Player Matchup

Skadi
Skadi
AnesteZIC
Skadi
Level 106
God Stats
2W - 0L
1,736 SR
Queue Stats
21W - 17L
1,491 Elo+
Solo
Sylvanus
Sylvanus
DarkWorld864
Sylvanus
Level 103
God Stats
11W - 5L
1,627 SR
Queue Stats
277W - 255L
1,462 Elo+
Party 3
Chronos
Chronos
RoronoaSSJ
Chronos
Level 31
God Stats
8W - 2L
1,578 SR
Queue Stats
25W - 25L
1,243 Elo+
Party 2
Janus
Janus
rangerblackgm3
Janus
Level 107
God Stats
5W - 2L
1,732 SR
Queue Stats
130W - 128L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
zAwilx
Sun Wukong
Level 86
God Stats
6W - 10L
1,328 SR
Queue Stats
43W - 44L
1,262 Elo+
Party 2
Team Averages
Level 87
1,600 SR
1,382 Elo+

VS

Team Averages
Level 60
1,636 SR
1,397 Elo+
Camazotz
Camazotz
Floofysnake
Camazotz
Level 27
God Stats
5W - 10L
1,500 SR
Queue Stats
51W - 74L
1,389 Elo+
Party 4
Charybdis
Charybdis
LTB_Chino
Charybdis
Level 104
God Stats
4W - 2L
1,869 SR
Queue Stats
243W - 229L
1,378 Elo+
Party 1
Chronos
Chronos
StonyWings93031
Chronos
Level 41
God Stats
4W - 8L
1,522 SR
Queue Stats
32W - 37L
1,409 Elo+
Party 4
Xing Tian
Xing Tian
iMed95-
Xing Tian
Level 67
God Stats
2W - 1L
1,811 SR
Queue Stats
134W - 134L
1,419 Elo+
Party 1
Bacchus
Bacchus
jarrete13
Bacchus
Level 62
God Stats
28W - 27L
1,479 SR
Queue Stats
300W - 329L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnesteZIC
Skadi
16
9 / 1 / 3
10,128
533
17,542
10,398
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
DarkWorld864
Sylvanus
14
2 / 1 / 9
9,802
516
8,422
16,392
14,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
RoronoaSSJ
Chronos
16
2 / 2 / 0
9,758
514
12,678
14,763
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 0
7,851
413
3,810
10,511
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
zAwilx
Sun Wukong
17
1 / 0 / 2
10,353
545
10,567
15,256
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Floofysnake
Camazotz
13
0 / 3 / 3
7,916
417
5,891
18,900
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LTB_Chino
Charybdis
15
1 / 4 / 1
8,904
469
9,279
13,723
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 1
10,736
565
14,255
10,237
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
iMed95-
Xing Tian
12
0 / 4 / 5
7,840
413
5,672
18,689
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
jarrete13
Bacchus
16
0 / 3 / 0
9,482
499
10,912
15,432
16,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
8
8
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
AnesteZIC
Skadi
9
1
3
10.5
W
Sylvanus
DarkWorld864
Sylvanus
2
1
9
6.5
L
Camazotz
Floofysnake
Camazotz
0
3
3
0.5
L
Charybdis
LTB_Chino
Charybdis
1
4
1
0.38
W
Chronos
RoronoaSSJ
Chronos
2
2
0
1
L
7
0
1
7.5
L
Xing Tian
iMed95-
Xing Tian
0
4
5
0.63
L
Bacchus
jarrete13
Bacchus
0
3
0
0
W
0
4
0
0
W
Sun Wukong
zAwilx
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,019
Damage
46,009
67,320
Taken
76,981
43,389
Mitigated
50,884
22,562
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AnesteZIC
Skadi
17,542
7,494
0
920
10,398
4,896
571
3,536
6,798
0
80,060
W
Sylvanus
DarkWorld864
Sylvanus
8,422
2,337
3,394
7,026
16,392
14,341
380
4,124
12,212
31,870
0
L
Camazotz
Floofysnake
Camazotz
5,891
1,576
0
8,035
18,900
7,512
0
7,392
11,470
0
63,527
L
Charybdis
LTB_Chino
Charybdis
9,279
3,967
0
5,945
13,723
5,069
204
5,128
8,595
0
89,905
W
Chronos
RoronoaSSJ
Chronos
12,678
2,885
234
2,767
14,763
5,606
1,418
7,579
6,854
74,827
2,786
L
14,255
3,650
0
1,666
10,237
4,528
679
3,989
6,248
89,539
643
L
Xing Tian
iMed95-
Xing Tian
5,672
104
61
3,220
18,689
16,882
0
6,610
12,079
19,415
1,156
L
Bacchus
jarrete13
Bacchus
10,912
1,140
0
4,028
15,432
16,893
0
1,766
12,443
81,402
1,923
W
3,810
81
0
4,120
10,511
3,332
0
4,224
6,063
55,912
524
W
Sun Wukong
zAwilx
Sun Wukong
10,567
2,485
0
4,101
15,256
15,214
36
9,872
5,369
0
91,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
44,878
524
Minions Killed
590
0
Camps Cleared
0
1,632,820
Distance Traveled
1,807,174
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,128
533
122
6
0
338,538
0
W
Sylvanus
9,802
516
33
2
0
317,313
1
L
Camazotz
7,916
417
99
5
0
403,038
6
L
Charybdis
8,904
469
144
8
0
309,094
0
W
Chronos
9,758
514
134
7
0
343,521
0
L
Chronos
10,736
565
163
9
0
406,298
0
L
Xing Tian
7,840
413
30
2
0
357,130
2
L
Bacchus
9,482
499
154
8
0
331,614
0
W
Janus
7,851
413
78
4
0
292,219
0
W
Sun Wukong
10,353
545
157
8
0
341,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role