Player Matchup

Cthulhu
Cthulhu
Aethuswulf
Cthulhu
Level 88
God Stats
26W - 11L
1,608 SR
Queue Stats
410W - 428L
1,523 Elo+
Party 2
Thanatos
Thanatos
Dudor19
Thanatos
Level 67
God Stats
15W - 19L
1,491 SR
Queue Stats
259W - 304L
1,452 Elo+
Party 2
Ix Chel
Ix Chel
HIYARADAM
Ix Chel
Level 107
God Stats
28W - 30L
1,735 SR
Queue Stats
451W - 462L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
sokentrokent
Sun Wukong
Level 100
God Stats
1W - 0L
1,822 SR
Queue Stats
164W - 173L
1,510 Elo+
Party 2
Chronos
Chronos
ıCrystaLı
Chronos
Level 124
God Stats
3W - 4L
1,671 SR
Queue Stats
293W - 280L
1,377 Elo+
Party 2
Team Averages
Level 97
1,666 SR
1,479 Elo+

VS

Team Averages
Level 127
1,563 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Av0nt
Janus
Level 145
God Stats
94W - 107L
1,471 SR
Queue Stats
551W - 546L
1,514 Elo+
Party 3
Erlang Shen
Erlang Shen
BlackAngel1258
Erlang Shen
Level 158
God Stats
9W - 8L
1,610 SR
Queue Stats
311W - 298L
1,544 Elo+
Party 3
Hercules
Hercules
namechanged8619
Hercules
Level 54
God Stats
0W - 1L
1,715 SR
Queue Stats
70W - 72L
1,529 Elo+
Party 1
Surtr
Surtr
stokie-nath
Surtr
Level 127
God Stats
40W - 30L
1,521 SR
Queue Stats
228W - 212L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aethuswulf
Cthulhu
9
2 / 1 / 2
5,477
609
4,549
6,454
4,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Dudor19
Thanatos
10
1 / 2 / 2
5,173
575
1,510
7,564
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
HIYARADAM
Ix Chel
10
1 / 0 / 1
5,606
623
4,007
3,905
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
sokentrokent
Sun Wukong
10
0 / 0 / 1
5,495
611
3,840
6,005
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
ıCrystaLı
Chronos
9
1 / 2 / 0
4,979
553
3,693
7,531
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 2 / 2
5,405
601
5,681
5,330
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Av0nt
Janus
5
1 / 0 / 0
4,061
451
1,804
1,219
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
BlackAngel1258
Erlang Shen
10
0 / 1 / 1
5,276
586
2,518
8,709
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
9
3 / 1 / 1
5,744
638
3,076
8,709
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,034
670
3,399
8,343
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
5
5
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
2
1
W
Cthulhu
Aethuswulf
Cthulhu
2
1
2
3
L
Janus
Av0nt
Janus
1
0
0
1
L
Erlang Shen
BlackAngel1258
Erlang Shen
0
1
1
0.5
W
Thanatos
Dudor19
Thanatos
1
2
2
1
W
Ix Chel
HIYARADAM
Ix Chel
1
0
1
1.5
L
Hercules
3
1
1
3.5
W
Sun Wukong
sokentrokent
Sun Wukong
0
0
1
0.5
L
0
1
0
0
W
Chronos
ıCrystaLı
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
16,478
31,459
Taken
32,310
14,716
Mitigated
19,346
13,602
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,681
286
0
650
5,330
2,812
0
3,730
1,600
31,374
0
W
Cthulhu
Aethuswulf
Cthulhu
4,549
544
159
2,166
6,454
4,134
0
1,295
4,884
23,346
1,342
L
Janus
Av0nt
Janus
1,804
0
0
250
1,219
328
0
814
243
9,939
0
L
Erlang Shen
BlackAngel1258
Erlang Shen
2,518
1,130
0
3,137
8,709
4,288
0
1,817
6,818
0
44,735
W
Thanatos
Dudor19
Thanatos
1,510
240
0
5,606
7,564
2,612
200
827
6,549
0
30,013
W
Ix Chel
HIYARADAM
Ix Chel
4,007
1,181
374
1,207
3,905
1,288
344
643
3,116
38,945
195
L
Hercules
3,076
959
0
3,539
8,709
7,249
0
4,707
3,952
0
25,061
W
Sun Wukong
sokentrokent
Sun Wukong
3,840
1,148
0
1,383
6,005
5,323
0
106
5,899
0
43,801
L
3,399
1,772
0
5,028
8,343
4,669
0
764
7,579
1,847
45,625
W
Chronos
ıCrystaLı
Chronos
3,693
1,443
0
2,707
7,531
1,359
538
3,603
3,420
26,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
26,520
302
Minions Killed
278
0
Camps Cleared
0
974,288
Distance Traveled
865,827
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,405
601
56
6
0
188,358
0
W
Cthulhu
5,477
609
41
5
0
216,881
4
L
Janus
4,061
451
15
2
0
71,029
0
L
Erlang Shen
5,276
586
78
9
0
221,892
0
W
Thanatos
5,173
575
60
7
0
220,275
0
W
Ix Chel
5,606
623
72
8
0
190,267
0
L
Hercules
5,744
638
40
4
0
199,184
0
W
Sun Wukong
5,495
611
87
10
0
169,249
1
L
Surtr
6,034
670
89
10
0
185,364
0
W
Chronos
4,979
553
42
5
0
177,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role