Player Matchup

Charon
Charon
DanSD07
Charon
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,458 Elo+
Party 2
Janus
Janus
Gangsta1Bear
Janus
Level 102
God Stats
1W - 2L
1,317 SR
Queue Stats
222W - 226L
1,516 Elo+
Solo
Ravana
Ravana
Pincheizzy
Ravana
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
216W - 186L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Prestigedon26
Xbalanque
Level 27
God Stats
21W - 15L
1,576 SR
Queue Stats
28W - 26L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
santanking369
Sun Wukong
Level 98
God Stats
9W - 5L
1,565 SR
Queue Stats
67W - 71L
1,476 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,487 Elo+

VS

Team Averages
Level 111
1,542 SR
1,445 Elo+
Susano
Susano
 
Susano
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GetSmokedForFree
Poseidon
Level 105
God Stats
9W - 9L
1,588 SR
Queue Stats
252W - 226L
1,541 Elo+
Solo
Odin
Odin
JuiceMcDaniels
Odin
Level 153
God Stats
4W - 6L
1,457 SR
Queue Stats
452W - 452L
1,465 Elo+
Party 1
Zeus
Zeus
Super-Rio26
Zeus
Level 162
God Stats
47W - 39L
1,553 SR
Queue Stats
571W - 574L
1,428 Elo+
Party 1
Artemis
Artemis
ZoeCat
Artemis
Level 58
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DanSD07
Charon
9
0 / 0 / 2
5,537
554
3,007
6,234
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
5,911
591
430
3,397
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Pincheizzy
Ravana
12
3 / 0 / 1
6,148
615
4,741
3,164
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Prestigedon26
Xbalanque
9
1 / 0 / 0
5,123
512
1,956
2,672
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
santanking369
Sun Wukong
9
0 / 1 / 1
5,616
562
2,293
7,762
4,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 2 / 0
4,164
416
920
5,550
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,645
565
3,337
5,291
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,879
488
1,837
4,566
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 0 / 0
6,107
611
2,052
2,196
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
ZoeCat
Artemis
7
0 / 1 / 0
4,299
430
3,608
4,461
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
0
0
W
Charon
DanSD07
Charon
0
0
2
1
W
0
1
0
0
L
1
1
0
1
L
0
0
0
0
W
Ravana
Pincheizzy
Ravana
3
0
1
3.5
W
Xbalanque
Prestigedon26
Xbalanque
1
0
0
1
L
1
0
0
1
L
Artemis
ZoeCat
Artemis
0
1
0
0
W
Sun Wukong
santanking369
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,427
Damage
11,754
23,229
Taken
22,064
11,508
Mitigated
8,391
5,468
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
920
113
0
1,699
5,550
1,459
65
0
5,550
0
13,143
W
Charon
DanSD07
Charon
3,007
564
51
2,243
6,234
3,689
125
0
6,234
17,410
0
W
430
0
0
940
3,397
1,125
0
1,906
1,491
41,382
799
L
3,337
255
0
1,817
5,291
1,755
0
0
5,291
32,055
698
L
1,837
322
0
2,301
4,566
2,920
0
1,076
3,490
0
11,311
W
Ravana
Pincheizzy
Ravana
4,741
1,382
0
445
3,164
1,451
0
214
2,950
0
51,762
W
Xbalanque
Prestigedon26
Xbalanque
1,956
736
0
929
2,672
862
124
0
2,672
0
30,902
L
2,052
0
0
750
2,196
628
0
360
1,766
47,304
1,330
L
Artemis
ZoeCat
Artemis
3,608
1,247
0
96
4,461
1,629
0
1,931
2,530
0
21,490
W
Sun Wukong
santanking369
Sun Wukong
2,293
444
0
860
7,762
4,381
0
2,761
4,537
0
27,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
25,094
292
Minions Killed
230
0
Camps Cleared
0
1,008,628
Distance Traveled
922,490
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,164
416
19
2
0
177,250
0
W
Charon
5,537
554
18
2
0
186,310
0
W
Janus
5,911
591
89
9
0
193,803
0
L
Poseidon
5,645
565
61
6
0
197,977
2
L
Odin
4,879
488
20
2
0
191,658
0
W
Ravana
6,148
615
76
8
0
248,999
0
W
Xbalanque
5,123
512
62
6
0
169,545
2
L
Zeus
6,107
611
98
10
0
163,930
2
L
Artemis
4,299
430
32
3
0
191,675
0
W
Sun Wukong
5,616
562
47
5
0
209,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role