Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DilutedIceCube
Sylvanus
Level 143
God Stats
14W - 9L
1,690 SR
Queue Stats
149W - 128L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
ILikeYogurt
Ratatoskr
Level 106
God Stats
11W - 6L
1,694 SR
Queue Stats
106W - 95L
1,553 Elo+
Solo
Bellona
Bellona
Vaughn22z
Bellona
Level 103
God Stats
17W - 9L
1,714 SR
Queue Stats
201W - 152L
1,608 Elo+
Solo
Anubis
Anubis
Zantymills
Anubis
Level 68
God Stats
7W - 6L
1,636 SR
Queue Stats
374W - 335L
1,608 Elo+
Party 2
Team Averages
Level 107
1,647 SR
1,560 Elo+

VS

Team Averages
Level 136
1,548 SR
1,562 Elo+
Mercury
Mercury
GlockNess68
Mercury
Level 126
God Stats
4W - 5L
1,728 SR
Queue Stats
98W - 85L
1,596 Elo+
Party 1
Nox
Nox
IsahiJesus
Nox
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
218W - 194L
1,539 Elo+
Solo
Thor
Thor
Mortivia
Thor
Level 175
God Stats
29W - 25L
1,569 SR
Queue Stats
216W - 195L
1,522 Elo+
Party 1
Thoth
Thoth
flourecentStride
Thoth
Level 155
God Stats
2W - 2L
1,414 SR
Queue Stats
304W - 266L
1,571 Elo+
Solo
Apollo
Apollo
smile4deathblow
Apollo
Level 157
God Stats
3W - 6L
1,527 SR
Queue Stats
251W - 231L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 0 / 0
6,796
618
4,511
5,549
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
11
1 / 0 / 2
6,436
585
3,342
9,887
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
ILikeYogurt
Ratatoskr
12
2 / 0 / 2
6,526
593
4,394
7,349
3,270
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
Vaughn22z
Bellona
14
2 / 0 / 1
8,135
740
6,726
10,372
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Zantymills
Anubis
12
2 / 1 / 3
7,003
637
5,744
7,283
3,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GlockNess68
Mercury
11
1 / 3 / 0
5,887
535
2,710
9,581
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
5,933
539
4,428
7,355
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
0 / 1 / 1
5,534
503
3,198
10,154
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
5,862
533
3,739
5,216
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,110
555
2,149
5,953
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
W
Sylvanus
1
0
2
2
L
Mercury
GlockNess68
Mercury
1
3
0
0.33
W
Ratatoskr
ILikeYogurt
Ratatoskr
2
0
2
3
L
0
1
0
0
L
Thor
0
1
1
0.5
W
Bellona
Vaughn22z
Bellona
2
0
1
2.5
W
Anubis
Zantymills
Anubis
2
1
3
3.5
L
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
16,224
40,440
Taken
38,259
23,928
Mitigated
17,644
18,728
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,511
1,418
0
1,283
5,549
2,291
0
0
5,549
0
61,476
W
Sylvanus
3,342
854
1,918
5,047
9,887
6,620
0
2,242
7,645
20,566
0
L
Mercury
GlockNess68
Mercury
2,710
789
0
1,429
9,581
3,605
0
2,124
7,373
0
41,853
W
Ratatoskr
ILikeYogurt
Ratatoskr
4,394
812
0
666
7,349
3,270
320
898
6,451
0
52,690
L
4,428
654
0
3,458
7,355
3,818
0
166
6,208
43,078
1,469
L
Thor
3,198
683
0
3,630
10,154
6,668
0
4,010
6,042
0
21,591
W
Bellona
Vaughn22z
Bellona
6,726
793
0
6,066
10,372
7,965
0
3,357
6,218
0
61,884
W
Anubis
Zantymills
Anubis
5,744
178
0
3,748
7,283
3,782
0
2,294
4,989
69,210
2,579
L
3,739
180
0
917
5,216
1,329
0
2,212
3,004
53,959
0
L
2,149
1,301
0
2,593
5,953
2,224
0
501
5,452
0
53,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
29,326
426
Minions Killed
406
0
Camps Cleared
0
1,200,806
Distance Traveled
1,167,641
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,796
618
92
8
0
226,535
0
W
Sylvanus
6,436
585
24
2
0
240,749
3
L
Mercury
5,887
535
76
7
0
273,728
0
W
Ratatoskr
6,526
593
82
7
0
271,980
0
L
Nox
5,933
539
87
8
0
221,750
2
L
Thor
5,534
503
26
2
0
243,233
0
W
Bellona
8,135
740
111
10
0
257,240
0
W
Anubis
7,003
637
117
11
0
204,302
0
L
Thoth
5,862
533
110
10
0
212,518
1
L
Apollo
6,110
555
107
10
0
216,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role