Player Matchup

Hercules
Hercules
LastPoint
Hercules
Level 81
God Stats
2W - 6L
1,309 SR
Queue Stats
167W - 133L
1,495 Elo+
Solo
Kukulkan
Kukulkan
SSGTR3Y
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Ishtar
Ishtar
ShammooShaman
Ishtar
Level 106
God Stats
6W - 6L
1,336 SR
Queue Stats
490W - 477L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
skzay
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Ratatoskr
Ratatoskr
vml2003
Ratatoskr
Level 86
God Stats
13W - 10L
1,530 SR
Queue Stats
317W - 297L
1,483 Elo+
Solo
Team Averages
Level 65
1,435 SR
1,477 Elo+

VS

Team Averages
Level 108
1,482 SR
1,450 Elo+
Da Ji
Da Ji
Cton771
Da Ji
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
DoSOmni
Cernunnos
Level 120
God Stats
80W - 55L
1,669 SR
Queue Stats
181W - 149L
1,576 Elo+
Solo
King Arthur
King Arthur
Rust5141
King Arthur
Level 117
God Stats
2W - 1L
1,204 SR
Queue Stats
10W - 6L
1,450 Elo+
Party 2
Hera
Hera
T-o-x-ic_D-u-st
Hera
Level 141
God Stats
15W - 9L
1,538 SR
Queue Stats
175W - 173L
1,394 Elo+
Party 3
Surtr
Surtr
flowpastyou
Surtr
Level 8
God Stats
12W - 9L
1,500 SR
Queue Stats
181W - 169L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LastPoint
Hercules
11
1 / 3 / 3
7,155
477
6,441
15,871
12,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
SSGTR3Y
Kukulkan
12
0 / 5 / 2
6,965
464
3,105
9,836
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 2
7,890
526
8,441
13,332
4,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
skzay
Erlang Shen
10
0 / 6 / 0
6,188
413
2,814
17,788
15,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
vml2003
Ratatoskr
11
4 / 5 / 0
7,147
476
8,344
14,328
4,720
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cton771
Da Ji
15
7 / 1 / 6
8,682
579
9,877
13,037
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cernunnos
DoSOmni
Cernunnos
15
4 / 2 / 1
8,653
577
12,624
15,541
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Rust5141
King Arthur
16
4 / 0 / 0
10,176
678
8,053
10,199
8,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 2
8,719
581
11,859
8,531
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 9
7,608
507
8,981
13,309
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
22
23
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cton771
Da Ji
7
1
6
10
W
Cernunnos
DoSOmni
Cernunnos
4
2
1
2.25
L
Hercules
LastPoint
Hercules
1
3
3
0.83
W
King Arthur
Rust5141
King Arthur
4
0
0
4
L
Kukulkan
SSGTR3Y
Kukulkan
0
5
2
0.2
L
2
4
2
0.75
W
5
3
2
2
W
2
1
9
6.5
L
Erlang Shen
skzay
Erlang Shen
0
6
0
0
L
Ratatoskr
vml2003
Ratatoskr
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
51,394
71,155
Taken
60,617
40,171
Mitigated
38,641
17,470
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cton771
Da Ji
9,877
3,254
0
360
13,037
6,412
110
687
12,350
0
67,321
W
Cernunnos
DoSOmni
Cernunnos
12,624
5,868
0
6,516
15,541
8,140
0
0
15,541
0
68,979
L
Hercules
LastPoint
Hercules
6,441
2,406
0
4,798
15,871
12,526
0
2,477
12,228
0
21,049
W
King Arthur
Rust5141
King Arthur
8,053
1,610
0
785
10,199
8,688
517
0
10,199
0
87,180
L
Kukulkan
SSGTR3Y
Kukulkan
3,105
488
0
480
9,836
3,647
0
3,756
5,871
45,864
0
L
8,441
5,450
0
5,461
13,332
4,245
0
173
12,475
0
65,067
W
11,859
3,923
0
2,024
8,531
2,909
246
1,309
7,222
64,467
1,086
W
8,981
2,640
0
4,069
13,309
12,492
5
1,109
12,200
518
33,504
L
Erlang Shen
skzay
Erlang Shen
2,814
1,541
0
3,048
17,788
15,033
0
2,543
14,942
0
29,348
L
Ratatoskr
vml2003
Ratatoskr
8,344
3,074
0
3,683
14,328
4,720
0
2,441
11,533
0
42,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
43,838
351
Minions Killed
515
0
Camps Cleared
0
1,405,469
Distance Traveled
1,486,599
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,682
579
91
6
0
344,582
0
W
Cernunnos
8,653
577
107
7
0
265,406
3
L
Hercules
7,155
477
29
2
0
316,937
5
W
King Arthur
10,176
678
151
10
0
298,423
0
L
Kukulkan
6,965
464
91
6
0
256,074
1
L
Ishtar
7,890
526
113
8
0
279,386
3
W
Hera
8,719
581
117
8
0
274,859
0
W
Surtr
7,608
507
49
3
0
303,329
0
L
Erlang Shen
6,188
413
47
3
0
283,390
0
L
Ratatoskr
7,147
476
71
5
0
269,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role