Player Matchup

Neith
Neith
AstroOrion
Neith
Level 144
God Stats
25W - 30L
1,411 SR
Queue Stats
651W - 632L
1,493 Elo+
Party 3
Xing Tian
Xing Tian
I-Am-Kerchoo
Xing Tian
Level 126
God Stats
4W - 0L
1,823 SR
Queue Stats
328W - 305L
1,448 Elo+
Party 3
Ymir
Ymir
Marfik
Ymir
Level 122
God Stats
2W - 1L
1,357 SR
Queue Stats
35W - 18L
1,611 Elo+
Party 2
Mulan
Mulan
SngKrv
Mulan
Level 144
God Stats
4W - 0L
1,671 SR
Queue Stats
40W - 23L
1,611 Elo+
Party 2
Medusa
Medusa
WhyNǿt
Medusa
Level 67
God Stats
8W - 2L
1,565 SR
Queue Stats
26W - 11L
1,637 Elo+
Party 2
Team Averages
Level 121
1,565 SR
1,560 Elo+

VS

Team Averages
Level 96
1,589 SR
1,519 Elo+
Athena
Athena
Atuur
Athena
Level 129
God Stats
3W - 2L
1,703 SR
Queue Stats
247W - 243L
1,482 Elo+
Solo
King Arthur
King Arthur
HonurableARThug
King Arthur
Level 68
God Stats
40W - 37L
1,576 SR
Queue Stats
164W - 163L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Zenoe
Nu Wa
Level 84
God Stats
0W - 4L
1,278 SR
Queue Stats
195W - 179L
1,515 Elo+
Party 1
Medusa
Medusa
mangham321
Medusa
Level 119
God Stats
33W - 25L
1,522 SR
Queue Stats
132W - 124L
1,522 Elo+
Party 1
Skadi
Skadi
pandaman5
Skadi
Level 78
God Stats
8W - 10L
1,866 SR
Queue Stats
145W - 132L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 3 / 9
11,359
541
13,803
15,909
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
I-Am-Kerchoo
Xing Tian
19
4 / 3 / 9
11,017
525
9,205
20,659
9,582
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Marfik
Ymir
14
1 / 4 / 6
9,647
459
7,238
19,589
20,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
SngKrv
Mulan
20
12 / 1 / 6
13,745
655
33,876
26,573
32,137
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
WhyNǿt
Medusa
18
5 / 1 / 7
11,610
553
19,138
13,677
5,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Atuur
Athena
15
4 / 6 / 2
8,389
399
9,273
31,328
35,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
HonurableARThug
King Arthur
16
1 / 7 / 3
9,795
466
11,910
26,073
25,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Zenoe
Nu Wa
17
1 / 2 / 6
10,986
523
21,779
12,015
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mangham321
Medusa
17
1 / 4 / 4
9,830
468
10,344
13,257
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
pandaman5
Skadi
18
5 / 6 / 4
10,614
505
13,690
19,517
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
25
Kills
12
12
Deaths
25
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
9
2.5
L
Athena
Atuur
Athena
4
6
2
0.83
L
King Arthur
HonurableARThug
King Arthur
1
7
3
0.36
W
Xing Tian
I-Am-Kerchoo
Xing Tian
4
3
9
2.83
W
Ymir
Marfik
Ymir
1
4
6
1
W
Mulan
SngKrv
Mulan
12
1
6
15
W
Medusa
WhyNǿt
Medusa
5
1
7
8.5
L
Nu Wa
Zenoe
Nu Wa
1
2
6
2
L
Medusa
mangham321
Medusa
1
4
4
0.75
L
Skadi
pandaman5
Skadi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,260
Damage
66,996
96,407
Taken
102,190
74,524
Mitigated
79,814
31,310
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,803
2,703
189
7,211
15,909
6,576
984
9,419
6,490
0
99,999
L
Athena
Atuur
Athena
9,273
1,982
0
10,335
31,328
35,406
216
5,200
26,128
32,758
664
L
King Arthur
HonurableARThug
King Arthur
11,910
1,458
0
3,258
26,073
25,064
0
2,667
23,406
6,754
73,226
W
Xing Tian
I-Am-Kerchoo
Xing Tian
9,205
733
0
2,148
20,659
9,582
0
5,680
14,979
91,867
0
W
Ymir
Marfik
Ymir
7,238
1,154
0
2,454
19,589
20,438
84
5,495
14,094
43,364
1,974
W
Mulan
SngKrv
Mulan
33,876
5,541
0
14,405
26,573
32,137
0
6,966
19,607
0
130,183
W
Medusa
WhyNǿt
Medusa
19,138
9,306
0
4,903
13,677
5,791
2,629
5,497
8,180
0
99,743
L
Nu Wa
Zenoe
Nu Wa
21,779
3,781
250
3,395
12,015
4,757
427
2,348
9,667
106,973
214
L
Medusa
mangham321
Medusa
10,344
4,364
0
2,336
13,257
6,040
637
3,182
10,075
0
97,245
L
Skadi
pandaman5
Skadi
13,690
5,814
0
3,814
19,517
8,547
0
3,011
16,506
0
102,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,378
Gold Earned
49,614
642
Minions Killed
606
0
Camps Cleared
0
2,101,443
Distance Traveled
1,910,062
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,359
541
171
8
0
392,710
3
L
Athena
8,389
399
41
2
0
388,652
0
L
King Arthur
9,795
466
118
6
0
344,758
3
W
Xing Tian
11,017
525
113
5
0
473,632
0
W
Ymir
9,647
459
53
3
0
398,622
10
W
Mulan
13,745
655
159
8
0
405,780
0
W
Medusa
11,610
553
146
7
0
430,699
0
L
Nu Wa
10,986
523
168
8
0
403,592
5
L
Medusa
9,830
468
151
7
0
393,007
4
L
Skadi
10,614
505
128
6
0
380,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role