Player Matchup

Chang'e
Chang'e
EL G0RD09700
Chang'e
Level 86
God Stats
12W - 10L
1,461 SR
Queue Stats
136W - 131L
1,520 Elo+
Party 2
Mulan
Mulan
JTN-Swagg
Mulan
Level 113
God Stats
2W - 4L
1,432 SR
Queue Stats
26W - 31L
1,522 Elo+
Solo
Sol
Sol
KanDaVasi
Sol
Level 133
God Stats
15W - 9L
1,707 SR
Queue Stats
496W - 486L
1,473 Elo+
Solo
Lancelot
Lancelot
Sahis2708
Lancelot
Level 66
God Stats
1W - 2L
1,428 SR
Queue Stats
94W - 99L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
Unwritten-Chaos
The Morrigan
Level 146
God Stats
3W - 3L
1,414 SR
Queue Stats
11W - 13L
1,435 Elo+
Solo
Team Averages
Level 109
1,488 SR
1,493 Elo+

VS

Team Averages
Level 85
1,432 SR
1,463 Elo+
Baron Samedi
Baron Samedi
Achilles
Baron Samedi
Level 155
God Stats
1W - 1L
1,287 SR
Queue Stats
308W - 295L
1,521 Elo+
Party 1
Hades
Hades
Zauviir
Hades
Level 27
God Stats
13W - 14L
1,461 SR
Queue Stats
113W - 103L
1,498 Elo+
Party 1
Medusa
Medusa
Zerunir
Medusa
Level 21
God Stats
15W - 16L
1,288 SR
Queue Stats
17W - 22L
1,245 Elo+
Party 1
Zeus
Zeus
guimdlima
Zeus
Level 120
God Stats
108W - 104L
1,624 SR
Queue Stats
120W - 126L
1,528 Elo+
Solo
Awilix
Awilix
lurbem
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EL G0RD09700
Chang'e
14
2 / 0 / 0
7,638
588
4,841
8,826
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
JTN-Swagg
Mulan
11
3 / 3 / 1
6,220
478
6,500
10,444
9,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 3
6,335
487
9,957
10,388
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Sahis2708
Lancelot
12
2 / 0 / 2
6,605
508
3,471
8,224
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Unwritten-Chaos
The Morrigan
11
0 / 1 / 0
6,730
518
3,261
8,312
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Achilles
Baron Samedi
11
1 / 3 / 5
6,923
533
6,503
12,474
8,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Zauviir
Hades
13
0 / 0 / 0
7,539
580
3,971
7,293
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Zerunir
Medusa
11
4 / 2 / 1
6,628
510
8,185
11,230
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
0 / 1 / 0
6,639
511
4,092
5,680
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
lurbem
Awilix
12
2 / 1 / 0
6,379
491
6,820
9,911
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
7
7
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Achilles
Baron Samedi
1
3
5
1.17
L
Chang'e
EL G0RD09700
Chang'e
2
0
0
2
L
Mulan
JTN-Swagg
Mulan
3
3
1
1.17
L
0
3
3
0.5
L
Lancelot
Sahis2708
Lancelot
2
0
2
3
L
The Morrigan
Unwritten-Chaos
The Morrigan
0
1
0
0
W
Hades
Zauviir
Hades
0
0
0
0
W
Medusa
Zerunir
Medusa
4
2
1
2.25
W
Zeus
0
1
0
0
W
Awilix
lurbem
Awilix
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,030
Damage
29,571
46,194
Taken
46,588
22,836
Mitigated
23,516
15,806
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Achilles
Baron Samedi
6,503
752
1,684
3,924
12,474
8,831
0
3,763
8,711
29,164
1,181
L
Chang'e
EL G0RD09700
Chang'e
4,841
945
480
4,992
8,826
3,111
0
3,176
5,650
59,755
1,133
L
Mulan
JTN-Swagg
Mulan
6,500
534
0
2,618
10,444
9,232
0
1,947
8,497
0
26,739
L
9,957
3,834
0
4,883
10,388
3,374
0
3,700
6,688
52,139
3,393
L
Lancelot
Sahis2708
Lancelot
3,471
1,694
0
864
8,224
4,076
0
1,582
6,642
0
57,300
L
The Morrigan
Unwritten-Chaos
The Morrigan
3,261
1,021
0
1,969
8,312
3,043
0
3,726
4,586
37,412
7,576
W
Hades
Zauviir
Hades
3,971
571
0
4,210
7,293
3,974
448
1,851
5,214
60,152
1,604
W
Medusa
Zerunir
Medusa
8,185
3,505
0
4,234
11,230
4,344
352
4,776
6,454
0
49,383
W
Zeus
4,092
594
0
300
5,680
1,991
0
3,331
2,349
55,582
444
W
Awilix
lurbem
Awilix
6,820
2,399
0
1,304
9,911
4,376
0
2,966
6,929
0
53,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
34,108
417
Minions Killed
389
0
Camps Cleared
0
1,227,667
Distance Traveled
1,202,567
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,923
533
31
2
0
217,701
0
L
Chang'e
7,638
588
106
8
0
253,321
0
L
Mulan
6,220
478
37
3
0
250,115
0
L
Sol
6,335
487
84
6
0
233,579
0
L
Lancelot
6,605
508
91
7
0
295,368
0
L
The Morrigan
6,730
518
99
8
0
195,284
2
W
Hades
7,539
580
113
9
0
204,796
0
W
Medusa
6,628
510
71
5
0
245,415
0
W
Zeus
6,639
511
101
8
0
222,857
0
W
Awilix
6,379
491
73
6
0
311,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role