Player Matchup

Chaac
Chaac
 
Chaac
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Janeah0_o
Ix Chel
Level 71
God Stats
30W - 18L
1,619 SR
Queue Stats
192W - 187L
1,526 Elo+
Solo
Fenrir
Fenrir
XenØchrist
Fenrir
Level 65
God Stats
8W - 12L
1,364 SR
Queue Stats
95W - 74L
1,471 Elo+
Solo
Sol
Sol
armoredcrow89
Sol
Level 149
God Stats
4W - 8L
1,261 SR
Queue Stats
49W - 48L
1,373 Elo+
Party 1
Sylvanus
Sylvanus
javimoch
Sylvanus
Level 108
God Stats
36W - 29L
1,499 SR
Queue Stats
43W - 43L
1,357 Elo+
Party 1
Team Averages
Level 89
1,448 SR
1,445 Elo+

VS

Team Averages
Level 93
1,447 SR
1,406 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Bloo__Kazoo
Skadi
Level 68
God Stats
4W - 2L
1,307 SR
Queue Stats
20W - 28L
1,402 Elo+
Solo
Chaac
Chaac
Guto gamer3539
Chaac
Level 28
God Stats
2W - 3L
1,446 SR
Queue Stats
8W - 20L
1,222 Elo+
Party 2
Janus
Janus
TurtleJunki
Janus
Level 98
God Stats
11W - 12L
1,483 SR
Queue Stats
125W - 118L
1,476 Elo+
Solo
Poseidon
Poseidon
kkittens
Poseidon
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 36L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,646
456
688
4,140
2,997
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Janeah0_o
Ix Chel
8
0 / 2 / 0
4,519
565
1,473
3,827
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
8
0 / 0 / 0
4,220
528
807
5,126
1,700
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 1 / 0
3,953
494
2,103
2,953
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
javimoch
Sylvanus
4
0 / 2 / 1
3,560
445
930
4,153
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 1
4,878
610
1,604
5,126
2,077
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 2
4,678
585
2,959
1,389
451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,673
584
2,264
4,245
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
4,676
585
1,233
4,379
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
kkittens
Poseidon
9
2 / 0 / 0
5,091
636
4,095
2,891
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Sylvanus
 
Sylvanus
1
1
1
1.5
W
1
0
2
2
W
0
0
0
0
L
Ix Chel
Janeah0_o
Ix Chel
0
2
0
0
W
1
0
1
1.5
L
Fenrir
0
0
0
0
L
1
1
0
1
L
Sylvanus
javimoch
Sylvanus
0
2
1
0.25
W
Poseidon
kkittens
Poseidon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,001
Damage
12,155
20,199
Taken
18,030
8,570
Mitigated
6,525
6,101
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
688
135
0
152
4,140
2,997
0
820
3,320
0
8,471
W
Sylvanus
 
Sylvanus
1,604
943
665
1,447
5,126
2,077
213
1,719
3,407
16,106
25
W
2,959
819
0
0
1,389
451
545
923
466
0
31,253
W
2,264
462
0
1,238
4,245
2,062
13
115
4,130
0
22,485
L
Ix Chel
Janeah0_o
Ix Chel
1,473
364
200
800
3,827
1,290
0
3,112
715
24,828
1,213
W
1,233
105
0
2,401
4,379
1,187
0
585
3,686
24,330
0
L
Fenrir
807
66
0
2,743
5,126
1,700
0
734
4,392
0
24,500
L
2,103
1,039
0
1,127
2,953
820
0
1,112
1,841
11,412
1,730
L
Sylvanus
javimoch
Sylvanus
930
488
408
671
4,153
1,763
0
1,154
2,999
7,404
2,470
W
Poseidon
kkittens
Poseidon
4,095
520
0
0
2,891
748
0
719
2,072
31,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
23,996
167
Minions Killed
221
0
Camps Cleared
0
634,255
Distance Traveled
774,107
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,646
456
12
2
0
147,644
4
W
Sylvanus
4,878
610
32
4
0
127,286
0
W
Skadi
4,678
585
55
7
0
140,238
0
W
Chaac
4,673
584
33
4
0
165,605
0
L
Ix Chel
4,519
565
66
8
0
142,459
1
W
Janus
4,676
585
45
6
0
164,201
2
L
Fenrir
4,220
528
51
6
0
147,901
3
L
Sol
3,953
494
19
2
0
98,163
0
L
Sylvanus
3,560
445
19
2
0
98,088
3
W
Poseidon
5,091
636
56
7
0
176,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role