Player Matchup

Thanatos
Thanatos
DanLovesYou
Thanatos
Level 159
God Stats
3W - 2L
1,663 SR
Queue Stats
71W - 66L
1,575 Elo+
Solo
Ganesha
Ganesha
MONTA_4_PRES
Ganesha
Level 123
God Stats
5W - 7L
1,480 SR
Queue Stats
324W - 327L
1,523 Elo+
Party 2
Apollo
Apollo
MrAguilar
Apollo
Level 154
God Stats
16W - 8L
1,802 SR
Queue Stats
220W - 191L
1,642 Elo+
Solo
King Arthur
King Arthur
Nixsin
King Arthur
Level 128
God Stats
5W - 10L
1,087 SR
Queue Stats
258W - 206L
1,558 Elo+
Solo
Scylla
Scylla
bertie_25
Scylla
Level 86
God Stats
15W - 25L
1,434 SR
Queue Stats
416W - 390L
1,566 Elo+
Party 2
Team Averages
Level 130
1,493 SR
1,573 Elo+

VS

Team Averages
Level 124
1,667 SR
1,580 Elo+
Kuzenbo
Kuzenbo
Barbiefan1224
Kuzenbo
Level 149
God Stats
7W - 6L
1,693 SR
Queue Stats
220W - 187L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JimLahey37
Morgan Le Fay
Level 151
God Stats
5W - 1L
1,710 SR
Queue Stats
241W - 223L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
Prqqxy
Gilgamesh
Level 81
God Stats
7W - 4L
1,625 SR
Queue Stats
251W - 217L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
WPTDT
Ne Zha
Level 153
God Stats
4W - 0L
1,726 SR
Queue Stats
98W - 110L
1,597 Elo+
Solo
Olorun
Olorun
Zaboomafoot
Olorun
Level 84
God Stats
4W - 3L
1,579 SR
Queue Stats
215W - 193L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanLovesYou
Thanatos
10
1 / 3 / 1
5,241
476
4,389
13,013
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
MONTA_4_PRES
Ganesha
8
0 / 1 / 1
5,414
492
2,506
8,215
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
MrAguilar
Apollo
9
1 / 2 / 1
5,329
484
4,558
7,130
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Nixsin
King Arthur
11
1 / 2 / 0
6,521
593
7,712
10,851
8,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
bertie_25
Scylla
9
0 / 5 / 0
5,165
470
1,545
6,722
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 0 / 5
6,537
594
4,297
6,289
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
JimLahey37
Morgan Le Fay
13
7 / 0 / 1
7,334
667
9,226
5,523
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Prqqxy
Gilgamesh
11
4 / 0 / 2
6,396
581
4,640
10,257
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
WPTDT
Ne Zha
12
0 / 1 / 3
6,408
583
4,862
10,902
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
1 / 2 / 2
6,448
586
5,030
6,324
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
0
5
3.5
L
Thanatos
DanLovesYou
Thanatos
1
3
1
0.5
W
Morgan Le Fay
JimLahey37
Morgan Le Fay
7
0
1
7.5
L
Ganesha
MONTA_4_PRES
Ganesha
0
1
1
0.5
L
Apollo
MrAguilar
Apollo
1
2
1
0.75
L
King Arthur
Nixsin
King Arthur
1
2
0
0.5
W
Gilgamesh
Prqqxy
Gilgamesh
4
0
2
5
W
Ne Zha
WPTDT
Ne Zha
0
1
3
1.5
W
Olorun
1
2
2
1
L
Scylla
bertie_25
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
28,055
45,931
Taken
39,295
22,599
Mitigated
19,692
16,559
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,297
1,862
0
2,409
6,289
5,878
0
1,832
4,403
21,634
2,741
L
Thanatos
DanLovesYou
Thanatos
4,389
757
0
9,183
13,013
4,454
0
4,208
8,805
0
34,942
W
Morgan Le Fay
JimLahey37
Morgan Le Fay
9,226
500
0
1,135
5,523
2,088
0
319
5,124
53,537
0
L
Ganesha
MONTA_4_PRES
Ganesha
2,506
339
76
2,362
8,215
4,948
0
4,246
3,969
23,081
0
L
Apollo
MrAguilar
Apollo
4,558
3,212
0
2,270
7,130
2,769
0
3,480
3,650
0
38,668
L
King Arthur
Nixsin
King Arthur
7,712
514
0
1,668
10,851
8,234
0
1,248
9,603
0
53,976
W
Gilgamesh
Prqqxy
Gilgamesh
4,640
1,736
0
3,393
10,257
4,263
0
690
9,487
0
46,342
W
Ne Zha
WPTDT
Ne Zha
4,862
1,332
0
5,594
10,902
4,942
0
0
10,902
0
49,849
W
Olorun
5,030
2,912
240
3,343
6,324
2,521
860
996
5,328
47,373
7,510
L
Scylla
bertie_25
Scylla
1,545
306
0
1,000
6,722
2,194
0
4,678
2,044
25,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
33,123
291
Minions Killed
383
0
Camps Cleared
0
1,067,149
Distance Traveled
1,095,203
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,537
594
39
4
0
210,303
0
L
Thanatos
5,241
476
62
6
0
237,102
0
W
Morgan Le Fay
7,334
667
96
9
0
221,106
1
L
Ganesha
5,414
492
19
2
0
217,895
2
L
Apollo
5,329
484
79
7
0
209,108
2
L
King Arthur
6,521
593
77
7
0
210,905
0
W
Gilgamesh
6,396
581
64
6
0
258,653
1
W
Ne Zha
6,408
583
92
8
0
212,994
0
W
Olorun
6,448
586
92
8
0
192,147
0
L
Scylla
5,165
470
54
5
0
192,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role