Player Matchup

Ares
Ares
EonSquabs
Ares
Level 153
God Stats
0W - 1L
1,555 SR
Queue Stats
60W - 75L
1,495 Elo+
Party 1
Arachne
Arachne
ROBOWOLF54
Arachne
Level 143
God Stats
3W - 5L
1,489 SR
Queue Stats
62W - 83L
1,486 Elo+
Party 1
Chang'e
Chang'e
VVida
Chang'e
Level 140
God Stats
5W - 10L
1,477 SR
Queue Stats
95W - 138L
1,441 Elo+
Party 1
Charybdis
Charybdis
unpresentplayer
Charybdis
Level 117
God Stats
7W - 15L
1,424 SR
Queue Stats
65W - 142L
1,522 Elo+
Party 1
Achilles
Achilles
豆KillerBean豆
Achilles
Level 95
God Stats
4W - 5L
1,692 SR
Queue Stats
159W - 207L
1,503 Elo+
Party 1
Team Averages
Level 130
1,527 SR
1,490 Elo+

VS

Team Averages
Level 152
1,638 SR
1,548 Elo+
Janus
Janus
 
Janus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Master Zaheer
Hercules
Level 159
God Stats
14W - 10L
1,941 SR
Queue Stats
223W - 203L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
WPTDT
Cu Chulainn
Level 153
God Stats
1W - 2L
1,425 SR
Queue Stats
98W - 110L
1,607 Elo+
Solo
Rama
Rama
lAmHaze
Rama
Level 124
God Stats
1W - 0L
1,825 SR
Queue Stats
152W - 127L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 4 / 0
4,366
437
3,597
10,024
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ROBOWOLF54
Arachne
8
1 / 1 / 1
4,700
470
4,996
8,717
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chang'e
VVida
Chang'e
10
2 / 1 / 1
5,367
537
4,668
8,105
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
unpresentplayer
Charybdis
9
0 / 2 / 0
4,956
496
5,266
8,203
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 1 / 0
5,477
548
3,590
8,727
8,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 2
6,319
632
7,300
5,976
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
12
3 / 0 / 1
6,183
618
4,077
9,258
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Master Zaheer
Hercules
9
1 / 1 / 3
5,561
556
5,141
8,729
6,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
WPTDT
Cu Chulainn
12
0 / 0 / 0
6,481
648
4,821
6,409
6,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
lAmHaze
Rama
11
3 / 0 / 2
6,299
630
7,545
7,049
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
2
1.5
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
Ares
0
4
0
0
W
Hercules
Master Zaheer
Hercules
1
1
3
2.5
L
Arachne
ROBOWOLF54
Arachne
1
1
1
1.5
L
Chang'e
VVida
Chang'e
2
1
1
2.5
W
Cu Chulainn
WPTDT
Cu Chulainn
0
0
0
0
W
Rama
lAmHaze
Rama
3
0
2
4
L
Charybdis
unpresentplayer
Charybdis
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
28,884
43,776
Taken
37,421
23,032
Mitigated
21,838
12,440
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,300
369
0
769
5,976
2,531
0
3,267
2,709
54,619
1,372
W
Ao Kuang
 
Ao Kuang
4,077
1,241
0
6,371
9,258
3,638
0
1,350
7,908
47,285
1,067
L
Ares
3,597
192
0
1,288
10,024
6,469
0
1,882
8,029
11,454
0
W
Hercules
Master Zaheer
Hercules
5,141
950
0
2,819
8,729
6,426
0
3,125
5,604
0
14,280
L
Arachne
ROBOWOLF54
Arachne
4,996
3,129
0
2,855
8,717
3,327
0
2,792
5,783
0
25,137
L
Chang'e
VVida
Chang'e
4,668
195
356
2,474
8,105
2,626
0
4,776
3,031
30,940
0
W
Cu Chulainn
WPTDT
Cu Chulainn
4,821
836
0
3,031
6,409
6,679
0
0
6,409
810
53,030
W
Rama
lAmHaze
Rama
7,545
5,368
0
4,565
7,049
2,564
0
637
6,412
0
54,852
L
Charybdis
unpresentplayer
Charybdis
5,266
2,233
0
2,798
8,203
2,603
0
404
7,799
0
36,076
L
3,590
1,358
0
2,669
8,727
8,007
0
1,034
7,663
0
36,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
30,843
233
Minions Killed
419
0
Camps Cleared
0
1,010,156
Distance Traveled
1,032,796
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,319
632
98
10
0
208,164
1
W
Ao Kuang
6,183
618
99
10
0
252,196
0
L
Ares
4,366
437
10
1
0
180,855
2
W
Hercules
5,561
556
22
2
0
207,407
0
L
Arachne
4,700
470
37
4
0
230,957
1
L
Chang'e
5,367
537
49
5
0
217,474
0
W
Cu Chulainn
6,481
648
91
9
0
178,770
0
W
Rama
6,299
630
109
11
0
186,259
0
L
Charybdis
4,956
496
59
6
0
201,207
0
L
Achilles
5,477
548
78
8
0
179,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role