Player Matchup

Bellona
Bellona
BrokenClogs
Bellona
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
27W - 32L
1,495 Elo+
Party 1
Ra
Ra
EllieTheFox
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,517 Elo+
Solo
Discordia
Discordia
Lapoullajackson
Discordia
Level 114
God Stats
22W - 11L
1,637 SR
Queue Stats
1,206W - 1,229L
1,475 Elo+
Solo
Xing Tian
Xing Tian
MatiasBG
Xing Tian
Level 28
God Stats
3W - 2L
1,678 SR
Queue Stats
136W - 145L
1,536 Elo+
Solo
Sobek
Sobek
TWKMusic
Sobek
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,665 Elo+
Party 1
Team Averages
Level 65
1,526 SR
1,538 Elo+

VS

Team Averages
Level 105
1,291 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
Carnie
Morgan Le Fay
Level 82
God Stats
2W - 1L
1,175 SR
Queue Stats
149W - 123L
1,475 Elo+
Party 3
Janus
Janus
MARCELO2005
Janus
Level 156
God Stats
4W - 5L
1,316 SR
Queue Stats
237W - 268L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
Pichkumaterinu
Hou Yi
Level 46
God Stats
1W - 2L
1,287 SR
Queue Stats
129W - 101L
1,478 Elo+
Party 3
Chang'e
Chang'e
Stonetear
Chang'e
Level 89
God Stats
3W - 3L
1,199 SR
Queue Stats
160W - 131L
1,475 Elo+
Party 3
Kuzenbo
Kuzenbo
flow00
Kuzenbo
Level 154
God Stats
5W - 3L
1,480 SR
Queue Stats
599W - 614L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrokenClogs
Bellona
16
2 / 7 / 3
8,985
599
8,159
22,602
26,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 5
9,047
603
12,472
13,178
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Lapoullajackson
Discordia
15
2 / 5 / 3
8,898
593
19,193
13,945
6,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
MatiasBG
Xing Tian
16
3 / 1 / 3
8,724
582
13,081
19,108
14,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
TWKMusic
Sobek
15
0 / 4 / 6
8,856
590
7,563
20,074
25,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carnie
Morgan Le Fay
17
5 / 1 / 11
10,541
703
19,559
19,737
11,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 10
11,254
750
22,193
9,373
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 12
10,613
708
15,233
14,770
8,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Stonetear
Chang'e
18
5 / 1 / 12
10,929
729
12,403
16,554
14,735
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
flow00
Kuzenbo
17
1 / 1 / 15
10,319
688
11,008
20,584
32,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
8
Kills
20
20
Deaths
8
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrokenClogs
Bellona
2
7
3
0.5
W
Morgan Le Fay
Carnie
Morgan Le Fay
5
1
11
10.5
L
1
3
5
1.17
L
Discordia
Lapoullajackson
Discordia
2
5
3
0.7
W
6
2
10
5.5
L
Xing Tian
MatiasBG
Xing Tian
3
1
3
4.5
W
3
3
12
3
W
Chang'e
Stonetear
Chang'e
5
1
12
11
L
Sobek
TWKMusic
Sobek
0
4
6
0.75
W
Kuzenbo
flow00
Kuzenbo
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,468
Damage
80,396
88,907
Taken
81,018
79,396
Mitigated
71,774
32,412
Healing
51,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrokenClogs
Bellona
8,159
2,259
161
2,543
22,602
26,670
0
16,785
5,817
0
14,905
W
Morgan Le Fay
Carnie
Morgan Le Fay
19,559
2,050
2,360
3,640
19,737
11,047
1,890
13,189
6,319
32,530
1,410
L
12,472
810
7,907
6,266
13,178
6,783
0
10,780
2,398
37,232
0
L
Discordia
Lapoullajackson
Discordia
19,193
324
302
760
13,945
6,113
0
11,954
1,991
39,135
0
W
22,193
644
1,146
1,269
9,373
5,173
1,427
7,728
1,515
49,757
0
L
Xing Tian
MatiasBG
Xing Tian
13,081
622
1,203
7,482
19,108
14,120
0
11,788
7,320
23,806
1,549
W
15,233
8,601
835
1,282
14,770
8,221
2,752
11,407
3,001
0
36,024
W
Chang'e
Stonetear
Chang'e
12,403
1,467
24,971
10,831
16,554
14,735
763
9,574
6,553
26,186
0
L
Sobek
TWKMusic
Sobek
7,563
319
1,399
4,389
20,074
25,710
0
12,387
7,687
12,544
0
W
Kuzenbo
flow00
Kuzenbo
11,008
3,374
1,037
3,780
20,584
32,598
131
9,082
10,922
16,586
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
53,656
153
Minions Killed
171
0
Camps Cleared
0
1,360,371
Distance Traveled
1,433,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,985
599
20
1
0
253,331
0
W
Morgan Le Fay
10,541
703
27
2
0
320,649
0
L
Ra
9,047
603
59
4
0
313,303
0
L
Discordia
8,898
593
42
3
0
265,523
0
W
Janus
11,254
750
52
3
0
265,334
0
L
Xing Tian
8,724
582
21
1
0
285,972
0
W
Hou Yi
10,613
708
46
3
0
238,524
0
W
Chang'e
10,929
729
29
2
0
306,487
0
L
Sobek
8,856
590
11
1
0
242,242
0
W
Kuzenbo
10,319
688
17
1
0
302,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role