Player Matchup

Morgan Le Fay
Morgan Le Fay
AssaultedNugget
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Surtr
Surtr
Saltysoldier12
Surtr
Level 36
God Stats
0W - 3L
1,391 SR
Queue Stats
0W - 8L
1,112 Elo+
Party 2
Cupid
Cupid
Shrekoh
Cupid
Level 36
God Stats
11W - 3L
2,016 SR
Queue Stats
16W - 7L
1,711 Elo+
Solo
Team Averages
Level 26
1,636 SR
1,441 Elo+

VS

Team Averages
Level 38
1,548 SR
1,403 Elo+
Achilles
Achilles
Alexiusmimus
Achilles
Level 53
God Stats
3W - 1L
1,611 SR
Queue Stats
153W - 158L
1,504 Elo+
Solo
Anubis
Anubis
chriss_koenig
Anubis
Level 31
God Stats
2W - 2L
1,706 SR
Queue Stats
16W - 28L
1,352 Elo+
Party 1
Fenrir
Fenrir
robin_koenig
Fenrir
Level 29
God Stats
1W - 2L
1,328 SR
Queue Stats
11W - 24L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AssaultedNugget
Morgan Le Fay
11
0 / 11 / 2
7,619
586
5,465
15,159
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 1
7,576
583
10,737
19,070
10,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Shrekoh
Cupid
14
3 / 6 / 0
9,281
714
11,375
13,972
4,911
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexiusmimus
Achilles
17
6 / 0 / 17
11,062
851
13,791
14,735
19,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
9 / 2 / 13
11,667
897
18,770
9,698
5,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
17
10 / 1 / 10
11,995
923
11,141
15,052
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
25
25
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alexiusmimus
Achilles
6
0
17
14.5
L
Morgan Le Fay
AssaultedNugget
Morgan Le Fay
0
11
2
0.09
L
0
8
1
0.06
L
Cupid
Shrekoh
Cupid
3
6
0
0.5
W
9
2
13
7.75
W
Fenrir
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
43,702
48,201
Taken
39,485
19,976
Mitigated
34,158
8,478
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alexiusmimus
Achilles
13,791
2,025
0
4,378
14,735
19,394
112
2,114
12,621
0
34,468
L
Morgan Le Fay
AssaultedNugget
Morgan Le Fay
5,465
982
0
561
15,159
4,642
32
7,444
7,348
19,363
0
L
10,737
4,623
0
3,929
19,070
10,423
0
7,419
11,134
486
22,827
L
Cupid
Shrekoh
Cupid
11,375
7,014
336
3,652
13,972
4,911
0
3,773
9,786
0
37,091
W
18,770
256
275
4,406
9,698
5,961
950
2,031
7,667
65,666
1,853
W
Fenrir
11,141
2,789
0
4,511
15,052
8,803
787
1,809
13,243
0
61,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,476
Gold Earned
34,724
113
Minions Killed
236
0
Camps Cleared
0
600,561
Distance Traveled
785,450
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,062
851
57
4
0
284,787
0
L
Morgan Le Fay
7,619
586
15
1
0
179,832
0
L
Surtr
7,576
583
37
3
0
210,030
0
L
Cupid
9,281
714
61
5
0
210,699
5
W
Anubis
11,667
897
111
9
0
227,993
0
W
Fenrir
11,995
923
68
5
0
272,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role