Player Matchup

Cthulhu
Cthulhu
Moinepygmee
Cthulhu
Level 22
God Stats
13W - 9L
1,539 SR
Queue Stats
50W - 35L
1,414 Elo+
Party 2
Ganesha
Ganesha
Phabi1_b
Ganesha
Level 59
God Stats
19W - 15L
1,364 SR
Queue Stats
40W - 38L
1,386 Elo+
Party 2
Chaac
Chaac
WillyWonka9911
Chaac
Level 89
God Stats
2W - 0L
1,728 SR
Queue Stats
47W - 37L
1,453 Elo+
Party 1
Bastet
Bastet
XxxShmitler
Bastet
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 19L
1,579 Elo+
Party 1
Medusa
Medusa
bad_punz69
Medusa
Level 42
God Stats
2W - 0L
1,397 SR
Queue Stats
4W - 4L
1,579 Elo+
Party 1
Team Averages
Level 48
1,463 SR
1,482 Elo+

VS

Team Averages
Level 114
1,586 SR
1,477 Elo+
Nu Wa
Nu Wa
CoachSkrillA
Nu Wa
Level 158
God Stats
41W - 40L
1,535 SR
Queue Stats
132W - 139L
1,535 Elo+
Solo
Medusa
Medusa
FlokiWartooth
Medusa
Level 127
God Stats
27W - 16L
1,695 SR
Queue Stats
44W - 38L
1,480 Elo+
Solo
Mulan
Mulan
L2crybaby
Mulan
Level 56
God Stats
11W - 8L
1,574 SR
Queue Stats
186W - 223L
1,428 Elo+
Solo
Shiva
Shiva
SleepyTokens
Shiva
Level 103
God Stats
2W - 3L
1,624 SR
Queue Stats
9W - 13L
1,520 Elo+
Solo
Arachne
Arachne
bimbil
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Moinepygmee
Cthulhu
15
4 / 1 / 0
9,095
479
12,404
14,050
10,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
Phabi1_b
Ganesha
15
1 / 0 / 4
10,046
529
6,603
13,835
16,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 1 / 1
10,119
533
9,954
15,594
21,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
15
2 / 3 / 0
9,167
482
11,206
14,317
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
bad_punz69
Medusa
15
1 / 5 / 0
9,363
493
4,398
13,728
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
10,808
569
19,260
8,520
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
7,236
381
9,701
8,536
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
L2crybaby
Mulan
10
1 / 2 / 0
7,819
412
5,610
9,617
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 3 / 2
8,350
439
5,608
15,788
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
bimbil
Arachne
14
5 / 2 / 1
8,587
452
8,149
21,172
10,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
10
10
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
1
5
6.5
L
0
2
0
0
L
Mulan
L2crybaby
Mulan
1
2
0
0.5
W
Cthulhu
Moinepygmee
Cthulhu
4
1
0
4
W
Ganesha
Phabi1_b
Ganesha
1
0
4
3
L
0
3
2
0.33
W
2
1
1
2.5
W
Bastet
2
3
0
0.67
W
Medusa
bad_punz69
Medusa
1
5
0
0.2
L
Arachne
bimbil
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
48,328
71,524
Taken
63,633
57,731
Mitigated
38,174
17,725
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,260
6,657
0
475
8,520
3,595
315
768
7,690
102,211
1,384
L
9,701
2,755
0
1,512
8,536
3,200
0
5,114
2,838
0
66,936
L
Mulan
L2crybaby
Mulan
5,610
1,393
0
2,888
9,617
5,664
0
589
9,028
0
44,894
W
Cthulhu
Moinepygmee
Cthulhu
12,404
240
782
2,754
14,050
10,744
809
2,745
11,305
74,391
986
W
Ganesha
Phabi1_b
Ganesha
6,603
163
653
4,609
13,835
16,903
120
997
12,838
31,865
812
L
5,608
318
214
3,076
15,788
14,866
0
8,915
6,074
0
35,673
W
9,954
1,276
0
3,771
15,594
21,647
2,163
1,652
13,304
2,188
82,049
W
Bastet
11,206
3,483
159
3,808
14,317
4,997
0
4,675
9,603
0
69,497
W
Medusa
bad_punz69
Medusa
4,398
1,236
75
1,114
13,728
3,440
3,097
9,082
4,646
0
75,647
L
Arachne
bimbil
Arachne
8,149
7,320
0
4,526
21,172
10,849
189
2,377
18,709
0
51,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
42,800
557
Minions Killed
478
0
Camps Cleared
0
1,804,846
Distance Traveled
1,547,710
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,808
569
146
8
0
335,250
0
L
Medusa
7,236
381
92
5
0
238,022
0
L
Mulan
7,819
412
89
5
0
205,881
0
W
Cthulhu
9,095
479
177
9
0
346,240
0
W
Ganesha
10,046
529
7
0
0
340,606
0
L
Shiva
8,350
439
68
4
0
352,508
5
W
Chaac
10,119
533
138
7
0
351,601
0
W
Bastet
9,167
482
105
6
0
412,082
0
W
Medusa
9,363
493
130
7
0
354,317
0
L
Arachne
8,587
452
83
4
0
416,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role