Player Matchup

Izanami
Izanami
Jaybur
Izanami
Level 85
God Stats
1W - 3L
1,764 SR
Queue Stats
107W - 93L
1,446 Elo+
Party 2
Tyr
Tyr
JuaquiTGOD
Tyr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 128L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
aletikitaka
Danzaburou
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 104L
1,249 Elo+
Party 1
Atlas
Atlas
roberto_parra01
Atlas
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,461 Elo+
Party 2
Bacchus
Bacchus
troncho00
Bacchus
Level 44
God Stats
4W - 3L
1,717 SR
Queue Stats
38W - 59L
1,380 Elo+
Party 2
Team Averages
Level 74
1,596 SR
1,374 Elo+

VS

Team Averages
Level 105
1,474 SR
1,475 Elo+
Ares
Ares
Aquellios
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,598 Elo+
Solo
Chiron
Chiron
Mapehe1
Chiron
Level 100
God Stats
11W - 7L
1,277 SR
Queue Stats
419W - 411L
1,420 Elo+
Solo
Surtr
Surtr
QWANG 95
Surtr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 122L
1,395 Elo+
Solo
Hera
Hera
Sonke
Hera
Level 106
God Stats
2W - 1L
1,581 SR
Queue Stats
126W - 142L
1,451 Elo+
Solo
Xbalanque
Xbalanque
thesadow212
Xbalanque
Level 75
God Stats
2W - 1L
1,514 SR
Queue Stats
122W - 118L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaybur
Izanami
17
4 / 7 / 4
10,447
804
19,181
17,414
9,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 10 / 1
8,432
649
6,773
20,106
26,354
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
aletikitaka
Danzaburou
16
3 / 9 / 2
10,629
818
10,196
18,394
8,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 8 / 4
9,292
715
11,089
24,687
24,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
troncho00
Bacchus
15
0 / 6 / 5
8,886
684
7,615
21,619
29,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 3 / 25
10,650
819
14,019
19,162
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Mapehe1
Chiron
18
11 / 2 / 20
11,641
895
18,838
13,663
9,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
QWANG 95
Surtr
18
4 / 2 / 30
11,042
849
14,537
19,206
24,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Sonke
Hera
20
11 / 2 / 24
12,511
962
32,971
9,535
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
thesadow212
Xbalanque
18
11 / 2 / 15
11,351
873
14,135
11,313
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
154
10
Kills
40
40
Deaths
11
16
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
25
5.17
L
Izanami
Jaybur
Izanami
4
7
4
0.86
L
2
10
1
0.25
W
Chiron
Mapehe1
Chiron
11
2
20
10.5
W
Surtr
QWANG 95
Surtr
4
2
30
9.5
W
Hera
Sonke
Hera
11
2
24
11.5
L
Danzaburou
aletikitaka
Danzaburou
3
9
2
0.44
L
1
8
4
0.38
W
Xbalanque
thesadow212
Xbalanque
11
2
15
9.25
L
Bacchus
troncho00
Bacchus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,854
Damage
94,500
102,220
Taken
72,879
99,077
Mitigated
73,763
15,086
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,019
384
0
2,498
19,162
26,045
172
4,215
14,947
16,905
259
L
Izanami
Jaybur
Izanami
19,181
13,552
1,286
1,905
17,414
9,259
0
7,531
9,883
0
48,614
L
6,773
712
561
1,106
20,106
26,354
0
7,657
12,449
0
13,671
W
Chiron
Mapehe1
Chiron
18,838
8,758
3,080
3,881
13,663
9,039
1,949
3,734
9,929
0
34,200
W
Surtr
QWANG 95
Surtr
14,537
3,637
5,081
4,210
19,206
24,754
977
3,875
15,331
1,201
25,168
W
Hera
Sonke
Hera
32,971
8,210
1,862
1,321
9,535
6,081
1,381
3,803
5,732
61,420
0
L
Danzaburou
aletikitaka
Danzaburou
10,196
3,186
702
1,940
18,394
8,882
0
10,859
7,535
0
32,682
L
11,089
2,301
2,012
2,427
24,687
24,586
0
11,070
13,617
22,767
0
W
Xbalanque
thesadow212
Xbalanque
14,135
9,302
421
200
11,313
7,844
2,682
3,077
8,236
0
30,716
L
Bacchus
troncho00
Bacchus
7,615
378
609
2,538
21,619
29,996
0
10,745
10,874
17,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
57,195
172
Minions Killed
160
0
Camps Cleared
0
1,099,963
Distance Traveled
1,237,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,650
819
6
0
0
232,093
0
L
Izanami
10,447
804
76
6
0
225,085
0
L
Tyr
8,432
649
10
1
0
202,165
0
W
Chiron
11,641
895
32
2
0
215,890
0
W
Surtr
11,042
849
25
2
0
292,951
0
W
Hera
12,511
962
63
5
0
267,444
0
L
Danzaburou
10,629
818
48
4
0
185,729
0
L
Atlas
9,292
715
17
1
0
231,291
0
W
Xbalanque
11,351
873
34
3
0
229,494
0
L
Bacchus
8,886
684
21
2
0
255,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role