Player Matchup

Baron Samedi
Baron Samedi
FallenGrizzTTV
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,236 Elo+
Party 2
Sun Wukong
Sun Wukong
FrApZeY
Sun Wukong
Level 27
God Stats
3W - 3L
1,694 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 2
Hachiman
Hachiman
KCdatdude
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,258 Elo+
Party 2
Team Averages
Level 58
1,565 SR
1,297 Elo+

VS

Team Averages
Level 35
1,554 SR
1,388 Elo+
Hachiman
Hachiman
Dylaanciitoo
Hachiman
Level 57
God Stats
86W - 99L
1,477 SR
Queue Stats
327W - 361L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
FlippityHippity
Baron Samedi
Level 18
God Stats
15W - 11L
1,610 SR
Queue Stats
38W - 38L
1,457 Elo+
Party 1
Achilles
Achilles
MintMagic82
Achilles
Level 31
God Stats
7W - 5L
1,576 SR
Queue Stats
223W - 243L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FallenGrizzTTV
Baron Samedi
16
2 / 3 / 4
11,120
654
8,429
8,796
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
FrApZeY
Sun Wukong
18
8 / 4 / 2
12,708
748
16,110
22,374
14,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
KCdatdude
Hachiman
16
1 / 5 / 5
10,593
623
10,270
14,600
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dylaanciitoo
Hachiman
16
3 / 5 / 5
11,622
684
11,994
14,677
6,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
FlippityHippity
Baron Samedi
18
3 / 4 / 6
12,043
708
15,721
11,737
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MintMagic82
Achilles
19
6 / 2 / 6
13,356
786
12,613
17,923
19,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
12
12
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dylaanciitoo
Hachiman
3
5
5
1.1
L
Baron Samedi
FallenGrizzTTV
Baron Samedi
2
3
4
1.33
W
Baron Samedi
FlippityHippity
Baron Samedi
3
4
6
1.5
L
Sun Wukong
FrApZeY
Sun Wukong
8
4
2
2.25
L
Hachiman
KCdatdude
Hachiman
1
5
5
0.7
W
Achilles
MintMagic82
Achilles
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
40,328
45,770
Taken
44,337
24,610
Mitigated
32,993
12,035
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dylaanciitoo
Hachiman
11,994
6,801
0
1,450
14,677
6,277
1,906
3,675
10,936
0
46,949
L
Baron Samedi
FallenGrizzTTV
Baron Samedi
8,429
351
1,120
2,534
8,796
4,486
867
3,509
5,153
36,945
1,774
W
Baron Samedi
FlippityHippity
Baron Samedi
15,721
643
1,495
2,043
11,737
7,569
296
896
10,812
61,513
357
L
Sun Wukong
FrApZeY
Sun Wukong
16,110
2,287
0
5,866
22,374
14,005
0
7,924
13,329
0
42,763
L
Hachiman
KCdatdude
Hachiman
10,270
4,984
260
2,255
14,600
6,119
84
3,836
10,301
0
24,068
W
Achilles
MintMagic82
Achilles
12,613
4,973
0
7,321
17,923
19,147
99
3,534
14,344
0
44,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
37,021
145
Minions Killed
192
0
Camps Cleared
0
790,345
Distance Traveled
888,112
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,622
684
69
4
0
282,982
2
L
Baron Samedi
11,120
654
57
3
0
205,329
4
W
Baron Samedi
12,043
708
73
4
0
272,207
0
L
Sun Wukong
12,708
748
59
3
0
336,739
0
L
Hachiman
10,593
623
29
2
0
248,277
0
W
Achilles
13,356
786
50
3
0
332,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role