Player Matchup

Raijin
Raijin
 
Raijin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ThErI-pP-eR
Da Ji
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 90L
1,439 Elo+
Party 3
Chernobog
Chernobog
ThEsO-rR-oW
Chernobog
Level 150
God Stats
3W - 2L
1,688 SR
Queue Stats
74W - 90L
1,439 Elo+
Party 3
Charybdis
Charybdis
sepster
Charybdis
Level 125
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 1L
1,425 Elo+
Solo
Hades
Hades
zampman
Hades
Level 39
God Stats
2W - 1L
1,519 SR
Queue Stats
218W - 208L
1,536 Elo+
Solo
Team Averages
Level 119
1,507 SR
1,468 Elo+

VS

Team Averages
Level 122
1,542 SR
1,522 Elo+
Fenrir
Fenrir
ChaparritoPeleon
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 151L
1,597 Elo+
Solo
Thoth
Thoth
MARCELO2005
Thoth
Level 156
God Stats
3W - 7L
1,390 SR
Queue Stats
237W - 268L
1,472 Elo+
Party 1
The Morrigan
The Morrigan
Mastrendo
The Morrigan
Level 88
God Stats
1W - 1L
1,802 SR
Queue Stats
125W - 136L
1,532 Elo+
Party 2
Ravana
Ravana
flow00
Ravana
Level 154
God Stats
9W - 19L
1,521 SR
Queue Stats
550W - 559L
1,472 Elo+
Party 1
King Arthur
King Arthur
Аутизм
King Arthur
Level 127
God Stats
0W - 1L
1,498 SR
Queue Stats
198W - 184L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 2 / 9
10,356
797
8,521
9,289
4,562
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 14
10,290
792
3,845
12,768
16,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
ThEsO-rR-oW
Chernobog
19
8 / 3 / 11
12,548
965
12,026
12,903
6,913
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
sepster
Charybdis
20
4 / 2 / 12
12,058
928
17,285
14,978
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hades
zampman
Hades
16
3 / 7 / 10
10,664
820
9,090
17,122
11,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,348
258
0
0
0
20
10 / 3 / 7
12,035
926
21,763
9,870
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Mastrendo
The Morrigan
15
1 / 7 / 9
9,293
715
11,340
9,221
4,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
flow00
Ravana
16
3 / 6 / 7
9,028
694
7,695
16,580
16,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Аутизм
King Arthur
16
3 / 6 / 7
9,407
724
10,997
17,473
26,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
22
Kills
17
17
Deaths
22
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
9
4.75
L
0
0
0
0
L
10
3
7
4.5
L
The Morrigan
Mastrendo
The Morrigan
1
7
9
0.79
W
2
3
14
3
W
Chernobog
ThEsO-rR-oW
Chernobog
8
3
11
4.5
L
Ravana
flow00
Ravana
3
6
7
1.08
W
Charybdis
sepster
Charybdis
4
2
12
5
W
Hades
zampman
Hades
3
7
10
1.14
L
King Arthur
Аутизм
King Arthur
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,767
Damage
51,795
67,060
Taken
53,144
46,624
Mitigated
51,788
22,007
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,521
831
1,381
1,821
9,289
4,562
1,229
4,985
4,161
23,363
0
L
0
0
0
0
0
0
0
0
0
0
0
L
21,763
710
639
2,371
9,870
5,124
0
4,262
5,422
52,713
0
L
The Morrigan
Mastrendo
The Morrigan
11,340
663
526
1,168
9,221
4,137
0
3,799
5,173
21,145
243
W
3,845
543
3,074
1,287
12,768
16,711
0
5,207
7,338
0
7,676
W
Chernobog
ThEsO-rR-oW
Chernobog
12,026
8,139
0
2,492
12,903
6,913
2,677
6,487
6,231
0
25,878
L
Ravana
flow00
Ravana
7,695
528
722
3,647
16,580
16,034
0
5,111
11,126
0
14,114
W
Charybdis
sepster
Charybdis
17,285
10,847
2,514
6,148
14,978
7,187
3,559
7,654
6,944
0
59,887
W
Hades
zampman
Hades
9,090
755
659
2,631
17,122
11,251
403
9,921
7,076
22,896
447
L
King Arthur
Аутизм
King Arthur
10,997
215
0
3,097
17,473
26,493
0
3,263
13,911
1,888
15,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,916
Gold Earned
43,111
192
Minions Killed
121
0
Camps Cleared
0
1,207,666
Distance Traveled
932,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,356
797
34
3
0
259,559
0
L
Fenrir
3,348
258
0
0
0
0
0
L
Thoth
12,035
926
66
5
0
242,862
0
L
The Morrigan
9,293
715
23
2
0
240,902
0
W
Da Ji
10,290
792
6
0
0
229,248
0
W
Chernobog
12,548
965
32
2
0
274,693
0
L
Ravana
9,028
694
17
1
0
230,543
0
W
Charybdis
12,058
928
90
7
0
226,810
0
W
Hades
10,664
820
30
2
0
217,356
0
L
King Arthur
9,407
724
15
1
0
218,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role