Player Matchup

Bacchus
Bacchus
Emile_steek
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,390 Elo+
Party 1
Freya
Freya
Melvindej
Freya
Level 60
God Stats
20W - 19L
1,608 SR
Queue Stats
20W - 20L
1,460 Elo+
Party 1
Skadi
Skadi
Soldtieboy
Skadi
Level 69
God Stats
0W - 2L
1,192 SR
Queue Stats
84W - 87L
1,406 Elo+
Party 1
Team Averages
Level 53
1,433 SR
1,419 Elo+

VS

Team Averages
Level 71
1,616 SR
1,373 Elo+
Chang'e
Chang'e
BBOY-Bamba
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Carry Potter983
Sun Wukong
Level 47
God Stats
3W - 0L
1,766 SR
Queue Stats
9W - 19L
1,255 Elo+
Solo
Nike
Nike
WisdomStrike
Nike
Level 81
God Stats
35W - 23L
1,582 SR
Queue Stats
203W - 197L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emile_steek
Bacchus
16
0 / 4 / 3
10,040
558
12,237
20,040
23,210
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Melvindej
Freya
15
0 / 8 / 2
9,928
552
14,023
18,841
8,034
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
16
2 / 4 / 0
10,947
608
16,305
15,894
7,208
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BBOY-Bamba
Chang'e
18
5 / 1 / 8
13,003
722
18,344
21,813
10,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Carry Potter983
Sun Wukong
19
3 / 0 / 7
12,323
685
12,248
20,694
24,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 2 / 7
13,179
732
16,584
21,437
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
16
16
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BBOY-Bamba
Chang'e
5
1
8
9
W
Sun Wukong
Carry Potter983
Sun Wukong
3
0
7
6.5
L
Bacchus
Emile_steek
Bacchus
0
4
3
0.38
L
Freya
Melvindej
Freya
0
8
2
0.13
L
Skadi
2
4
0
0.5
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
47,176
54,775
Taken
63,944
38,452
Mitigated
48,504
9,488
Healing
31,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BBOY-Bamba
Chang'e
18,344
2,082
7,944
12,183
21,813
10,190
670
9,536
12,277
72,498
1,521
W
Sun Wukong
Carry Potter983
Sun Wukong
12,248
1,558
0
6,620
20,694
24,763
742
10,328
10,366
0
43,434
L
Bacchus
Emile_steek
Bacchus
12,237
751
0
380
20,040
23,210
0
6,955
12,140
31,438
527
L
Freya
Melvindej
Freya
14,023
4,162
0
5,005
18,841
8,034
0
7,427
10,952
45,543
0
L
Skadi
16,305
8,764
0
4,103
15,894
7,208
62
3,350
12,083
0
47,637
W
16,584
901
0
4,276
21,437
13,551
609
6,848
14,589
0
65,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
38,505
143
Minions Killed
225
0
Camps Cleared
0
883,133
Distance Traveled
982,980
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,003
722
80
4
0
301,155
0
W
Sun Wukong
12,323
685
58
3
0
324,678
0
L
Bacchus
10,040
558
27
2
0
325,900
0
L
Freya
9,928
552
59
3
0
275,585
0
L
Skadi
10,947
608
57
3
0
281,648
0
W
Nike
13,179
732
87
5
0
357,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role