Player Matchup

King Arthur
King Arthur
MightyTomS
King Arthur
Level 96
God Stats
45W - 56L
1,437 SR
Queue Stats
141W - 138L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
Mobone
Hou Yi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 118L
1,500 Elo+
Solo
Charon
Charon
RReivenn
Charon
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 225L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
Yerale__
Ao Kuang
Level 96
God Stats
8W - 11L
1,416 SR
Queue Stats
264W - 239L
1,431 Elo+
Party 1
Persephone
Persephone
emptyreckless
Persephone
Level 148
God Stats
16W - 20L
1,448 SR
Queue Stats
188W - 175L
1,439 Elo+
Solo
Team Averages
Level 111
1,460 SR
1,439 Elo+

VS

Team Averages
Level 64
1,499 SR
1,415 Elo+
Fafnir
Fafnir
TTDaremoinaiTT
Fafnir
Level 74
God Stats
17W - 19L
1,408 SR
Queue Stats
245W - 230L
1,428 Elo+
Solo
Mercury
Mercury
ZeUuSPG69
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 2
Anubis
Anubis
elenterrador30
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,422 Elo+
Solo
Izanami
Izanami
howeliyoyatusabe
Izanami
Level 89
God Stats
1W - 3L
1,454 SR
Queue Stats
470W - 527L
1,455 Elo+
Solo
Mulan
Mulan
jclperez04
Mulan
Level 87
God Stats
1W - 1L
1,630 SR
Queue Stats
7W - 12L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MightyTomS
King Arthur
17
4 / 2 / 0
10,380
649
9,754
12,596
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Mobone
Hou Yi
15
8 / 1 / 2
9,573
598
12,727
12,441
6,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
RReivenn
Charon
14
0 / 1 / 12
8,133
508
7,510
11,625
8,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Yerale__
Ao Kuang
16
5 / 0 / 3
8,904
557
9,787
15,003
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
emptyreckless
Persephone
15
4 / 0 / 1
9,747
609
7,447
3,918
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,128
446
6,822
13,709
14,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ZeUuSPG69
Mercury
13
2 / 6 / 0
7,055
441
4,021
15,028
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,816
426
1,656
10,289
5,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 9 / 2
6,476
405
7,458
14,207
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
13
0 / 2 / 1
6,750
422
5,019
12,540
12,196
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
3
4
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
MightyTomS
King Arthur
4
2
0
2
W
Hou Yi
Mobone
Hou Yi
8
1
2
9
W
Charon
RReivenn
Charon
0
1
12
6
L
1
1
1
1.5
W
Ao Kuang
Yerale__
Ao Kuang
5
0
3
6.5
L
Mercury
ZeUuSPG69
Mercury
2
6
0
0.33
L
0
3
0
0
W
Persephone
emptyreckless
Persephone
4
0
1
4.5
L
0
9
2
0.11
L
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,225
Damage
24,976
55,583
Taken
65,773
30,501
Mitigated
43,144
21,194
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
MightyTomS
King Arthur
9,754
2,205
0
2,000
12,596
8,703
190
0
12,596
0
82,354
W
Hou Yi
Mobone
Hou Yi
12,727
7,554
0
5,851
12,441
6,000
717
3,622
8,819
0
67,797
W
Charon
RReivenn
Charon
7,510
1,044
0
2,325
11,625
8,084
0
2,322
9,303
32,922
875
L
6,822
2,528
335
5,484
13,709
14,393
0
4,324
9,385
20,818
2,917
W
Ao Kuang
Yerale__
Ao Kuang
9,787
2,508
0
8,740
15,003
6,108
0
1,518
13,485
78,592
1,599
L
Mercury
ZeUuSPG69
Mercury
4,021
1,352
0
2,070
15,028
6,590
0
5,505
9,523
0
53,789
L
1,656
219
0
2,700
10,289
5,123
0
7,705
2,584
53,624
0
W
Persephone
emptyreckless
Persephone
7,447
323
0
2,278
3,918
1,606
236
835
3,083
73,601
2,198
L
7,458
5,668
0
1,615
14,207
4,842
0
4,923
9,284
0
49,078
L
Mulan
5,019
778
0
3,712
12,540
12,196
0
744
11,796
0
41,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
34,225
528
Minions Killed
322
0
Camps Cleared
0
1,558,791
Distance Traveled
1,410,532
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,380
649
141
9
0
313,305
0
W
Hou Yi
9,573
598
95
6
0
268,550
0
W
Charon
8,133
508
42
3
0
299,622
0
L
Fafnir
7,128
446
23
1
0
297,236
6
W
Ao Kuang
8,904
557
118
7
0
362,081
2
L
Mercury
7,055
441
71
4
0
318,375
0
L
Anubis
6,816
426
95
6
0
294,990
1
W
Persephone
9,747
609
132
8
0
315,233
5
L
Izanami
6,476
405
67
4
0
251,208
0
L
Mulan
6,750
422
66
4
0
248,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role