Player Matchup

Chernobog
Chernobog
BlutiFul92
Chernobog
Level 186
God Stats
2W - 1L
1,532 SR
Queue Stats
370W - 357L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
ElPapiProxeneta_
Ne Zha
Level 129
God Stats
10W - 7L
1,705 SR
Queue Stats
209W - 195L
1,484 Elo+
Party 4
Sylvanus
Sylvanus
JodenHuckt
Sylvanus
Level 144
God Stats
10W - 11L
1,416 SR
Queue Stats
481W - 461L
1,580 Elo+
Party 1
Fenrir
Fenrir
SixTimesInMadrid
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 131L
1,472 Elo+
Party 4
Ra
Ra
sirme4
Ra
Level 202
God Stats
46W - 23L
1,755 SR
Queue Stats
693W - 649L
1,511 Elo+
Solo
Team Averages
Level 164
1,581 SR
1,527 Elo+

VS

Team Averages
Level 62
1,541 SR
1,523 Elo+
Surtr
Surtr
DeidaraKatsu
Surtr
Level 29
God Stats
7W - 4L
1,425 SR
Queue Stats
24W - 16L
1,528 Elo+
Party 2
Bakasura
Bakasura
DragonReltTTV
Bakasura
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 150L
1,523 Elo+
Party 3
Ra
Ra
Hatexly
Ra
Level 45
God Stats
5W - 1L
1,668 SR
Queue Stats
38W - 28L
1,512 Elo+
Party 2
Ares
Ares
MagiikzDynamo
Ares
Level 125
God Stats
25W - 15L
1,499 SR
Queue Stats
146W - 126L
1,522 Elo+
Party 3
Anhur
Anhur
callumhooper
Anhur
Level 63
God Stats
8W - 5L
1,615 SR
Queue Stats
141W - 122L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlutiFul92
Chernobog
10
0 / 2 / 1
5,611
468
6,676
10,673
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,311
526
4,502
13,034
6,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
JodenHuckt
Sylvanus
9
0 / 2 / 0
5,120
427
4,066
9,633
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 0
6,395
533
2,645
7,473
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
12
0 / 0 / 0
6,435
536
2,961
5,025
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,667
639
9,631
9,660
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
DragonReltTTV
Bakasura
12
2 / 0 / 2
6,266
522
3,021
12,178
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 0
6,870
573
2,404
6,375
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
5,934
495
4,459
8,025
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 2
6,585
549
9,348
8,152
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlutiFul92
Chernobog
0
2
1
0.25
W
2
2
0
1
W
Bakasura
DragonReltTTV
Bakasura
2
0
2
3
L
0
2
1
0.25
W
0
0
0
0
L
Sylvanus
JodenHuckt
Sylvanus
0
2
0
0
W
0
1
2
1
L
3
0
0
3
W
2
0
2
3
L
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
28,863
45,838
Taken
44,390
20,076
Mitigated
25,411
18,312
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlutiFul92
Chernobog
6,676
3,968
0
4,224
10,673
3,427
0
2,144
8,529
0
53,689
W
9,631
4,203
0
3,200
9,660
7,961
0
0
9,660
2,532
55,226
W
Bakasura
DragonReltTTV
Bakasura
3,021
2,124
0
9,631
12,178
5,737
0
1,133
11,045
0
33,503
L
4,502
1,010
0
5,747
13,034
6,071
0
734
11,551
0
49,395
W
2,404
318
357
2,235
6,375
2,508
0
2,753
3,560
62,961
2,418
L
Sylvanus
JodenHuckt
Sylvanus
4,066
1,390
909
1,902
9,633
5,715
0
1,939
7,624
16,688
5,280
W
4,459
247
0
2,581
8,025
6,110
0
1,227
6,798
21,466
0
L
2,645
537
0
3,888
7,473
2,990
0
882
6,509
0
39,646
W
9,348
4,933
0
5,154
8,152
3,095
0
1,544
6,608
0
70,575
L
Ra
2,961
192
180
1,462
5,025
1,873
0
1,819
3,019
71,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
33,322
409
Minions Killed
450
0
Camps Cleared
0
1,212,517
Distance Traveled
1,116,794
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,611
468
91
8
0
235,941
0
W
Surtr
7,667
639
99
8
0
173,539
0
W
Bakasura
6,266
522
91
8
0
247,980
0
L
Ne Zha
6,311
526
92
8
0
214,297
0
W
Ra
6,870
573
122
10
0
248,374
3
L
Sylvanus
5,120
427
36
3
0
218,372
4
W
Ares
5,934
495
19
2
0
227,513
1
L
Fenrir
6,395
533
70
6
0
289,704
0
W
Anhur
6,585
549
119
10
0
219,388
4
L
Ra
6,435
536
120
10
0
254,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role