Player Matchup

Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Eyes4Eternity
Hades
Level 136
God Stats
11W - 12L
1,328 SR
Queue Stats
82W - 81L
1,493 Elo+
Solo
Surtr
Surtr
PhrozWSU
Surtr
Level 150
God Stats
9W - 14L
1,584 SR
Queue Stats
172W - 195L
1,448 Elo+
Solo
Ix Chel
Ix Chel
sandeaaa
Ix Chel
Level 105
God Stats
14W - 27L
1,392 SR
Queue Stats
1,008W - 1,108L
1,450 Elo+
Solo
Team Averages
Level 134
1,461 SR
1,478 Elo+

VS

Team Averages
Level 107
1,486 SR
1,495 Elo+
Arachne
Arachne
JJames19
Arachne
Level 108
God Stats
2W - 3L
1,175 SR
Queue Stats
177W - 84L
1,631 Elo+
Solo
Nox
Nox
PWNISHER80
Nox
Level 131
God Stats
32W - 32L
1,513 SR
Queue Stats
164W - 169L
1,409 Elo+
Solo
Medusa
Medusa
Sempiternal_92
Medusa
Level 72
God Stats
105W - 83L
1,550 SR
Queue Stats
298W - 312L
1,436 Elo+
Solo
Horus
Horus
XxNicolasxX__01
Horus
Level 79
God Stats
6W - 1L
1,850 SR
Queue Stats
28W - 35L
1,494 Elo+
Solo
Artemis
Artemis
Xyz-321-abc
Artemis
Level 143
God Stats
32W - 32L
1,344 SR
Queue Stats
714W - 766L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 1 / 1
5,843
1,169
5,960
2,782
1,061
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
10
0 / 1 / 1
5,722
1,144
2,302
4,552
2,015
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 3 / 1
5,878
1,176
2,518
6,790
3,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
PhrozWSU
Surtr
10
0 / 2 / 0
5,677
1,135
1,716
5,343
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
sandeaaa
Ix Chel
10
1 / 0 / 0
6,397
1,279
2,717
3,749
3,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

360

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JJames19
Arachne
11
2 / 1 / 3
6,182
1,236
5,062
4,107
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 6
6,018
1,204
3,008
791
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
7,044
1,409
4,604
2,965
1,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 0 / 4
6,393
1,279
4,123
5,568
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Xyz-321-abc
Artemis
11
1 / 0 / 4
6,214
1,243
4,939
2,797
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
7
7
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
1
0.5
L
Neith
 
Neith
0
1
1
0.5
L
0
3
1
0.17
W
Arachne
JJames19
Arachne
2
1
3
3.5
W
0
0
6
3
L
Surtr
PhrozWSU
Surtr
0
2
0
0
W
2
0
2
3
W
2
0
4
4
W
Artemis
Xyz-321-abc
Artemis
1
0
4
3
L
Ix Chel
sandeaaa
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
21,736
23,216
Taken
16,228
14,417
Mitigated
9,037
2,893
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,960
549
76
0
2,782
1,061
0
53
2,729
21,235
347
L
Neith
 
Neith
2,302
711
0
234
4,552
2,015
0
789
3,763
0
10,146
L
2,518
215
0
317
6,790
3,739
0
1,359
5,431
7,288
0
W
Arachne
JJames19
Arachne
5,062
4,021
0
999
4,107
2,297
0
2,342
1,765
0
7,989
W
3,008
35
0
0
791
351
0
509
282
6,082
0
L
Surtr
PhrozWSU
Surtr
1,716
369
0
776
5,343
4,422
0
572
4,771
50
5,021
W
4,604
1,935
0
316
2,965
1,211
0
2,075
890
0
30,908
W
4,123
1,688
691
1,426
5,568
3,994
0
4,004
1,564
0
8,036
W
Artemis
Xyz-321-abc
Artemis
4,939
1,364
0
286
2,797
1,184
0
2,209
588
0
10,671
L
Ix Chel
sandeaaa
Ix Chel
2,717
205
690
800
3,749
3,180
0
235
3,514
14,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
31,851
106
Minions Killed
105
4
Camps Cleared
7
460,350
Distance Traveled
569,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,843
1,169
53
11
1
102,405
0
L
Neith
5,722
1,144
10
2
1
97,532
0
L
Hades
5,878
1,176
11
2
0
88,747
0
W
Arachne
6,182
1,236
11
2
0
118,183
0
W
Nox
6,018
1,204
9
2
0
115,543
0
L
Surtr
5,677
1,135
6
1
2
61,981
0
W
Medusa
7,044
1,409
53
11
3
114,876
0
W
Horus
6,393
1,279
10
2
2
116,462
0
W
Artemis
6,214
1,243
22
4
2
104,602
0
L
Ix Chel
6,397
1,279
26
5
0
109,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role