Player Matchup

Izanami
Izanami
Gold IV
AlteredFGxd
Izanami
Gold IV
Level 159
God Stats
0W - 2L
1,353 SR
Queue Stats
119W - 122L
1,401 MMR
Solo
Agni
Agni
Silver I
Chief Keith5602
Agni
Silver I
Level 106
God Stats
5W - 4L
1,676 SR
Queue Stats
26W - 33L
1,465 MMR
Solo
Bellona
Bellona
Gold III
ImBeta-Haze
Bellona
Gold III
Level 147
God Stats
0W - 4L
1,120 SR
Queue Stats
109W - 120L
1,449 MMR
Solo
Artio
Artio
Gold IV
Liliggxz
Artio
Gold IV
Level 212
God Stats
9W - 6L
1,775 SR
Queue Stats
555W - 577L
1,407 MMR
Solo
Thanatos
Thanatos
Gold III
relepe
Thanatos
Gold III
Level 154
God Stats
3W - 6L
1,427 SR
Queue Stats
135W - 145L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,470 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,549 SR
1,448 MMR
Maman Brigitte
Maman Brigitte
Bronze III
 
Maman Brigitte
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
BWDepre
Tyr
Gold V
Level 156
God Stats
9W - 18L
1,586 SR
Queue Stats
138W - 141L
1,462 MMR
Solo
Ares
Ares
Gold IV
BadLook
Ares
Gold IV
Level 128
God Stats
2W - 3L
1,384 SR
Queue Stats
52W - 60L
1,449 MMR
Solo
Ne Zha
Ne Zha
Gold V
CourrptGeneral-
Ne Zha
Gold V
Level 191
God Stats
1W - 0L
1,776 SR
Queue Stats
105W - 119L
1,369 MMR
Solo
Heimdallr
Heimdallr
Silver I
Hcpeful
Heimdallr
Silver I
Level 129
God Stats
18W - 16L
1,497 SR
Queue Stats
147W - 139L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlteredFGxd
Izanami
14
0 / 5 / 0
7,496
500
4,109
12,575
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 3
6,622
441
7,372
8,361
2,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ImBeta-Haze
Bellona
13
0 / 4 / 0
7,093
473
7,249
16,881
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Liliggxz
Artio
11
1 / 1 / 0
6,825
455
6,618
15,023
11,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
relepe
Thanatos
12
4 / 3 / 1
7,267
484
6,323
13,278
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuKukulkanGaneshaAthena

VS

Bans
ZeusAwilixJormungandrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
2 / 3 / 3
7,449
497
6,698
10,790
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
15
3 / 1 / 3
9,308
621
11,405
17,850
15,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
BadLook
Ares
12
2 / 0 / 3
7,652
510
6,150
10,496
9,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 5
8,737
582
6,774
15,967
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Hcpeful
Heimdallr
16
6 / 0 / 0
9,734
649
12,407
8,645
4,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
2
3
3
1.17
L
Izanami
AlteredFGxd
Izanami
0
5
0
0
W
Tyr
3
1
3
4.5
W
Ares
BadLook
Ares
2
0
3
3.5
L
0
3
3
0.5
W
3
1
5
5.5
W
Heimdallr
Hcpeful
Heimdallr
6
0
0
6
L
Bellona
ImBeta-Haze
Bellona
0
4
0
0
L
Artio
Liliggxz
Artio
1
1
0
1
L
Thanatos
relepe
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
43,434
66,118
Taken
63,748
39,474
Mitigated
40,986
27,217
Healing
30,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
6,698
693
0
3,242
10,790
4,310
0
6,202
4,588
36,564
1,886
L
Izanami
AlteredFGxd
Izanami
4,109
2,796
0
2,559
12,575
4,556
0
408
12,166
0
69,040
W
Tyr
11,405
1,408
0
11,324
17,850
15,427
0
307
16,405
0
75,714
W
Ares
BadLook
Ares
6,150
1,040
0
1,971
10,496
9,759
0
4,797
5,699
25,285
546
L
7,372
182
0
1,793
8,361
2,869
25
3,316
5,045
48,630
0
W
6,774
1,042
0
8,685
15,967
7,433
0
1,997
13,970
0
88,957
W
Heimdallr
Hcpeful
Heimdallr
12,407
6,189
0
5,507
8,645
4,057
2,141
687
7,958
0
86,216
L
Bellona
ImBeta-Haze
Bellona
7,249
2,141
0
7,006
16,881
14,664
0
0
16,881
0
59,556
L
Artio
Liliggxz
Artio
6,618
583
2,830
4,939
15,023
11,131
0
5,277
9,746
23,248
0
L
Thanatos
relepe
Thanatos
6,323
2,073
0
8,090
13,278
6,254
0
3,599
9,679
0
48,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
42,880
416
Minions Killed
480
0
Camps Cleared
0
1,501,919
Distance Traveled
1,600,777
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,449
497
70
5
0
318,374
2
L
Izanami
7,496
500
135
9
0
306,233
3
W
Tyr
9,308
621
115
8
0
321,878
0
W
Ares
7,652
510
33
2
0
301,719
4
L
Agni
6,622
441
86
6
0
306,744
7
W
Ne Zha
8,737
582
118
8
0
359,162
1
W
Heimdallr
9,734
649
144
10
0
299,644
2
L
Bellona
7,093
473
104
7
0
276,222
2
L
Artio
6,825
455
25
2
0
326,592
6
L
Thanatos
7,267
484
66
4
0
286,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role