
1,415 SR
Queue Stats
30W - 39L
1,455 Elo+
Party 2
Bacchus
Bacchus
Paskettio
Bacchus
Level 65
God Stats
34W - 26L
1,640 SR
Queue Stats
159W - 175L
1,503 Elo+
Solo
Thanatos
Thanatos
Priminosity
Thanatos
Level 109
God Stats
7W - 2L
1,697 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
SproutMystic
Sylvanus
Level 36
God Stats
9W - 4L
1,729 SR
Queue Stats
20W - 30L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 3 / 5
7,575
1,082
7,155
8,317
3,111
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Fernando137
Kukulkan
11
0 / 0 / 0
6,208
887
0
0
0
Achilles
Zrewy
Achilles
13
4 / 5 / 1
8,423
1,203
10,105
12,674
12,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
jiveTurkey17
Bellona
12
0 / 3 / 4
6,927
990
4,895
9,915
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xOPGMiLky
Baron Samedi
13
1 / 3 / 4
7,672
1,096
8,027
7,105
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

309

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JORGE GOX
Morgan Le Fay
12
0 / 0 / 4
6,607
944
2,207
1,027
498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
MajinXeno
Danzaburou
15
6 / 0 / 7
9,534
1,362
8,189
5,941
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
Paskettio
Bacchus
13
2 / 2 / 10
8,383
1,198
11,275
13,598
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Priminosity
Thanatos
13
5 / 2 / 7
8,461
1,209
7,495
5,894
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SproutMystic
Sylvanus
13
1 / 1 / 8
7,508
1,073
4,169
6,604
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
5
Kills
14
14
Deaths
5
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
5
0.83
L
Kukulkan
Fernando137
Kukulkan
0
0
0
0
W
Morgan Le Fay
JORGE GOX
Morgan Le Fay
0
0
4
2
W
Danzaburou
MajinXeno
Danzaburou
6
0
7
9.5
W
Bacchus
Paskettio
Bacchus
2
2
10
3.5
W
Thanatos
Priminosity
Thanatos
5
2
7
4.25
W
Sylvanus
SproutMystic
Sylvanus
1
1
8
5
L
Achilles
Zrewy
Achilles
4
5
1
0.9
L
Bellona
jiveTurkey17
Bellona
0
3
4
0.67
L
Baron Samedi
xOPGMiLky
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
33,335
38,011
Taken
33,064
29,034
Mitigated
27,521
7,244
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,155
3,094
0
1,198
8,317
3,111
0
3,673
4,644
0
27,425
L
Kukulkan
Fernando137
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
JORGE GOX
Morgan Le Fay
2,207
116
0
106
1,027
498
0
76
858
8,844
0
W
Danzaburou
MajinXeno
Danzaburou
8,189
4,232
0
564
5,941
3,073
0
1,525
4,334
0
21,775
W
Bacchus
Paskettio
Bacchus
11,275
1,266
0
2,652
13,598
17,597
0
3,519
9,325
18,707
0
W
Thanatos
Priminosity
Thanatos
7,495
1,728
0
3,404
5,894
2,713
0
1,421
4,233
0
17,299
W
Sylvanus
SproutMystic
Sylvanus
4,169
800
930
791
6,604
3,640
0
1,486
4,899
5,970
357
L
Achilles
Zrewy
Achilles
10,105
1,883
0
1,002
12,674
12,062
0
5,958
6,716
0
20,685
L
Bellona
jiveTurkey17
Bellona
4,895
1,290
0
822
9,915
10,494
0
4,880
5,035
0
7,418
L
Baron Samedi
xOPGMiLky
Baron Samedi
8,027
904
2,731
1,491
7,105
3,367
0
3,091
4,014
27,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
40,493
129
Minions Killed
90
6
Camps Cleared
4
502,762
Distance Traveled
564,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,575
1,082
51
7
1
129,285
0
L
Kukulkan
6,208
887
0
0
0
0
0
W
Morgan Le Fay
6,607
944
12
2
0
50,979
0
W
Danzaburou
9,534
1,362
32
5
1
117,003
0
W
Bacchus
8,383
1,198
13
2
1
134,305
0
W
Thanatos
8,461
1,209
25
4
2
147,517
0
W
Sylvanus
7,508
1,073
8
1
0
114,359
0
L
Achilles
8,423
1,203
28
4
1
125,867
0
L
Bellona
6,927
990
10
1
0
133,751
0
L
Baron Samedi
7,672
1,096
40
6
4
113,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role