Player Matchup

Sylvanus
Sylvanus
CheekyPiza
Sylvanus
Level 145
God Stats
86W - 89L
1,558 SR
Queue Stats
219W - 237L
1,528 Elo+
Party 1
Poseidon
Poseidon
Kirayung
Poseidon
Level 108
God Stats
2W - 2L
1,531 SR
Queue Stats
117W - 143L
1,487 Elo+
Party 1
King Arthur
King Arthur
Nalite1304
King Arthur
Level 129
God Stats
19W - 19L
1,636 SR
Queue Stats
206W - 229L
1,523 Elo+
Party 1
Arachne
Arachne
OldHoxton
Arachne
Level 88
God Stats
1W - 1L
1,794 SR
Queue Stats
12W - 31L
1,399 Elo+
Party 1
Charybdis
Charybdis
dyslexic_sloth
Charybdis
Level 109
God Stats
4W - 9L
1,400 SR
Queue Stats
10W - 16L
1,461 Elo+
Party 1
Team Averages
Level 116
1,584 SR
1,480 Elo+

VS

Team Averages
Level 141
1,310 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
Shanchespro
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,177 SR
Queue Stats
192W - 169L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
SneakyD
Hun Batz
Level 167
God Stats
1W - 3L
1,142 SR
Queue Stats
204W - 187L
1,541 Elo+
Party 2
Surtr
Surtr
TheMalka
Surtr
Level 85
God Stats
3W - 7L
1,372 SR
Queue Stats
99W - 96L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Ydoum
Nu Wa
Level 169
God Stats
3W - 3L
1,361 SR
Queue Stats
261W - 225L
1,529 Elo+
Party 2
Maui
Maui
lendo93
Maui
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 309L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheekyPiza
Sylvanus
12
0 / 3 / 2
7,676
452
6,745
19,397
18,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Kirayung
Poseidon
16
1 / 2 / 1
9,018
530
5,963
9,610
3,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Nalite1304
King Arthur
16
4 / 2 / 0
9,874
581
13,321
19,881
20,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
OldHoxton
Arachne
13
1 / 4 / 2
7,369
433
3,117
16,954
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
dyslexic_sloth
Charybdis
13
0 / 4 / 1
8,189
482
7,634
14,455
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Shanchespro
Ah Muzen Cab
18
3 / 0 / 2
10,537
620
11,690
10,253
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SneakyD
Hun Batz
18
8 / 0 / 5
9,988
588
13,445
12,075
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
TheMalka
Surtr
15
1 / 4 / 2
8,578
505
12,007
18,962
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Ydoum
Nu Wa
16
2 / 0 / 8
9,685
570
16,586
6,567
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
lendo93
Maui
13
1 / 2 / 6
7,791
458
2,708
14,285
12,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CheekyPiza
Sylvanus
0
3
2
0.33
L
Poseidon
Kirayung
Poseidon
1
2
1
0.75
L
King Arthur
Nalite1304
King Arthur
4
2
0
2
L
Arachne
OldHoxton
Arachne
1
4
2
0.5
W
Ah Muzen Cab
Shanchespro
Ah Muzen Cab
3
0
2
4
W
Hun Batz
SneakyD
Hun Batz
8
0
5
10.5
W
Surtr
TheMalka
Surtr
1
4
2
0.5
W
Nu Wa
Ydoum
Nu Wa
2
0
8
6
L
Charybdis
dyslexic_sloth
Charybdis
0
4
1
0.13
W
Maui
lendo93
Maui
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
56,436
80,297
Taken
62,142
55,698
Mitigated
41,951
24,461
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CheekyPiza
Sylvanus
6,745
1,007
2,902
5,490
19,397
18,636
25
7,247
12,052
25,586
1,571
L
Poseidon
Kirayung
Poseidon
5,963
398
0
770
9,610
3,018
493
4,268
5,342
103,155
1,142
L
King Arthur
Nalite1304
King Arthur
13,321
857
0
2,880
19,881
20,773
0
3,305
15,404
2,397
83,614
L
Arachne
OldHoxton
Arachne
3,117
1,881
0
6,914
16,954
8,136
0
2,691
14,125
0
57,297
W
Ah Muzen Cab
Shanchespro
Ah Muzen Cab
11,690
5,956
0
793
10,253
4,756
434
963
9,290
0
119,657
W
Hun Batz
SneakyD
Hun Batz
13,445
3,944
0
6,083
12,075
6,102
0
1,884
10,191
0
108,994
W
Surtr
TheMalka
Surtr
12,007
3,600
0
6,768
18,962
15,824
32
1,749
17,213
1,531
57,611
W
Nu Wa
Ydoum
Nu Wa
16,586
3,851
0
1,531
6,567
2,851
124
3,287
3,280
89,718
0
L
Charybdis
dyslexic_sloth
Charybdis
7,634
3,799
0
5,505
14,455
5,135
0
2,576
11,879
0
74,065
W
Maui
lendo93
Maui
2,708
586
0
2,152
14,285
12,418
0
6,514
7,771
19,960
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
46,579
586
Minions Killed
613
0
Camps Cleared
0
1,696,897
Distance Traveled
1,805,598
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,676
452
35
2
0
327,723
8
L
Poseidon
9,018
530
192
11
0
376,702
2
L
King Arthur
9,874
581
141
8
0
317,356
5
L
Arachne
7,369
433
78
5
0
384,222
0
W
Ah Muzen Cab
10,537
620
188
11
0
352,732
5
W
Hun Batz
9,988
588
152
9
0
401,469
2
W
Surtr
8,578
505
99
6
0
319,828
2
W
Nu Wa
9,685
570
138
8
0
383,794
7
L
Charybdis
8,189
482
140
8
0
290,894
9
W
Maui
7,791
458
36
2
0
347,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role