Player Matchup

Hercules
Hercules
Bigbufarras23
Hercules
Level 44
God Stats
1W - 7L
1,161 SR
Queue Stats
61W - 71L
1,386 Elo+
Solo
Tiamat
Tiamat
ChevilleSomme73
Tiamat
Level 43
God Stats
1W - 4L
1,325 SR
Queue Stats
35W - 34L
1,353 Elo+
Solo
Charybdis
Charybdis
Kreypee
Charybdis
Level 128
God Stats
0W - 4L
1,127 SR
Queue Stats
104W - 111L
1,460 Elo+
Party 3
Arachne
Arachne
Mxt624004
Arachne
Level 109
God Stats
7W - 8L
1,574 SR
Queue Stats
161W - 185L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
VeiledSnow42
Cu Chulainn
Level 126
God Stats
3W - 2L
1,756 SR
Queue Stats
109W - 112L
1,462 Elo+
Party 3
Team Averages
Level 90
1,389 SR
1,422 Elo+

VS

Team Averages
Level 116
1,510 SR
1,441 Elo+
Mercury
Mercury
BaB0uChe_Style
Mercury
Level 192
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,426 Elo+
Party 2
Vulcan
Vulcan
BriBrax
Vulcan
Level 124
God Stats
7W - 1L
1,488 SR
Queue Stats
108W - 115L
1,401 Elo+
Party 2
Neith
Neith
CursedViking
Neith
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,481 Elo+
Solo
Athena
Athena
lemonpie1
Athena
Level 45
God Stats
4W - 1L
1,415 SR
Queue Stats
13W - 8L
1,429 Elo+
Party 1
Da Ji
Da Ji
tiltedduck
Da Ji
Level 62
God Stats
7W - 2L
1,646 SR
Queue Stats
8W - 6L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigbufarras23
Hercules
11
0 / 2 / 0
6,241
390
5,047
16,632
13,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 3
7,554
472
7,040
12,015
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kreypee
Charybdis
13
3 / 5 / 2
8,354
522
9,509
13,898
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Mxt624004
Arachne
12
1 / 4 / 3
7,132
446
6,065
15,952
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
VeiledSnow42
Cu Chulainn
13
3 / 3 / 2
7,859
491
8,190
11,640
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
8,670
542
11,275
15,906
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
BriBrax
Vulcan
14
1 / 1 / 6
8,643
540
10,595
6,963
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 5
9,760
610
11,247
9,935
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
lemonpie1
Athena
14
4 / 1 / 9
8,698
544
6,793
15,527
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
14
7 / 5 / 2
8,334
521
9,634
12,161
7,443
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
18
18
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Hercules
Bigbufarras23
Hercules
0
2
0
0
W
Vulcan
BriBrax
Vulcan
1
1
6
4
L
0
4
3
0.38
W
3
0
5
5.5
L
Charybdis
Kreypee
Charybdis
3
5
2
0.8
L
Arachne
Mxt624004
Arachne
1
4
3
0.63
L
Cu Chulainn
VeiledSnow42
Cu Chulainn
3
3
2
1.33
W
Athena
lemonpie1
Athena
4
1
9
8.5
W
Da Ji
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,851
Damage
49,544
70,137
Taken
60,492
43,016
Mitigated
42,214
18,017
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,275
6,039
0
604
15,906
7,793
0
935
14,865
0
90,926
L
Hercules
Bigbufarras23
Hercules
5,047
1,000
0
4,638
16,632
13,764
0
3,616
12,814
0
30,181
W
Vulcan
BriBrax
Vulcan
10,595
559
0
1,303
6,963
2,889
0
3,777
2,947
57,309
608
L
7,040
856
0
2,601
12,015
6,994
0
4,247
7,429
48,643
0
W
11,247
2,820
0
4,372
9,935
3,973
5,022
919
8,433
0
72,403
L
Charybdis
Kreypee
Charybdis
9,509
4,245
0
3,788
13,898
5,387
223
3,100
10,197
0
59,583
L
Arachne
Mxt624004
Arachne
6,065
4,323
0
6,720
15,952
6,539
0
2,779
12,940
0
52,942
L
Cu Chulainn
VeiledSnow42
Cu Chulainn
8,190
1,043
0
270
11,640
10,332
0
2,659
8,806
0
50,022
W
Athena
lemonpie1
Athena
6,793
2,040
0
1,202
15,527
20,116
20
1,075
14,151
28,652
0
W
Da Ji
9,634
2,541
0
986
12,161
7,443
0
277
11,849
0
35,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
44,105
368
Minions Killed
443
0
Camps Cleared
0
1,497,425
Distance Traveled
1,642,341
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,670
542
115
7
0
388,132
0
L
Hercules
6,241
390
37
2
0
309,051
0
W
Vulcan
8,643
540
109
7
0
343,948
2
L
Tiamat
7,554
472
91
6
0
303,548
0
W
Neith
9,760
610
124
8
0
261,647
1
L
Charybdis
8,354
522
90
6
0
268,378
0
L
Arachne
7,132
446
77
5
0
298,911
0
L
Cu Chulainn
7,859
491
73
5
0
317,537
0
W
Athena
8,698
544
29
2
0
340,688
4
W
Da Ji
8,334
521
66
4
0
307,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role