Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Alexzałez
Ra
Silver I
Level 222
God Stats
1W - 1L
1,826 SR
Queue Stats
15W - 8L
1,638 MMR
Solo
Danzaburou
Danzaburou
Gold III
Reckl3ssGring0
Danzaburou
Gold III
Level 157
God Stats
2W - 3L
1,542 SR
Queue Stats
83W - 91L
1,625 MMR
Solo
Ravana
Ravana
Gold II
STΣDMOП
Ravana
Gold II
Level 157
God Stats
19W - 15L
1,719 SR
Queue Stats
114W - 110L
1,696 MMR
Solo
Xing Tian
Xing Tian
Gold I
shadowrunner00
Xing Tian
Gold I
Level 146
God Stats
15W - 11L
1,608 SR
Queue Stats
577W - 594L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,639 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,537 SR
1,657 MMR
Janus
Janus
Gold II
MisoHoniii
Janus
Gold II
Level 234
God Stats
1W - 2L
1,496 SR
Queue Stats
95W - 93L
1,697 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
ProdigyAce92
Cabrakan
Platinum IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 25L
1,794 MMR
Party 1
King Arthur
King Arthur
Gold IV
VIVAVIAZUS
King Arthur
Gold IV
Level 204
God Stats
8W - 16L
1,515 SR
Queue Stats
442W - 435L
1,599 MMR
Solo
Bastet
Bastet
Silver I
XYzHaCKeR
Bastet
Silver I
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 28L
1,591 MMR
Solo
Anhur
Anhur
Gold II
XxBreyerxX
Anhur
Gold II
Level 158
God Stats
28W - 28L
1,674 SR
Queue Stats
217W - 217L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
3 / 3 / 0
6,255
481
7,399
11,474
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
7,308
562
7,931
8,244
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Reckl3ssGring0
Danzaburou
11
1 / 3 / 0
6,776
521
5,521
9,475
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ravana
STΣDMOП
Ravana
11
1 / 3 / 2
6,219
478
4,902
10,033
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Xing Tian
shadowrunner00
Xing Tian
9
0 / 4 / 3
5,848
450
5,575
15,985
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SusanoOlorunAchillesAthena

VS

Bans
CthulhuLancelotOsirisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 1 / 4
7,777
598
5,370
4,830
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
ProdigyAce92
Cabrakan
13
2 / 1 / 9
7,600
585
9,232
12,940
13,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
VIVAVIAZUS
King Arthur
13
5 / 2 / 3
8,191
630
10,737
15,196
12,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
XYzHaCKeR
Bastet
14
5 / 1 / 6
8,007
616
9,588
10,642
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
14
4 / 1 / 0
7,744
596
4,170
7,685
2,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
16
16
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
0
1
L
1
3
1
0.5
W
Janus
0
1
4
2
W
Cabrakan
ProdigyAce92
Cabrakan
2
1
9
6.5
L
Danzaburou
Reckl3ssGring0
Danzaburou
1
3
0
0.33
L
Ravana
STΣDMOП
Ravana
1
3
2
0.67
W
King Arthur
VIVAVIAZUS
King Arthur
5
2
3
3.25
W
Bastet
XYzHaCKeR
Bastet
5
1
6
8
W
Anhur
4
1
0
4
L
Xing Tian
shadowrunner00
Xing Tian
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
39,097
55,211
Taken
51,293
30,004
Mitigated
36,171
14,290
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,399
3,168
0
5,337
11,474
7,145
0
220
11,254
0
37,490
L
7,931
560
195
1,902
8,244
3,253
0
2,801
5,233
61,049
440
W
Janus
5,370
311
0
1,191
4,830
1,843
0
2,265
2,371
75,066
0
W
Cabrakan
ProdigyAce92
Cabrakan
9,232
2,071
0
2,937
12,940
13,848
0
3,494
9,052
25,218
2,162
L
Danzaburou
Reckl3ssGring0
Danzaburou
5,521
1,606
0
2,437
9,475
4,129
0
2,709
6,766
0
46,863
L
Ravana
STΣDMOП
Ravana
4,902
1,709
0
1,616
10,033
4,949
0
3,099
6,766
0
48,487
W
King Arthur
VIVAVIAZUS
King Arthur
10,737
902
0
2,857
15,196
12,657
0
2,462
12,589
154
58,964
W
Bastet
XYzHaCKeR
Bastet
9,588
3,043
0
3,756
10,642
4,839
697
2,189
8,372
30
69,112
W
Anhur
4,170
2,740
0
4,818
7,685
2,984
541
1,785
5,846
0
64,345
L
Xing Tian
shadowrunner00
Xing Tian
5,575
625
244
2,559
15,985
10,528
0
5,282
10,511
26,835
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
39,319
383
Minions Killed
491
0
Camps Cleared
0
1,174,347
Distance Traveled
1,361,532
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,255
481
61
5
0
191,676
0
L
Ra
7,308
562
118
9
0
264,514
0
W
Janus
7,777
598
142
11
0
277,878
4
W
Cabrakan
7,600
585
29
2
0
259,986
5
L
Danzaburou
6,776
521
88
7
0
229,812
4
L
Ravana
6,219
478
75
6
0
256,057
0
W
King Arthur
8,191
630
99
8
0
253,831
0
W
Bastet
8,007
616
101
8
0
313,277
0
W
Anhur
7,744
596
120
9
0
256,560
2
L
Xing Tian
5,848
450
41
3
0
232,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role