Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
NOLIMITS11
Hera
Level 144
God Stats
10W - 4L
1,706 SR
Queue Stats
396W - 416L
1,563 Elo+
Solo
Anhur
Anhur
RyedAzre
Anhur
Level 149
God Stats
1W - 1L
1,185 SR
Queue Stats
66W - 63L
1,527 Elo+
Party 1
Yemoja
Yemoja
gaudigab
Yemoja
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 122L
1,557 Elo+
Solo
Team Averages
Level 151
1,478 SR
1,530 Elo+

VS

Team Averages
Level 105
1,550 SR
1,511 Elo+
Da Ji
Da Ji
 
Da Ji
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CleverButhole
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,502 Elo+
Party 2
Medusa
Medusa
GoopyWarlock
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Sheeptoaster
Hun Batz
Level 128
God Stats
2W - 1L
1,751 SR
Queue Stats
202W - 215L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 9
7,365
1,473
4,431
6,466
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
 
Ishtar
12
4 / 1 / 5
6,770
1,354
6,344
5,658
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 6
6,371
1,274
5,180
3,177
1,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
RyedAzre
Anhur
11
3 / 2 / 7
6,593
1,319
4,270
6,177
3,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
gaudigab
Yemoja
10
0 / 1 / 9
5,799
1,160
1,527
4,282
4,479
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 2 / 3
5,825
1,165
4,652
4,633
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
5
0 / 1 / 0
4,487
897
620
1,947
605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 3 / 3
5,596
1,119
4,548
7,007
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
10
3 / 4 / 0
5,177
1,035
4,041
5,572
2,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
Sheeptoaster
Hun Batz
10
0 / 2 / 1
4,959
992
3,132
4,324
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
12
Kills
5
5
Deaths
12
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
9
7.5
W
Ishtar
 
Ishtar
4
1
5
6.5
L
Da Ji
 
Da Ji
2
2
3
1.75
L
Izanami
 
Izanami
0
1
0
0
L
0
3
3
0.5
L
Medusa
3
4
0
0.75
W
2
1
6
5
W
Anhur
RyedAzre
Anhur
3
2
7
3.25
L
Hun Batz
Sheeptoaster
Hun Batz
0
2
1
0.25
W
Yemoja
gaudigab
Yemoja
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
16,993
25,760
Taken
23,483
19,514
Mitigated
12,358
14,028
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,431
359
482
1,769
6,466
8,153
151
1,199
5,267
8,316
1,248
W
Ishtar
 
Ishtar
6,344
4,750
260
538
5,658
2,464
242
1,029
4,629
0
16,706
L
Da Ji
 
Da Ji
4,652
598
241
454
4,633
2,724
0
2,981
1,652
0
8,063
L
Izanami
 
Izanami
620
528
0
639
1,947
605
0
1,102
845
0
2,122
L
4,548
475
793
511
7,007
4,509
0
2,810
4,197
8,141
0
L
Medusa
4,041
1,478
0
152
5,572
2,080
0
1,918
3,654
0
6,955
W
5,180
904
304
170
3,177
1,204
1,123
274
2,903
12,550
0
W
Anhur
RyedAzre
Anhur
4,270
2,694
1,548
1,524
6,177
3,214
245
1,104
5,073
0
10,338
L
Hun Batz
Sheeptoaster
Hun Batz
3,132
429
0
365
4,324
2,440
0
1,932
2,392
0
9,379
W
Yemoja
gaudigab
Yemoja
1,527
736
5,995
1,438
4,282
4,479
598
942
3,340
3,185
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
26,044
69
Minions Killed
30
0
Camps Cleared
0
560,190
Distance Traveled
414,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,365
1,473
15
3
0
139,367
0
W
Ishtar
6,770
1,354
18
4
0
98,284
0
L
Da Ji
5,825
1,165
6
1
0
110,734
0
L
Izanami
4,487
897
3
1
0
35,793
0
L
Yemoja
5,596
1,119
6
1
0
103,528
0
L
Medusa
5,177
1,035
3
1
0
70,941
0
W
Hera
6,371
1,274
16
3
0
129,413
0
W
Anhur
6,593
1,319
16
3
0
95,689
0
L
Hun Batz
4,959
992
12
2
0
93,624
0
W
Yemoja
5,799
1,160
4
1
0
97,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role