Player Matchup

Discordia
Discordia
D TWEEZIE
Discordia
Level 108
God Stats
4W - 5L
1,576 SR
Queue Stats
114W - 122L
1,515 Elo+
Solo
Izanami
Izanami
Lahbib-77
Izanami
Level 117
God Stats
20W - 14L
1,625 SR
Queue Stats
220W - 223L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Newscitys
Morgan Le Fay
Level 107
God Stats
8W - 2L
1,726 SR
Queue Stats
343W - 336L
1,474 Elo+
Solo
Team Averages
Level 111
1,642 SR
1,487 Elo+

VS

Team Averages
Level 73
1,607 SR
1,456 Elo+
Zhong Kui
Zhong Kui
Buebito6052
Zhong Kui
Level 69
God Stats
31W - 23L
1,586 SR
Queue Stats
434W - 338L
1,524 Elo+
Solo
Apollo
Apollo
TripleB2000
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,401 Elo+
Solo
Cabrakan
Cabrakan
ptiboudchou
Cabrakan
Level 109
God Stats
6W - 3L
1,734 SR
Queue Stats
163W - 164L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D TWEEZIE
Discordia
18
1 / 4 / 6
12,722
636
12,579
12,277
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Lahbib-77
Izanami
19
3 / 0 / 3
14,474
724
15,321
12,912
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Newscitys
Morgan Le Fay
20
5 / 0 / 3
14,040
702
25,640
15,033
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Buebito6052
Zhong Kui
19
2 / 4 / 2
12,938
647
19,274
30,009
25,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
6
0 / 2 / 0
9,090
455
1,165
2,963
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ptiboudchou
Cabrakan
18
1 / 3 / 1
10,981
549
6,961
30,079
47,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Buebito6052
Zhong Kui
2
4
2
0.75
W
Discordia
D TWEEZIE
Discordia
1
4
6
1
W
Izanami
Lahbib-77
Izanami
3
0
3
4.5
W
Morgan Le Fay
Newscitys
Morgan Le Fay
5
0
3
6.5
L
Apollo
0
2
0
0
L
Cabrakan
ptiboudchou
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,540
Damage
27,400
40,222
Taken
63,051
20,440
Mitigated
73,815
9,381
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Buebito6052
Zhong Kui
19,274
912
210
7,733
30,009
25,173
0
17,638
10,964
77,393
0
W
Discordia
D TWEEZIE
Discordia
12,579
224
0
1,452
12,277
5,560
489
8,688
3,589
48,440
0
W
Izanami
Lahbib-77
Izanami
15,321
9,846
0
2,155
12,912
5,971
1,874
7,844
5,068
0
127,563
W
Morgan Le Fay
Newscitys
Morgan Le Fay
25,640
2,999
0
5,774
15,033
8,909
440
10,325
4,708
62,800
1,166
L
Apollo
1,165
530
0
674
2,963
1,007
100
1,271
1,620
0
7,687
L
Cabrakan
ptiboudchou
Cabrakan
6,961
792
0
2,930
30,079
47,635
0
16,168
12,287
20,018
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,236
Gold Earned
33,009
299
Minions Killed
138
0
Camps Cleared
0
1,076,102
Distance Traveled
816,212
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,938
647
99
5
0
347,701
2
W
Discordia
12,722
636
75
4
0
347,503
0
W
Izanami
14,474
724
153
8
0
332,582
0
W
Morgan Le Fay
14,040
702
71
4
0
396,017
0
L
Apollo
9,090
455
14
1
0
67,914
0
L
Cabrakan
10,981
549
25
1
0
400,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role