Player Matchup

Ravana
Ravana
Platinum IV
ADOmin4tion
Ravana
Platinum IV
Level 181
God Stats
4W - 3L
1,644 SR
Queue Stats
234W - 221L
1,796 MMR
Solo
Athena
Athena
Gold I
Froylan17
Athena
Gold I
Level 131
God Stats
1W - 4L
1,416 SR
Queue Stats
63W - 63L
1,685 MMR
Party 1
Merlin
Merlin
Platinum II
MauriDarkrai
Merlin
Platinum II
Level 159
God Stats
0W - 4L
1,343 SR
Queue Stats
52W - 44L
1,887 MMR
Party 1
Charybdis
Charybdis
Platinum V
ScyllaFangirl
Charybdis
Platinum V
Level 147
God Stats
1W - 2L
1,547 SR
Queue Stats
106W - 89L
1,827 MMR
Solo
Surtr
Surtr
Platinum I
UndrclasHero
Surtr
Platinum I
Level 156
God Stats
2W - 5L
1,529 SR
Queue Stats
208W - 185L
1,776 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,496 SR
1,794 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,608 SR
1,794 MMR
Bacchus
Bacchus
Platinum III
DragonWeeb88
Bacchus
Platinum III
Level 202
God Stats
4W - 2L
1,854 SR
Queue Stats
216W - 193L
1,709 MMR
Party 2
Anhur
Anhur
Platinum II
ELChingoBudo
Anhur
Platinum II
Level 128
God Stats
14W - 18L
1,400 SR
Queue Stats
381W - 371L
1,824 MMR
Solo
Mulan
Mulan
Gold I
SaintZaps
Mulan
Gold I
Level 167
God Stats
11W - 4L
1,870 SR
Queue Stats
66W - 49L
1,800 MMR
Solo
Odin
Odin
Platinum II
dggg1
Odin
Platinum II
Level 163
God Stats
16W - 11L
1,623 SR
Queue Stats
184W - 164L
1,800 MMR
Solo
Ix Chel
Ix Chel
Platinum II
iAdjudicator
Ix Chel
Platinum II
Level 186
God Stats
9W - 14L
1,296 SR
Queue Stats
325W - 316L
1,835 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
2 / 2 / 3
9,336
491
7,456
9,780
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
Froylan17
Athena
13
1 / 5 / 1
8,175
430
6,313
21,172
21,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
1 / 5 / 0
9,230
486
10,965
10,187
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ScyllaFangirl
Charybdis
18
2 / 2 / 2
10,296
542
10,692
12,273
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 1
9,226
486
10,477
19,856
17,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Sun WukongMartichorasPeleBastet

VS

Bans
ThothMedusaLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DragonWeeb88
Bacchus
16
3 / 0 / 11
10,604
558
9,403
20,512
25,694
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

19
3 / 3 / 4
11,156
587
8,189
15,198
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
SaintZaps
Mulan
18
6 / 2 / 8
10,404
548
13,210
17,545
9,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
dggg1
Odin
18
2 / 1 / 9
10,813
569
11,015
15,018
17,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
iAdjudicator
Ix Chel
19
6 / 1 / 8
11,341
597
13,913
10,964
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
20
20
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
2
3
1.75
W
Bacchus
DragonWeeb88
Bacchus
3
0
11
8.5
W
3
3
4
1.67
L
Athena
Froylan17
Athena
1
5
1
0.3
L
Merlin
1
5
0
0.2
W
Mulan
SaintZaps
Mulan
6
2
8
5
L
Charybdis
ScyllaFangirl
Charybdis
2
2
2
1.5
L
1
6
1
0.25
W
Odin
dggg1
Odin
2
1
9
6.5
W
Ix Chel
iAdjudicator
Ix Chel
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,903
Damage
55,730
73,268
Taken
79,237
53,994
Mitigated
63,838
20,158
Healing
36,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,456
2,782
0
3,784
9,780
4,578
0
3,249
6,415
0
95,797
W
Bacchus
DragonWeeb88
Bacchus
9,403
1,352
0
4,191
20,512
25,694
0
7,238
13,208
22,684
1,650
W
8,189
3,627
0
8,027
15,198
5,773
875
820
14,378
0
125,693
L
Athena
Froylan17
Athena
6,313
906
0
3,575
21,172
21,764
0
9,783
10,915
23,411
2,299
L
Merlin
10,965
350
0
500
10,187
5,004
0
5,590
4,363
82,281
1,309
W
Mulan
SaintZaps
Mulan
13,210
1,807
0
9,672
17,545
9,951
502
3,124
14,326
0
102,698
L
Charybdis
ScyllaFangirl
Charybdis
10,692
4,148
0
5,543
12,273
5,267
267
1,922
10,307
0
113,132
L
10,477
3,358
0
6,756
19,856
17,381
0
5,741
14,045
1,564
64,683
W
Odin
dggg1
Odin
11,015
2,142
0
6,100
15,018
17,367
0
1,874
12,403
25,568
68,393
W
Ix Chel
iAdjudicator
Ix Chel
13,913
1,425
3,519
4,866
10,964
5,053
327
5,708
5,256
105,979
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
54,318
602
Minions Killed
688
0
Camps Cleared
0
1,823,332
Distance Traveled
1,889,944
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,336
491
127
7
0
447,056
0
W
Bacchus
10,604
558
31
2
0
390,099
5
W
Anhur
11,156
587
189
10
0
312,903
2
L
Athena
8,175
430
44
2
0
386,963
6
L
Merlin
9,230
486
144
8
0
347,512
6
W
Mulan
10,404
548
123
6
0
434,278
0
L
Charybdis
10,296
542
177
9
0
321,105
2
L
Surtr
9,226
486
110
6
0
320,696
5
W
Odin
10,813
569
156
8
0
359,534
0
W
Ix Chel
11,341
597
189
10
0
393,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role