Player Matchup

Da Ji
Da Ji
AymenBz4
Da Ji
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 187L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
B15MARK
Cu Chulainn
Level 126
God Stats
2W - 2L
1,414 SR
Queue Stats
151W - 144L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Ch1n4rd0
Baron Samedi
Level 26
God Stats
1W - 3L
1,125 SR
Queue Stats
44W - 42L
1,461 Elo+
Party 2
Eset
Eset
Hakomaro
Eset
Level 128
God Stats
4W - 2L
1,591 SR
Queue Stats
137W - 130L
1,492 Elo+
Party 2
Neith
Neith
Zimmer_owns_ya
Neith
Level 69
God Stats
44W - 46L
1,415 SR
Queue Stats
441W - 409L
1,550 Elo+
Solo
Team Averages
Level 87
1,409 SR
1,517 Elo+

VS

Team Averages
Level 112
1,546 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MightyJoeJoe
Charybdis
Level 137
God Stats
8W - 9L
1,546 SR
Queue Stats
211W - 198L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
NotsoGladbag
Amaterasu
Level 59
God Stats
10W - 7L
1,597 SR
Queue Stats
268W - 251L
1,491 Elo+
Party 1
Mulan
Mulan
cureforcancer
Mulan
Level 121
God Stats
40W - 26L
1,585 SR
Queue Stats
239W - 193L
1,468 Elo+
Solo
Cthulhu
Cthulhu
the number t
Cthulhu
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 47L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AymenBz4
Da Ji
12
5 / 2 / 3
6,892
627
5,514
9,917
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
B15MARK
Cu Chulainn
10
0 / 5 / 1
5,738
522
4,587
12,419
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Ch1n4rd0
Baron Samedi
10
0 / 2 / 3
5,100
464
6,225
6,530
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
12
2 / 2 / 2
6,863
624
3,124
5,884
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 1
5,788
526
7,602
7,637
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 1
6,490
590
5,370
8,816
4,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
MightyJoeJoe
Charybdis
11
3 / 1 / 0
6,290
572
4,396
7,726
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Amaterasu
NotsoGladbag
Amaterasu
7
1 / 2 / 0
4,843
440
2,111
5,228
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
6 / 1 / 0
8,232
748
11,846
12,064
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
the number t
Cthulhu
10
0 / 2 / 1
5,976
543
4,009
10,153
7,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
12
12
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
1
0.63
W
Da Ji
AymenBz4
Da Ji
5
2
3
3.25
W
Cu Chulainn
B15MARK
Cu Chulainn
0
5
1
0.1
W
Baron Samedi
Ch1n4rd0
Baron Samedi
0
2
3
0.75
W
Eset
2
2
2
1.5
L
Charybdis
MightyJoeJoe
Charybdis
3
1
0
3
L
Amaterasu
NotsoGladbag
Amaterasu
1
2
0
0.5
W
3
1
1
3.5
L
6
1
0
6
L
Cthulhu
the number t
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
27,732
42,387
Taken
43,987
19,740
Mitigated
25,332
10,692
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,370
450
0
4,038
8,816
4,136
0
2,541
6,275
55,608
1,115
W
Da Ji
AymenBz4
Da Ji
5,514
1,797
0
1,430
9,917
4,399
0
1,287
8,630
0
47,661
W
Cu Chulainn
B15MARK
Cu Chulainn
4,587
507
0
2,282
12,419
8,611
0
0
12,419
0
37,570
W
Baron Samedi
Ch1n4rd0
Baron Samedi
6,225
348
1,055
2,181
6,530
2,630
242
1,781
4,749
30,409
581
W
Eset
3,124
0
75
1,299
5,884
1,465
0
4,192
1,692
49,641
1,372
L
Charybdis
MightyJoeJoe
Charybdis
4,396
1,857
0
2,518
7,726
2,792
768
1,832
5,894
0
58,865
L
Amaterasu
NotsoGladbag
Amaterasu
2,111
718
0
2,058
5,228
2,245
0
894
4,334
0
22,789
W
7,602
3,049
0
2,370
7,637
2,635
156
1,935
5,702
0
44,601
L
11,846
2,772
0
4,840
12,064
9,021
0
0
12,064
0
69,513
L
Cthulhu
the number t
Cthulhu
4,009
102
1,409
2,276
10,153
7,138
248
3,833
6,320
14,246
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
31,831
357
Minions Killed
359
0
Camps Cleared
0
1,045,238
Distance Traveled
984,934
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,490
590
84
8
0
188,933
0
W
Da Ji
6,892
627
69
6
0
232,156
0
W
Cu Chulainn
5,738
522
74
7
0
189,448
0
W
Baron Samedi
5,100
464
47
4
0
203,851
0
W
Eset
6,863
624
95
9
0
221,782
2
L
Charybdis
6,290
572
93
8
0
211,592
0
L
Amaterasu
4,843
440
42
4
0
171,775
0
W
Neith
5,788
526
72
7
0
198,001
1
L
Mulan
8,232
748
107
10
0
195,326
0
L
Cthulhu
5,976
543
33
3
0
217,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role