Player Matchup

Cernunnos
Cernunnos
DoSOmni
Cernunnos
Level 120
God Stats
80W - 55L
1,661 SR
Queue Stats
181W - 149L
1,572 Elo+
Solo
Mulan
Mulan
ElianSwag27
Mulan
Level 77
God Stats
26W - 15L
1,639 SR
Queue Stats
282W - 261L
1,516 Elo+
Solo
Vulcan
Vulcan
Firestorm357
Vulcan
Level 86
God Stats
3W - 7L
1,208 SR
Queue Stats
67W - 66L
1,453 Elo+
Solo
Bacchus
Bacchus
SoulLucifrex
Bacchus
Level 59
God Stats
16W - 17L
1,565 SR
Queue Stats
39W - 39L
1,426 Elo+
Solo
Thanatos
Thanatos
onetimemite5084
Thanatos
Level 127
God Stats
1W - 3L
1,587 SR
Queue Stats
51W - 36L
1,567 Elo+
Solo
Team Averages
Level 94
1,532 SR
1,507 Elo+

VS

Team Averages
Level 101
1,578 SR
1,455 Elo+
Fafnir
Fafnir
CookiieDo
Fafnir
Level 67
God Stats
6W - 6L
1,529 SR
Queue Stats
117W - 121L
1,479 Elo+
Solo
Olorun
Olorun
HoodieAnderson23
Olorun
Level 83
God Stats
2W - 0L
1,866 SR
Queue Stats
46W - 52L
1,442 Elo+
Solo
He Bo
He Bo
Mat_the_W_11
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 88L
1,493 Elo+
Solo
Chaac
Chaac
dazza1479
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo
Awilix
Awilix
x_xJ1M3N3Zx_x
Awilix
Level 128
God Stats
25W - 24L
1,496 SR
Queue Stats
636W - 555L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoSOmni
Cernunnos
11
1 / 1 / 2
6,018
547
3,604
7,134
2,800
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,273
570
5,550
10,468
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
9
0 / 5 / 0
5,030
457
3,358
8,051
2,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SoulLucifrex
Bacchus
9
0 / 3 / 2
5,235
476
3,892
9,622
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
4 / 3 / 0
5,708
519
6,093
9,110
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CookiieDo
Fafnir
10
1 / 1 / 4
5,597
509
3,744
7,305
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 3
5,175
470
4,881
5,615
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 3
6,582
598
4,869
6,140
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Chaac
dazza1479
Chaac
12
2 / 1 / 0
6,555
596
7,025
11,068
9,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
9 / 1 / 3
7,130
648
7,444
7,561
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CookiieDo
Fafnir
1
1
4
3
L
Cernunnos
DoSOmni
Cernunnos
1
1
2
2
L
0
2
1
0.25
L
Vulcan
0
5
0
0
W
0
2
3
0.75
W
2
0
3
3.5
L
Bacchus
SoulLucifrex
Bacchus
0
3
2
0.33
W
Chaac
dazza1479
Chaac
2
1
0
2
L
Thanatos
4
3
0
1.33
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,497
Damage
27,963
44,385
Taken
37,689
24,664
Mitigated
21,927
17,275
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CookiieDo
Fafnir
3,744
1,674
0
1,455
7,305
5,673
0
2,349
4,956
16,730
4,434
L
Cernunnos
DoSOmni
Cernunnos
3,604
1,828
0
2,473
7,134
2,800
300
3,767
3,367
0
44,933
L
5,550
1,107
0
3,734
10,468
7,166
0
295
10,173
0
49,083
L
Vulcan
3,358
299
0
1,615
8,051
2,857
0
3,367
4,684
29,167
0
W
4,881
3,616
240
792
5,615
1,823
0
1,391
4,224
33,645
1,795
W
4,869
126
39
1,441
6,140
1,946
0
2,259
3,881
43,313
0
L
Bacchus
SoulLucifrex
Bacchus
3,892
824
0
2,563
9,622
8,452
0
4,162
5,460
21,407
0
W
Chaac
dazza1479
Chaac
7,025
742
0
4,338
11,068
9,446
0
0
11,068
1,226
52,180
L
Thanatos
6,093
1,520
0
6,890
9,110
3,389
0
1,590
7,520
0
38,036
W
7,444
2,618
0
453
7,561
3,039
0
1,251
6,310
0
54,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
31,039
299
Minions Killed
329
0
Camps Cleared
0
1,010,043
Distance Traveled
1,131,384
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,597
509
36
3
0
235,066
0
L
Cernunnos
6,018
547
76
7
0
184,000
1
L
Mulan
6,273
570
96
9
0
194,134
2
L
Vulcan
5,030
457
42
4
0
188,421
0
W
Olorun
5,175
470
53
5
0
207,871
2
W
He Bo
6,582
598
84
8
0
221,722
0
L
Bacchus
5,235
476
27
2
0
206,423
4
W
Chaac
6,555
596
92
8
0
201,282
0
L
Thanatos
5,708
519
58
5
0
237,065
0
W
Awilix
7,130
648
64
6
0
265,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role