Player Matchup

Ra
Ra
Bronze III
LingLingLingLing
Ra
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,615 MMR
Party 1
Khepri
Khepri
Bronze III
MyAccWasBanned
Khepri
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,534 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
RebelFighterV
Tsukuyomi
Bronze III
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
6W - 2L
1,557 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,584 SR
1,569 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,540 SR
1,542 MMR
Bacchus
Bacchus
Gold IV
DTRAIN30
Bacchus
Gold IV
Level 99
God Stats
5W - 2L
1,420 SR
Queue Stats
67W - 77L
1,483 MMR
Solo
Discordia
Discordia
Silver I
SoMuchChub
Discordia
Silver I
Level 109
God Stats
20W - 13L
1,701 SR
Queue Stats
22W - 13L
1,575 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Zésty
Guan Yu
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,594
685
13,150
9,731
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 1
8,403
600
3,584
15,548
15,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
RebelFighterV
Tsukuyomi
15
2 / 4 / 2
9,482
677
13,154
16,634
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KukulkanThothOsirisVulcanAgni

VS

Bans
UllrBakasuraSurtrThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DTRAIN30
Bacchus
15
1 / 0 / 10
9,672
691
7,070
13,005
17,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
SoMuchChub
Discordia
17
7 / 1 / 4
11,686
835
19,920
8,244
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Zésty
Guan Yu
15
3 / 3 / 8
10,430
745
11,608
18,387
17,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
11
11
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DTRAIN30
Bacchus
1
0
10
6
L
2
2
1
1.25
L
0
5
1
0.1
L
Tsukuyomi
RebelFighterV
Tsukuyomi
2
4
2
0.75
W
Discordia
SoMuchChub
Discordia
7
1
4
9
W
Guan Yu
Zésty
Guan Yu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,888
Damage
38,598
41,913
Taken
39,636
25,902
Mitigated
38,301
5,989
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DTRAIN30
Bacchus
7,070
320
0
3,363
13,005
17,104
667
4,279
7,659
12,188
1,420
L
13,150
953
1,848
1,996
9,731
3,549
0
5,835
3,241
46,984
0
L
3,584
75
0
805
15,548
15,835
0
8,923
5,666
12,600
611
L
Tsukuyomi
RebelFighterV
Tsukuyomi
13,154
2,467
0
1,340
16,634
6,518
0
9,736
6,054
0
42,441
W
Discordia
SoMuchChub
Discordia
19,920
552
0
1,160
8,244
3,235
815
3,252
4,489
75,641
0
W
Guan Yu
Zésty
Guan Yu
11,608
1,293
3,943
4,865
18,387
17,962
953
6,933
9,704
575
38,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
31,788
165
Minions Killed
182
0
Camps Cleared
0
788,219
Distance Traveled
845,624
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,672
691
15
1
0
288,186
0
L
Ra
9,594
685
93
7
0
269,965
3
L
Khepri
8,403
600
17
1
0
239,465
3
L
Tsukuyomi
9,482
677
55
4
0
278,789
0
W
Discordia
11,686
835
122
9
0
262,190
9
W
Guan Yu
10,430
745
45
3
0
295,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role