Player Matchup

Surtr
Surtr
Amelia420X
Surtr
Level 64
God Stats
0W - 2L
1,290 SR
Queue Stats
214W - 216L
1,592 Elo+
Solo
He Bo
He Bo
Daniel10b
He Bo
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 57L
1,611 Elo+
Solo
Charybdis
Charybdis
Necrofantasian
Charybdis
Level 226
God Stats
4W - 9L
1,532 SR
Queue Stats
260W - 266L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
SinRH
Guan Yu
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 137L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
noeldabeast
Heimdallr
Level 196
God Stats
1W - 4L
1,121 SR
Queue Stats
323W - 331L
1,523 Elo+
Solo
Team Averages
Level 156
1,389 SR
1,581 Elo+

VS

Team Averages
Level 154
1,409 SR
1,518 Elo+
Agni
Agni
SSGSenpai
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,451 Elo+
Party 1
Shiva
Shiva
SnipedAlpaca
Shiva
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 186L
1,558 Elo+
Solo
Cerberus
Cerberus
WaggyuuuTTV
Cerberus
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 8L
1,509 Elo+
Party 1
Horus
Horus
captainwaffles2
Horus
Level 154
God Stats
1W - 1L
1,198 SR
Queue Stats
242W - 227L
1,568 Elo+
Solo
Hercules
Hercules
killz0ne98
Hercules
Level 173
God Stats
12W - 11L
1,348 SR
Queue Stats
385W - 386L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 3 / 3
6,600
825
9,183
13,919
16,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Daniel10b
He Bo
12
3 / 6 / 3
6,829
854
8,567
8,468
2,543
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Necrofantasian
Charybdis
15
2 / 5 / 6
8,653
1,082
10,597
9,582
3,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SinRH
Guan Yu
13
2 / 3 / 6
7,147
893
3,941
11,941
9,706
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
noeldabeast
Heimdallr
1
0 / 0 / 0
2,058
257
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 1 / 13
7,952
994
11,431
7,454
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 12
7,917
990
7,787
8,622
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
WaggyuuuTTV
Cerberus
14
5 / 3 / 7
8,092
1,012
4,836
12,889
11,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 14
7,987
998
9,655
13,709
12,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
killz0ne98
Hercules
13
4 / 2 / 10
7,973
997
7,404
14,717
12,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
9
Kills
17
17
Deaths
9
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
3
3
1.17
L
He Bo
Daniel10b
He Bo
3
6
3
0.75
L
Charybdis
Necrofantasian
Charybdis
2
5
6
1
W
Agni
2
1
13
8.5
L
Guan Yu
SinRH
Guan Yu
2
3
6
1.67
W
3
2
12
4.5
W
Cerberus
WaggyuuuTTV
Cerberus
5
3
7
2.83
W
3
1
14
10
W
Hercules
killz0ne98
Hercules
4
2
10
4.5
L
Heimdallr
noeldabeast
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,288
Damage
41,113
43,910
Taken
57,391
32,422
Mitigated
48,110
14,074
Healing
29,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
9,183
2,132
381
4,066
13,919
16,589
0
4,990
8,591
195
13,051
L
He Bo
Daniel10b
He Bo
8,567
554
187
223
8,468
2,543
0
3,072
5,396
12,309
0
L
Charybdis
Necrofantasian
Charybdis
10,597
3,546
0
1,366
9,582
3,584
0
2,412
6,898
0
31,934
W
Agni
11,431
760
1,663
1,433
7,454
3,360
1,182
1,793
5,661
26,610
920
L
Guan Yu
SinRH
Guan Yu
3,941
373
3,241
4,610
11,941
9,706
0
5,184
6,577
0
6,584
W
7,787
1,220
2,749
1,343
8,622
8,689
903
1,085
7,537
0
21,023
W
Cerberus
WaggyuuuTTV
Cerberus
4,836
191
625
3,253
12,889
11,558
421
1,190
11,699
9,858
1,381
W
9,655
3,407
4,373
6,286
13,709
12,474
904
2,883
10,826
0
14,866
W
Hercules
killz0ne98
Hercules
7,404
1,566
1,208
6,310
14,717
12,029
236
1,811
12,906
0
10,463
L
Heimdallr
noeldabeast
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
39,921
73
Minions Killed
116
0
Camps Cleared
0
561,904
Distance Traveled
859,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,600
825
7
1
0
162,157
0
L
He Bo
6,829
854
4
1
0
125,117
0
L
Charybdis
8,653
1,082
58
7
0
113,707
0
W
Agni
7,952
994
41
5
0
179,274
0
L
Guan Yu
7,147
893
4
1
0
160,923
0
W
Shiva
7,917
990
41
5
0
172,096
0
W
Cerberus
8,092
1,012
16
2
0
150,922
0
W
Horus
7,987
998
8
1
0
188,336
0
W
Hercules
7,973
997
10
1
0
169,371
0
L
Heimdallr
2,058
257
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role