Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Kagutsuchji
Achilles
Level 65
God Stats
3W - 3L
1,516 SR
Queue Stats
155W - 138L
1,487 Elo+
Solo
Janus
Janus
PoisonSiamang29
Janus
Level 106
God Stats
14W - 15L
1,500 SR
Queue Stats
301W - 301L
1,415 Elo+
Solo
Bellona
Bellona
Tieskebeast
Bellona
Level 28
God Stats
5W - 1L
1,723 SR
Queue Stats
35W - 45L
1,467 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,474 Elo+

VS

Team Averages
Level 113
1,584 SR
1,503 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Edgey113
Camazotz
Level 128
God Stats
11W - 10L
1,565 SR
Queue Stats
139W - 144L
1,485 Elo+
Solo
King Arthur
King Arthur
Kînkaku
King Arthur
Level 83
God Stats
2W - 2L
1,745 SR
Queue Stats
36W - 29L
1,558 Elo+
Solo
Cupid
Cupid
Trinity__DC
Cupid
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 85L
1,425 Elo+
Solo
Nu Wa
Nu Wa
johny220
Nu Wa
Level 88
God Stats
7W - 8L
1,609 SR
Queue Stats
70W - 59L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
1 / 0 / 0
3,605
721
1,871
1,409
408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
 
Jormungandr
6
0 / 0 / 0
3,455
691
595
3,808
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Kagutsuchji
Achilles
5
0 / 1 / 1
3,170
634
1,468
3,628
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
4,425
885
2,178
1,724
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tieskebeast
Bellona
7
0 / 0 / 0
3,559
712
1,661
4,139
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 1 / 0
3,050
610
511
5,038
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Edgey113
Camazotz
1
0 / 0 / 0
2,463
493
0
0
0
King Arthur
Kînkaku
King Arthur
6
0 / 0 / 0
3,445
689
2,535
5,031
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
963
193
0
0
0
Nu Wa
johny220
Nu Wa
6
0 / 2 / 0
3,342
668
1,373
3,201
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Jormungandr
 
Jormungandr
0
0
0
0
L
Sobek
 
Sobek
1
1
0
1
L
Camazotz
Edgey113
Camazotz
0
0
0
0
W
Achilles
Kagutsuchji
Achilles
0
1
1
0.5
L
King Arthur
Kînkaku
King Arthur
0
0
0
0
W
2
0
0
2
W
Bellona
Tieskebeast
Bellona
0
0
0
0
L
0
0
0
0
L
Nu Wa
johny220
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,773
Damage
4,419
14,708
Taken
13,270
7,094
Mitigated
6,364
5,817
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,871
1,122
0
594
1,409
408
56
155
1,254
0
18,047
W
Jormungandr
 
Jormungandr
595
126
0
1,836
3,808
1,644
0
86
3,722
19,855
0
L
Sobek
 
Sobek
511
99
0
2,198
5,038
2,740
0
0
4,724
7,048
343
L
Camazotz
Edgey113
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Kagutsuchji
Achilles
1,468
304
0
888
3,628
2,032
56
508
3,120
0
9,287
L
King Arthur
Kînkaku
King Arthur
2,535
539
0
1,000
5,031
2,719
0
595
4,436
0
15,614
W
2,178
102
0
306
1,724
552
0
1,050
674
23,954
1,594
W
Bellona
Tieskebeast
Bellona
1,661
483
0
2,193
4,139
2,458
0
77
4,062
0
16,123
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
johny220
Nu Wa
1,373
547
0
600
3,201
905
0
1,892
1,041
18,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,214
Gold Earned
13,263
177
Minions Killed
71
0
Camps Cleared
0
514,869
Distance Traveled
314,531
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,605
721
23
5
0
79,242
0
W
Jormungandr
3,455
691
57
11
0
110,534
0
L
Sobek
3,050
610
11
2
0
105,877
0
L
Camazotz
2,463
493
0
0
0
0
0
W
Achilles
3,170
634
16
3
0
110,985
1
L
King Arthur
3,445
689
24
5
0
106,385
0
W
Janus
4,425
885
50
10
0
99,374
1
W
Bellona
3,559
712
31
6
0
114,734
0
L
Cupid
963
193
0
0
0
0
0
L
Nu Wa
3,342
668
36
7
0
102,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role