Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold I
ElPelusaCosmico
Ganesha
Gold I
Level 66
God Stats
10W - 7L
1,685 SR
Queue Stats
148W - 149L
1,514 MMR
Party 1
King Arthur
King Arthur
Gold I
LuanChagas
King Arthur
Gold I
Level 174
God Stats
48W - 40L
1,528 SR
Queue Stats
404W - 408L
1,585 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,543 SR
1,520 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,552 SR
1,605 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum III
DWαlter
Fenrir
Platinum III
Level 124
God Stats
3W - 3L
1,721 SR
Queue Stats
4W - 9L
1,621 MMR
Solo
Sylvanus
Sylvanus
Gold II
Pocooyo
Sylvanus
Gold II
Level 85
God Stats
10W - 5L
1,729 SR
Queue Stats
107W - 109L
1,573 MMR
Solo
Anhur
Anhur
Platinum II
あMaxVerstappenあ
Anhur
Platinum II
Level 88
God Stats
2W - 3L
1,310 SR
Queue Stats
30W - 14L
1,832 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 0
3,357
671
431
2,520
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
5
0 / 1 / 0
3,186
637
1,766
3,173
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
 
Loki
6
0 / 0 / 0
3,112
622
935
2,880
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,520
704
1,066
4,386
1,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LuanChagas
King Arthur
7
0 / 0 / 0
3,568
714
2,460
4,406
2,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
JanusAwilixBellonaAthena

VS

Bans
SusanoAo KuangThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,773
755
828
1,221
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
 
Jormungandr
7
0 / 0 / 0
3,554
711
1,679
4,218
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
DWαlter
Fenrir
1
0 / 0 / 0
2,406
481
0
0
0
Sylvanus
Pocooyo
Sylvanus
6
0 / 0 / 1
3,618
724
1,878
4,153
2,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

6
1 / 0 / 0
3,477
695
3,314
1,859
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
W
Cupid
 
Cupid
0
1
0
0
W
Loki
 
Loki
0
0
0
0
L
Agni
 
Agni
0
0
0
0
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Fenrir
DWαlter
Fenrir
0
0
0
0
W
0
0
0
0
W
King Arthur
LuanChagas
King Arthur
0
0
0
0
L
Sylvanus
Pocooyo
Sylvanus
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,658
Damage
7,699
17,365
Taken
11,451
6,305
Mitigated
5,342
9,788
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
431
41
533
1,700
2,520
618
0
516
2,004
16,338
0
W
Cupid
 
Cupid
1,766
724
58
763
3,173
780
0
1,052
2,121
0
16,476
W
Loki
 
Loki
935
523
0
2,167
2,880
733
0
190
2,690
0
16,245
L
Agni
 
Agni
828
0
0
500
1,221
299
0
206
980
20,966
446
L
Jormungandr
 
Jormungandr
1,679
678
0
1,952
4,218
1,872
0
0
4,218
17,005
2,918
L
Fenrir
DWαlter
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
1,066
438
840
1,841
4,386
1,549
0
1,009
3,377
8,161
1,996
W
King Arthur
LuanChagas
King Arthur
2,460
405
0
1,886
4,406
2,625
0
1,479
2,927
0
22,168
L
Sylvanus
Pocooyo
Sylvanus
1,878
748
450
2,459
4,153
2,590
0
667
3,486
12,950
0
L
3,314
1,728
0
906
1,859
581
0
410
1,449
0
17,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,743
Gold Earned
16,828
159
Minions Killed
146
0
Camps Cleared
0
527,549
Distance Traveled
363,113
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,357
671
35
7
0
100,045
0
W
Cupid
3,186
637
53
11
0
99,429
0
W
Loki
3,112
622
31
6
0
119,955
0
L
Agni
3,773
755
49
10
0
102,784
0
L
Jormungandr
3,554
711
39
8
0
91,389
0
L
Fenrir
2,406
481
0
0
0
0
0
W
Ganesha
3,520
704
2
0
0
109,635
2
W
King Arthur
3,568
714
38
8
0
98,485
0
L
Sylvanus
3,618
724
19
4
0
79,362
0
L
Anhur
3,477
695
39
8
0
89,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role