Player Matchup

Danzaburou
Danzaburou
Dirtyscalion
Danzaburou
Level 13
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 7L
1,334 Elo+
Party 1
Merlin
Merlin
MeAnd4Bots
Merlin
Level 69
God Stats
184W - 205L
1,601 SR
Queue Stats
273W - 308L
1,542 Elo+
Solo
Yemoja
Yemoja
VoicingApe48279
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,241 Elo+
Party 1
Vulcan
Vulcan
feralsniper845
Vulcan
Level 157
God Stats
6W - 2L
1,706 SR
Queue Stats
212W - 256L
1,456 Elo+
Party 1
Ix Chel
Ix Chel
kimimaru50
Ix Chel
Level 152
God Stats
1W - 3L
1,306 SR
Queue Stats
86W - 82L
1,403 Elo+
Solo
Team Averages
Level 81
1,527 SR
1,395 Elo+

VS

Team Averages
Level 70
1,531 SR
1,431 Elo+
Pele
Pele
AoX Wary
Pele
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
248W - 226L
1,482 Elo+
Solo
Bacchus
Bacchus
MR animal NL
Bacchus
Level 68
God Stats
5W - 3L
1,663 SR
Queue Stats
212W - 216L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
MarneeNL
Danzaburou
Level 84
God Stats
36W - 22L
1,550 SR
Queue Stats
339W - 325L
1,488 Elo+
Party 2
Zeus
Zeus
kalebzamora31900
Zeus
Level 97
God Stats
2W - 0L
1,712 SR
Queue Stats
62W - 79L
1,481 Elo+
Solo
Vamana
Vamana
lil_guac_226
Vamana
Level 32
God Stats
10W - 15L
1,232 SR
Queue Stats
47W - 47L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirtyscalion
Danzaburou
9
0 / 6 / 0
5,962
397
3,083
10,288
3,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
MeAnd4Bots
Merlin
15
1 / 1 / 0
8,325
555
9,823
6,746
2,727
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 4 / 1
6,374
425
2,358
9,537
5,181
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 2
8,188
546
8,317
7,611
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
kimimaru50
Ix Chel
13
3 / 2 / 0
7,740
516
9,867
13,223
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 1 / 2
8,172
545
7,991
14,686
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MR animal NL
Bacchus
13
2 / 0 / 6
8,079
539
6,047
10,254
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
MarneeNL
Danzaburou
15
9 / 1 / 3
9,629
642
11,271
10,614
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 2
7,445
496
3,869
9,162
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
13
0 / 1 / 0
7,801
520
2,482
13,133
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
14
14
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
2
4
L
Danzaburou
Dirtyscalion
Danzaburou
0
6
0
0
W
Bacchus
MR animal NL
Bacchus
2
0
6
5
W
Danzaburou
MarneeNL
Danzaburou
9
1
3
10.5
L
Merlin
MeAnd4Bots
Merlin
1
1
0
1
L
0
4
1
0.13
L
2
1
2
3
W
0
3
2
0.33
L
Ix Chel
kimimaru50
Ix Chel
3
2
0
1.5
W
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
31,660
47,405
Taken
57,849
19,640
Mitigated
33,274
8,407
Healing
24,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,991
2,552
0
9,842
14,686
5,984
0
4,823
9,863
0
75,978
L
Danzaburou
Dirtyscalion
Danzaburou
3,083
1,053
0
852
10,288
3,599
0
2,504
7,784
0
21,189
W
Bacchus
MR animal NL
Bacchus
6,047
532
1,739
2,734
10,254
8,473
348
4,162
6,092
24,772
1,598
W
Danzaburou
MarneeNL
Danzaburou
11,271
6,812
0
3,742
10,614
5,048
2,068
5,301
5,313
0
84,734
L
Merlin
MeAnd4Bots
Merlin
9,823
567
0
304
6,746
2,727
0
0
6,294
61,486
2,517
L
2,358
753
478
661
9,537
5,181
1
2,317
7,220
16,895
0
L
8,317
158
0
2,004
7,611
2,963
906
3,379
4,232
51,947
988
W
3,869
215
0
2,480
9,162
3,058
0
6,749
2,413
59,192
653
L
Ix Chel
kimimaru50
Ix Chel
9,867
1,047
75
4,033
13,223
5,170
0
1,546
11,677
61,508
1,289
W
Vamana
2,482
571
0
4,176
13,133
10,711
0
8,334
4,799
0
59,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
41,126
350
Minions Killed
473
0
Camps Cleared
0
1,354,972
Distance Traveled
1,459,518
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,172
545
109
7
0
317,928
0
L
Danzaburou
5,962
397
34
2
0
227,020
0
W
Bacchus
8,079
539
36
2
0
314,572
2
W
Danzaburou
9,629
642
125
8
0
292,491
0
L
Merlin
8,325
555
104
7
0
264,510
0
L
Yemoja
6,374
425
26
2
0
264,229
0
L
Vulcan
8,188
546
88
6
0
308,517
0
W
Zeus
7,445
496
101
7
0
271,561
5
L
Ix Chel
7,740
516
98
7
0
290,696
1
W
Vamana
7,801
520
102
7
0
262,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role